Switch Theme:

Cryx Vs Circle - 21 pts Batrep (w/ Map pics)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Rampaging Reaver Titan Princeps






Bristol

Hey all,

Had my first outing with the circle yesterday, just finished sorting out the pics. You can see my Circle in myblog here:

Between a Rock and a Hard Place - Circle Orboros by Vitruvian

I played aginst my friend Al who was using Cryx. The letters in brackets correspond to the letters on the map.

Al had:

Dhenegra (W)
Reaper Heavy Jack (Bold R)
Slayer Heavy Jack (S)
Defiler Light Jack (D)
2 Deathripper Light Jacks (Small R)

I had:

Baldur (B)
Megalith Character Heavy Warbeast (M)
Wold Guardian Heavy Warbeast (W)
Druids Unit (D, leader is DL)

We rolled off and Al won, letting me go first. I chose the side opposite the Wood hoping to do some Circle-y shenanigans with it when i got there. I deployed in a central position behind the hege for cover, but pnning to have Baldur create the cover for me. Al deployed a refused flank, ignoring the forest.

Deployment:



1st Turn:

I moved up, moving up to the hedge with the Heavy beasts, Megalith and Baldur both b2b with the Wold Guardian in case he had any blast weapons. Baldur created a forest (green circle) right in between the 2 forces, which the druids moved towards. Having no range, the Druid leader cast Counter Magic, nulling spells cast on models within 8" of him. The rest cast Vortex, creating 3" cloud AOEs. Megalith and the Wold Guardian (WG) both cast their animi, in order to give Balur fury next turn.

Al advanced the Cryx up fast, the Defiler splitting off to flank the Druids, everyone else moving forward. Forgive me, but im not really sure about the nuances of his turns, i was concentrating too much! Suffice to say, he did some stuff, nothing did anything and the turn was over.



2nd Turn:

Baldur leached up to full fury, then upkept the forest. The Druids moved as much into the forest as posible, and then failed to force bolt anyone. The Leader cast Counter Magic. WG moved further forward, a measly 4"! Hes quite slow but hits like.......well.... a rock!! Megalith moved up to support the Druids. Both warbeasts cast their animi for baldur to have fury. I found Baldurs rule allowing constructs to run/charge/power attack for free annoying at this point as with only 2 beasts i was finding it hard to get fury when they were not doing anything. Baldur moved up, then attempted to cas Earths Spikes at the Defiler but failed miserably even with boosting. We had a rules query here, which ill ask at the end.

The defiler moved up to the druids and hit them all (!) with his Sludge Cannon, then failed to hit any of them Thank goodness, corrosion would have been nasty. The reaper and slayer moved up to flank the forest and dhenegra moved forwards. Al was getting annoyed at counter magic at this point, as he couldnt cast any spells.



3rd Turn:

Things were starting to kick off now, baldur leached up to full fury again but let the forest disappear. The druids moved up into the heart of he Cryx, castig counter magic, and then force bolting the deathripper by dhenegra into charge range of Megalith. The Wold Guardian charged the defiler and promptly smahsed it into pieces. Megalith charged the afore-mentioned Deathripper and also smashed it apart. Both beasts were now on full fury. Baldur moved up and created a forest on top of the Reaper and remaining Deathripper, hopefully impeding them and blocking the slayer in the process. He then tried to cat a boosted earths spikes on the Reaper, but horribly whiffed again! I ended my turn.

Al started to trun up the heat again. The slayer moved into a druid, then threw him (2 handed) into Megalith (poor choice, should have gone for another target imo). The druid died, megalith was fine. Dhenegra got pumped, charginginto the druids, popping her feat (reducing lots of things by 2 ) and slaying three by herself with the help of focus. The druids ran, i assume, cant really remember how they got in that position. Then the crafty Reaper, moved out of the forest, into reach range of megalith, and harpooned baldur. He hit, causing damage, then dragged baldur into combat with him!! Did not see that coming! After his hits, the repear caused 5 damage to baldur, definitely got off lightly there. The slayer moved to suppot dhenegra.



Final turn:

I saw an opening and promptly went or the kill. Baldur leaced 4 fury from megalith and healed himself thanks to megaliths special rule. Baldur moved out of mele rangeof the Reaper, the free strike missed and he was free to engage dhenegra. Using a fury, he boosted his melee roll, hitting before smashing her for 7 damage (boosted that roll too). With a fairly bad rol, i decided to spend another fury to attack again (1 left now!). Needing to boost the damage roll to get the win, i decided not to boost the MAT roll (baldur also took 3 DEF off her afer the first hit). I prayed to the dice god, rolling, and coming up trumps with 11. Boosting the damage roll, aldu smashed dhenegra apart, winning the dayagainst the hated spawn of Toruk.




VICTORY TO CIRCLE ORBOROS!!


That was a very fun game, could have gone either way a several points. I found the druids were MVP, counter magic is fully worth the 7 pts, even without the othe 5 druids' magic. The Wold Guardian was slow, but hit REALLY hard, and mgalith was awesome. Baldur had his moments, but ultimatly got the caster kill so i cant complain. I feel Al could have been more agressive, especially with the slayer, but it was only his 3rd game so...

I really like this system, and suspect there will be many more games to follow. All in all i thoroughly enjoyed my first game.

Rules query:

When Baldur was casting spells, Al seemed to think you rolled 2d6 + current fury, so most of the time i was rolling straight 2d6 as i had no fury left. Is that correct or is it FURY? If he is right, offensive spells seem crap.

Anyway, hope you enjoyed the batrep, feel free to pose any questions,

Vitruvian
   
Made in us
Master Tormentor





St. Louis

Rules query:

When Baldur was casting spells, Al seemed to think you rolled 2d6 + current fury, so most of the time i was rolling straight 2d6 as i had no fury left. Is that correct or is it FURY? If he is right, offensive spells seem crap.

Nope, you roll using your FURY stat, rather than the amount of Fury points you're currently sitting on.
   
Made in us
Sinewy Scourge




Lawrence, KS

Um... I thought the defiler was still a one shot, not spray attack, even in MkII?

Therion wrote:
6th edition lands on June 23rd!

Good news. This is the best time in the hobby. Full of promise. GW lets us down each time and we know it but secretly we're hoping that this is the edition that GW gives us a balanced game that can also be played competitively at tournaments. I'm loving it.
 
   
Made in us
Wraith






Milton, WI

Defiler is an 8" Spray POW 12 Corrosion attack with continuous corrosion.

Its also 5 points.

The Nightwretch changed to a single POW 14 shot, with the ability to spend a focus to make it a 3" AOE.

Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 
   
Made in gb
Rampaging Reaver Titan Princeps






Bristol

Not according to the rulebook.

The defiler has a SP8 attack, the Nightwretch has a single shot gun apparently.


edit: Aaaarggh!! Ninja'd!

This message was edited 1 time. Last update was at 2011/01/24 22:31:42


 
   
Made in us
Incubus





New York City

The Cryx player should be shot with a BB gun for losing to Circle.

   
Made in gb
Rampaging Reaver Titan Princeps






Bristol

Why?

Is that a particularly bad match-up or the circle? Ddnt seem too bad to me, especially with the druids counter-magic spell.

Although shooting him with a BB would be fun
   
Made in us
Sinewy Scourge




Lawrence, KS

skrulnik wrote:Defiler is an 8" Spray POW 12 Corrosion attack with continuous corrosion.

Its also 5 points.

The Nightwretch changed to a single POW 14 shot, with the ability to spend a focus to make it a 3" AOE.


Is that alot? I haven't played since MkI. It seems like alot. And that's a pretty unfortunate nerf to the NW. Oh well, I usually just fired it at knocked down casters anyway.

Therion wrote:
6th edition lands on June 23rd!

Good news. This is the best time in the hobby. Full of promise. GW lets us down each time and we know it but secretly we're hoping that this is the edition that GW gives us a balanced game that can also be played competitively at tournaments. I'm loving it.
 
   
Made in us
Rotting Sorcerer of Nurgle





It is one more point than the other arc nodes.
4 points is 'cheap', but it doesn't feel cheap enough the way most casters will use them (as throw away one time arc nodes).

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
 
Forum Index » Privateer Press Miniature Games (Warmachine & Hordes)
Go to: