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Hq: 1 Big Mek: KFF 1 Big Mek: SAG Elite: 6 Meganobz: Kombi-Skorcha, Kombi-Rokkit Battle Wagon: Big Shoota, Deff Rolla, Grot Riggas 7 Nobz: Powerklaw x3, 'Uge Choppa x3, Waaagh! Banner, Boss Pole, Kombi-Skorcha x2, Painboy. Cybork Bodies Battle Wagon: Big Shoota, Deff Rolla, Stick Bomb Chukka Troop: 19 Boyz: Shootas. Nob: Powerklaw, Boss pole 12 Boyz: Slugga & Choppa. Nob: Powerklaw, Boss pole Trukk: Big Shoota, Reinforced Ram 12 Boyz: Slugga & Choppa. Nob: Powerklaw, Boss pole Trukk: Big Shoota, Reinforced Ram 12 Boyz: Slugga & Choppa. Nob: Powerklaw, Boss pole Trukk: Big Shoota, Reinforced Ram Fast Attack: 2 Deff Kopta: Twinlinked Rokkit, Buzz Saw x1 Heavy Support: 1 Battle Wagon: Big Shoota, Deff Rolla, Grot Riggas The idea is to present too many threats that require being answered faster then most opponent's can deal with. The Threats are: The two Scout Deff Kopta that probably took out a vehicle or tied up some devestators The 6 Meganob squad with 3 buckets to put wounds into The 7 Nob squad with 3 powerklaws, and 3 Uge Choppas so they are just as much a threat to vehicles as the meganobz and 7 buckets to put wounds into The Lone SAG that is firing from across the board Finally the boyz that can aid in assaults with 3-4 more powerklaw attacks or just team up together to multi-assault units The Boyz riding with the KFF have shootas, only because the models I have for the shootas were painted by my friend who got me playing orks, taught me how to play and who cannot play 40k anymore. Tactically it allows me a few more options in what that unit can do and the lost attacks are made up when a trukkful of boyz aid them.
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