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Made in us
Sacrifice to the Dark God Tzeentch



Wisconsin

When a Drop Pod lands, does there need to be room for the doors to open, and if so, how many of the doors need to open?

He who does not stirke first
will be struck first
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Made in au
[MOD]
Making Stuff






Under the couch

There is no specific requirement to open the doors, any more than there is to open the doors of a Rhino or Landraider when the troops inside disembark.

However, leaving the doors up will have an impact on LOS from the Pod's weaponry.

If you do open the doors, they are effectively ignored for game purposes... again, in the same way you would ignore a rhino hatch that was lowered.

What you should do if you want to open the doors and there are models or terrain in the way, though... well, that one you're going to have to sort out with your opponent, since the rules don't really address it.

 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Though there is no rule for what doors open and what doors don't, and I know fluff does not equal rules, drop pods blow their doors upon landing. Treating the drop pod as not blocking LOS is normally the easiest option and most acceptable, at least where I play.

Ideally, magnetizing the doors makes everything simpler, that way you can just take them off completely.

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