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Made in tr
Irked Necron Immortal





via Stickmonkey
Tau UBER-suit

AV:11/11/11
Hullpoints:2
Dual (not linked) Rail Cannons
Missile Launcher
Interceptor/Skyfire
Many upgrade options including Stealth

BONUS Tasty Morsel:
Markerlights gain the ability to grant Skyfire.


http://www.belloflostsouls.net/2012/11/40k-rumors-tau-uber-suit-latest.html

 
   
Made in de
Camouflaged Zero






 Cyrax wrote:
via Stickmonkey
Tau UBER-suit

AV:11/11/11
Hullpoints:2


shaso_iceborn@warseer wrote:'big tau suit': WS2, BS4, S5, T6, W4, I2, A2, Ld8, Sv2+4++


Are more big suits in the works? Over on warseer the big suit is more akin to an MC whereas SM quotes walker stats. Has anyone got more info on that?
   
Made in es
Drone without a Controller





Spain

By the looks of it, the MC-suit seems so much better than the walker suit, 11AV and 2 HP... Its goin to die so easily : / at least it has some really nice weapons and options, and the Stealth one can make him really powerfull, maybe he can also take the Shield for the Inv¿

And... Oh... Dual Rail CANNON... Interceptor/skyfire... Looks broken, really broken

Markerlights grants Skyfire: Hype

Proud owner of a growing Tau Army

2500 pts 3-1-2 
   
Made in de
Dakka Veteran





Shaso_iceborn regularly spouts random gak he "hears". He's been doing that for over a year now, and he's never been right.

8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.

8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.

Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)

Sabet wrote:PS: Vhalyar, that signature makes you look like a band wagoner and a very bad loser
 
   
Made in us
Terminator with Assault Cannon





Florida

An AV 11 suit with only two HP is practically worthless. Let's hope that is not correct.

SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking.
= Epic First Post.
 
   
Made in us
Fireknife Shas'el






I really hope this is a cruel joke. Even with stealth it's only getting a decent cover save if its hidden, but its going to be taken down by auto cannons so fast.

I really hate this. They give Tau something good, but then make it so weak to try and balance it out. I'm guessing its going to be at least 150 points for that too.

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in hu
Pyromaniac Hellhound Pilot





 Cyrax wrote:
via Stickmonkey
Tau UBER-suit

AV:11/11/11
Hullpoints:2
Dual (not linked) Rail Cannons
Missile Launcher
Interceptor/Skyfire
Many upgrade options including Stealth

BONUS Tasty Morsel:
Markerlights gain the ability to grant Skyfire.


http://www.belloflostsouls.net/2012/11/40k-rumors-tau-uber-suit-latest.html


This suit sounds like a walker designed by a Dark Eldar for the Tau. But if it has Skyfire/Interceptor on the rails too... That would be interesting in a good way!

My armies:
14000 points 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Vhalyar wrote:
Shaso_iceborn regularly spouts random gak he "hears". He's been doing that for over a year now, and he's never been right.


Links? I only have recent stuff for him and it is all pending.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Focused Fire Warrior





Florida

That "Uber" suit sounds more like flyer stats to me. I can see the Tau having an 11/11/11 2HP flyer with rail cannons/missile launchers and wargear to give it stealth. It also puts it in line with some of the rumors that have been dropped about a Tau flyer. Perhaps somebody has their wires crossed? I see an MC-type suit being more likely than an armored one.

- 4300pts.
- 2500pts.
- 4500pts.
- 2000

DQ:80-S++G+M++B++I+Pw40k11+D++A+++/areWD-R+T(S)DM+ 
   
Made in us
Drone without a Controller




Thinking that the 11/11/11 is the "Copperhead" that's been thrown around a bit. Those aren't stats that could reasonably survive on the board as a walker.

This message was edited 1 time. Last update was at 2012/11/28 17:10:54


 
   
Made in de
Decrepit Dakkanaut







 pretre wrote:
 Vhalyar wrote:
Shaso_iceborn regularly spouts random gak he "hears". He's been doing that for over a year now, and he's never been right.

Links? I only have recent stuff for him and it is all pending.

Avian quotes you like this (trustworthy as ever ):
shaso_iceborn - Total rumors: (25 TRUE) / (2 FALSE) / (1 PARTIALLY TRUE/VAGUE)

Anyway:
shaso_iceborn wrote:As said before I simply pass along what is told to me. I was told the MC version was in recent play-testing, this however, does not mean it comes into final product. Like many others I hear about things during certain areas of completion, many things change or never even make it into final product. All I can do is pass along information given to me. Even I will say although they have been getting much better and much more accurate, my sources are unreliable at best as the information they give me is from "early in the process" production and subject to change.

I have information about an upcoming expansion too but I will wait for others before I chime in before I say too much, and besides it's very off topic for Tau.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Badass "Sister Sin"






Camas, WA

I recently corrected Shaso_iceborn's tracking, as it looked to be a cut and paste error.

shaso_iceborn - Total rumors: (0 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE)

Where's the link to where Avian posted that so I can correct it?


Automatically Appended Next Post:
Nevermind. Google got it for me.

This message was edited 1 time. Last update was at 2012/11/28 20:43:56


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Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Member of the Ethereal Council






What is a rail cannon?
How can you get better then a rail gun? unless it str 14 ap 0

5000pts 6000pts 3000pts
 
   
Made in us
Badass "Sister Sin"






Camas, WA

S10 AP1 Small Blast would be better.


Automatically Appended Next Post:
Although then it couldn't skyfire. Or S10 AP1 Heavy 4.

(Not a rumor)

This message was edited 1 time. Last update was at 2012/11/28 20:50:01


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in de
Decrepit Dakkanaut







... or drawing a line would also be better.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

Drawing a line sounds such a childish kind of combat mechanic. I wouldn't believe they would do that except they already have done with that Space Wolf space magic spell.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in us
Badass "Sister Sin"






Camas, WA

Absolutely, because there's no way that a projectile could pile right through one object and into another in a straight line.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Member of the Ethereal Council






 pretre wrote:
S10 AP1 Small Blast would be better.


Automatically Appended Next Post:
Although then it couldn't skyfire. Or S10 AP1 Heavy 4.

(Not a rumor)

Time to saves the moneys

5000pts 6000pts 3000pts
 
   
Made in us
Focused Fire Warrior





Florida

Perhaps the rail cannon will be what the HH carries (as in having the capability to fire the submunition rounds), and the railgun will be the weapon carried by the XV88. Or perhaps a rail cannon is specifically a rapid-fire skyfire weapon (I don't see it being S10 AP1 Heavy 4 as pretre proposed...maybe something more like S7 AP2 Heavy 3). Or perhaps we're reading into something that merely semantics or a name change (or error in translation). Until we get some sort of hint, we can speculate until we're blue in the face.

And Kilkrazy, I don't think it's a silly combat mechanic. Just like pretre said, it's not a stretch to think that a hyper velocity projectile could penetrate multiple targets. I do think that they have to be careful how they implement the mechanic, because I can see it being either very complicated and convoluted or really broken.

- 4300pts.
- 2500pts.
- 4500pts.
- 2000

DQ:80-S++G+M++B++I+Pw40k11+D++A+++/areWD-R+T(S)DM+ 
   
Made in us
Badass "Sister Sin"






Camas, WA

Updated Shaso a bit more based on his warseer post history in the tracker.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Servoarm Flailing Magos







 MechaBeast wrote:
Wasn't there a rumor about 9 months ago that had different HQ's 'unlocking' certain troop options? Wouldn't something this size and firepower be an awesome HQ for a crisis suit troop based army


I would not be surprised... isn't this something of a core design philosophy for GW at the moment? Not a bad one, in my mind, especially if it's "generic characters" as opposed to special characters doing the unlocking.

I had a neat idea to revise Inquisition forces based around this, so an Inquisitor HQ could take an SoB (Probably one of the old Chapter Approved specialist Sisters... Famulous? Dialogus? Fakelatinus?) in their retinue to unlock SoBs, or a Guard officer for a simpel version of Guard, or both...The SoB HQ would auto-unlock SoBs, of course... And might have a specialist to unlock IG squads for the CA-era 'Sisters with Guard support"...

Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. 
   
Made in us
Regular Dakkanaut





NE Ohio

Is there any precedent set that this could have the MC rules instead of a Walker or vehicle rules?

Your basic Arachnid warrior isn't too smart, but you can blow off a limb, and it's still 86 percent combat effective. Here's a tip: Aim for the nerve stem, and put it down for good.  
   
Made in us
Trustworthy Shas'vre




DFW area Texas - Rarely

 MechaBeast wrote:
Is there any precedent set that this could have the MC rules instead of a Walker or vehicle rules?

Um...the dreadknight?

On the railcannon - there is a whole new weapon type - beam - which sounds a lot like a railgun to me.

Here is hoping. I just want them to add my FW models to the dex....I don't care what the rules are (well, ok, if the 11/11 hp2 thing is it....I will never use it).


DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
 
   
Made in au
Innocent SDF-1 Bridge Bunny





Brisbane, Australia

 MechaBeast wrote:
Is there any precedent set that this could have the MC rules instead of a Walker or vehicle rules?


It's a guy in a big suit, akin to a dreadknight.


On the other hand, so are war walkers... X_X so there goes that.

So many games, so little time.

So many models, even less time.

Screw it, Netflix and chill. 
   
Made in ca
Smokin' Skorcha Driver




Canada

 Micky wrote:
On the other hand, so are war walkers... X_X so there goes that.

Ah, but the difference is that the dreadknight has arms. The war-walkers only have legs.

tgjensen wrote:
labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.

Christ, where do you buy your turnips?
 
   
Made in us
Member of the Ethereal Council






Any news on the HQ front?
Like are we restricted to the damn Crisis commanders still?

5000pts 6000pts 3000pts
 
   
Made in nz
Trustworthy Shas'vre





In a hole in New Zealand with internet access

Sadly no news, but I would expect that different suit types will become an option. XV22 commanders could come out like shadowsun. In fact, I would be surprised if the big fella coming out couldn't be an hq though. Commander and fire support don't tend to stick together. Also, a bigger target is not very tauish. I could see Gw doing it though. A big special character that just yells "look how awesome I am! I'm in a freakn mecha!"

   
Made in gb
Fixture of Dakka






Lincolnshire, UK

Wraithlords could be seen as such a precedent also.

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"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman

"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
 
   
Made in us
Fireknife Shas'el






It's still rather silly though. Something like a dreadknight is a mechanical bipedal construct. It's a walker. MC are durable because they have 4+W, armor save, and relatively high T. Walkers are insanely fragile because Pen results can reduce it's mobility, firepower, or out right destroy it. Glances remove it's "vehicle wounds" far too easily.

Basically I see it like this. If it is a walker, it's inheirantly vulnerable. Add to that it's armor 11 all around, it has weapons that you don't want to survive past turn 1 (especially if it's stronger than the railgun), it will destroy vehicles in reserve when they come in, and is especially good against flyers.

I don't know if they plan on keeping D.Pods as shrouding and that the "stealth" option is something new or just how the new D. Pod will go. I want to bet that the D. Pod will now grant stealth since they're going to make Tau more points efficient for 6th. So I also assume this walker will be getting a 4+ cover save as well. I don't think it's going to be able to be in a squadron either.

But really you have one of the biggest possible targets in the game, and it's fragile to boot. I really hope this early playtest got tossed because I don't want this to be the direction Tau goes.

Another thing that scares me is the use of the term Rail cannon. It really makes me think they are going to tone down the broadside's railgun to be weaker and probably lower ap. I'm guessing S8 AP2, and make the cannon a S10 Ap1 weapon. I really hate sounding so negative, but this is the one bit of news I've heard on Tau in a while and it's very very depressing.

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in ca
Smokin' Skorcha Driver




Canada

Have they ever taken a weapon/unit that has been the same for two versions of the codex and super-nerfed it before?
I just can't really see GW taking the railgun and utterly changing it's function like that.
I think that the railcannon would just be a different version with a different version. For example, it is only S9 but has beam. Somthing like that.

tgjensen wrote:
labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.

Christ, where do you buy your turnips?
 
   
 
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