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Made in us
Calculating Commissar





Alright, so I just played my first game of Fantasy. (Played one game in 7th, but I didnt know what I was doing, so no count)

Anyway, the game was fast and dirty. I will outline what me and my friend Warrking had.

Happygrunt's WoC:

1 Exalted Hero with MoK and Dual Hand Weapons

1 block of ten warriors with a champion, banner, MoK and dual hand weapons.

1 block of 20 marauders.

2 blocks of 5 wolves.

1 block of 5 knights with a cahampion, a banner and MoK.

Warrking's Tomb Kings: (I dont know upgrades)

1 Prince

1 Litch priest

1 block of spearmen (18)

1 4 deep block of archers

1 block of 3 chariots

Alright, so he deployed first,Setting his archers back, his spearmen forward with his prince inside, his priest in between, and his chariots around the side of the board. I had my knights in front of my warriors with my hero inside, my marauders set to tarpit the chariots and the wolves with the marauders and warriors. I win the roll to go first, advancing forward. His turn sees the chariots failing their charge at the marauders, his spearmen charging my knights and the wolf group with the warriors being killed by the archers. And then things got fun.

You see, MoK knights add one attack, and my knights are strength five with a higher initiative. My knight champion will forever be known as Corporal BEATSTICK! The knights proceeded to kill 2 ranks of spear men in 2 rounds of combat with a combination of SHEER KILLING and failed morale. That left the prince to kill a single Knight. During this time, my wolves have ran around the marauders in an attempt to get to the spearmen and the marauders have shown me why I should let them get charged by chariots, with 1 rank dieing, failing morale and dieing some more. My opponents third turn had him heal two wounds back on his prince, and my knights removing much more then that off of him in combat. The wolves made it to the archers, and died in combat. My knights charged his litch priest, killing him instantly (YOU CANT STOP CORPORAL BEATSTICK). The game ended on turn 4 (time), with my opponent having only his archers and the chariots left, and I had my warriors, my Knights and my hero. I won with more victory points.

I had to recount this from memory, so sorry if it was jumpy. I sure like these WoC more then my old VC. Thanks for reading.
   
 
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