Hello once again everyone. Now that i have a few games under my belt with my brand new T-sons Army here is what i have come to realize:
-Landraider not worth it: As someone mentioned before in my second attempt the landraider though adding some needed anti tank really didnt help with my/ this type of army overall, will not be taking it again.
-Raptors can do damage: Using a squad of raptors i was able to take out a few vehicles by running them with x2 melta and x1 powerfist. Also compliment the shooting power of my army rather well. I know people say they suck but they can add a needed punch to my armies anti tank and help it become much more flexible. Not to mention using the wings from the new Sagnius Guard would really fit with the Thousand sons theme.
-Chaos Dreadnought: Undecided: Played three games and afterwards had very mixed results with my dreadnought: One game it rolled a 1 and killed one of my oblits, second game rocked and wrecked a few vehicles, third game got blown up before able to do anything. Have not rulled this out of my final list and may take another multi melta one to help with anti tank.
Here is my Third attempt at putting together a competitive Thousand Sons list. Again guys realize that i will not be fielding any deamons of any kind, just not a fan of them. Tell me what you think and as usual all thoughts, ideas, comments ect. are welcome. Thanks again mates!
HQ: 250pts.
-Ahriman
TROOPS: 877pts.
-x8 T-sons (*Ahriman goes Here*)
-x1 A.S.
*w/ Doombolt
-Rhino
-x8 T-sons
-x1 A.S.
*w/ Doombolt, Personal Icon
-Rhino
-x8 T-sons
-x1 A.S.
*w/ Doombolt, Personal Icon
-Rhino
FAST ATTACK: 270pts.
-x5 Raptors
*w/ Aspiring Champion, x2 Melta Guns
-x5 Raptors
*w/ Aspiring Champion, x2 Melta Guns
HEAVY SUPPORT: 450pts.
-x2 Oblits
-x2 Oblits
-x2 Oblits
TOTAL ARMY: 1847 POINTS
*Note: I am Considering dropping the raptors for x2 T-Sons Dreadnoughts with Multi meltas, heavy flamer in CCW and extra armor.*