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Made in gb
Regular Dakkanaut






Trying to stay away from cheese/spam but remain competitive. The idea is to have a lot of crossover between units, so loosing something (say the vindicator to a first turn rocket) doesn't effect the army's ability to deal with any single threat. The only weakness I can see is a lack of CC ability, but at 1,500pts I'll be adding the usual LR and TH/SS termies in.

Libby runs with the melter and Combi-melter squad in razorback.


100 - Librarian w. Avenger + N.Zone

195 - (10) Tac Marines w. PC + M.Gun + C.Melta + M.bombs
75 - Razorback w. LC&TLPG

205 - (10) Tac Marines w. MM + PG + PF
35 - Rhino

70 - Landspeeder w. MM + H.Flamer
70 - Landspeeder w. MM + H.Flamer

125 - Dreadnought w. (2) TL.Auto.Cannon

125 - Vindicator w. S.Shield

1000pts

Thoughts?

Ga.

This message was edited 1 time. Last update was at 2010/12/20 15:59:18


Its just a game kids. 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Looks rather versatile.
Just in case you combat squad the Rhino squad, the MM is a bit too short ranged.

Former moderator 40kOnline

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Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Regular Dakkanaut







Yeah the MM is pretty short range but is more for area denial. I'll run the rhino over to an objective, pop smoke and sit on it all game. Plus we tend to play 1000pt games on small 4x4 tables.

In bigger games I'll probably swap it out for a ML.

Ga.

Its just a game kids. 
   
 
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