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Ok, to start off, this will in the end be a codex for everything to do with Malal, but, I have a problem. This is my first attempt at making a codex, and I don't know where to start. I am grateful for any help, Wether it just be putting me in the right direction or actually making rules up your self.
So I plea for help so that all players have a chance to use/verse a proper Malal army Stuff decided on:
Matt.Kingsley wrote:I dont see why everyone thinks Malal stuff should have Preferred Enemy: Chaos, personally, I think it should be Preferred Enemy: Everyone as the fluff just stated he and his followers hurt everyone.
Anyway, would this be good for a Lesser Daemon of Malal?
Special Rules: Fearless, Furious Charge, 5+ Invunerable save, Daemonic Deployment, Mark of Malal
Mark of Malal - The model gains the Preferred Enemy: Everyone USR. In addition, if there are any chaos models on the board that aren't on their side, they gain the Fleet USR.
Weapons: Scythes (Lesser Malal Daemons) - Close Combat Weapons Sharpened Scythes (Unit Champion) - Rending Close Combat Weapons
Options: May take a unit champion armed with Sharpened Scythes - 10pts
Special Rules: Fearless, Furious Charge, 4+ Invunerable save, Daemonic Deployment, Mark of Malal
Mark of Malal - The model gains the Preferred Enemy: Everyone USR. In addition, if there are any chaos models on the board that aren't on their side, they gain the Fleet USR.
Weapons: Greater Scythe - Rending (4+) Close Combat Weapons
Options: May take Wings for - 20pts
Also, if anyone can tell me some of the gifts in C:CD so I can add them to the Greater Daemon, please tell me (PM preferred in this case...)
Matt.Kingsley wrote:How is this for a troop choice (still needs a name): (The stat line is that of a normal chaos space marine)
Spoiler:
You may take 0-50 ______ in an army list _______ does not take up a Force Organiseation Slot but is otherwise treated as a troop choice
Cost-15pts
(The stat line is that of a normal chaos space marine)
Wargear: Power Armour Bolt Pistol Close Combat Weapon Bolter Frag and Krak Grenades
Special Rules: Independent Character Mark of Malal
Options: -May replace bolter with 1 of the following: --Flamer.................................5pts --Plasma Gun..........................15pts --Melta Gun............................10pts --Missile Launcher....................10pts --Plasma Cannon......................15pts --Lascannon............................20pts --Heavy Bolter.........................10pts --Heavy Flamer.........................15pts --Twin-Linked Bolter.................5pts --Combi Weapon......................10pts
Wargear: Lasgun Laspistol Close Combat Weapon Flak Armour Frag Grenades
Special Rules: Attachable Squad This squad follows all the rules for Independent Characters. They must stay in Coherency with themselves as well as the squad they are joined to. Unnoticed Malal doesn't fully notice his lesser servants At the start of each game turn, roll a d6 for each squad with this rule. On a 5 or 6, the squad gains the Mark of Malal rule. Squads with an Aspiring Cultist Champ can re-roll failed results Mark of Malal (Aspiring Cultist Champ only)
Options: -May replace Lasgun with: --Flamer.........................5pts --Plasma Gun..................15pts --Melta Gun....................10pts --Heavy Flamer................20pts -Every 2 Chaos Cultists In the Squad may replace their Lasguns with: --Heavy Bolter.................10pts --Mortar..........................5pts --Lascannon....................20pts --Autocannon.................10pts --Missile Launcher............15pts -1 Cultist May take: --A Vox-caster................5pts --Medi-pack....................30pts -The entire squad may have krak grenades for 5pts -1 Chaos Cultist may be upgraded to an Aspiring Cultist Champ for 10pts -They may take Melta Bombs for 5pts -They may replace their close combat weapon with: --Power Weapon.............15pts --Lightning Claw...............15pts --Power Fist....................25pts -May replace Laspistol with: --Bolt Pistol.....................5pts --Plasma Pistol.................15pts --Hand Flamer.................5pts --Infernus Pistol...............10pts -May replace lasgun with a Boltgun for 5pts -May take Carapace Armour for 5pts
Wargear: 2 rending close combat weapons (Champion has 4+ rending, rest have 6) power armour frag + krak grenades
Special Rules: Fearless 5+ invo save Mark of Malal Daemonkin At the beginning of each game, after deployment, roll a D6 on the table below
1-Scouts 2-furious charge 3-Fleet 4-Feel no Pain 5-Venom-Gains poisoned 4+ weapons and a shooting attack with the following profile: Range-6" Str-3 AP-0 Type-Assault 1, Poisoned 4+ 6-Power Weapons-The posessed have rending power weapons that follow all the normal rules
Options:
Possessed Champion 20pts
Icon: Icon of chaos glory 10pts
Until next time...
M.K
This message was edited 1 time. Last update was at 2011/07/06 20:53:58
OK. First off, Malal's whole deal is that he hates Chaos. So everyone with the Mark of Malal should have Preferred Enemy: Chaos
Secondly, Malal is all about the few against the many and about fighting injustice and fighting for the oppressed. This means that Malal's champions are few but on the whole are incredibly powerful.
This means that for an army dynamic, it will be based around a smaller model count army with bonuses if they're outnumbered.
For a codex:
HQ: Chaos Lord, Chaos Champion, Chaos Sorcerer, Humanoid Champion
Elites: Chaos Space Marines, Terminators, veteran renegades, Chosen, Avenger (sort of a Lone-Wolf model, his attack characteristic is equal to the amount of models in btb contact)
Troops: Mutants, Chaos thugs, renegades
Heavy Support: Land Raider, Leman Russ
Fast Attack: Renegade rough riders
I see it as being more of a hero-focused codex because Malal's champions are supposed to be so powerful. So I could see having a space wolves esque-dynamic with more than 2 HQ choices
This message was edited 1 time. Last update was at 2011/04/19 01:51:09
Matt.Kingsley wrote:Yeah that would be a good start... Thanks!
I've also decided to add Daemons to it, as well as an ally rules so units from C:CSM and C:CD can be used.
Eh I wouldn't have ally rules for C:CD, and I would say that you should only be able to ally with non-marked units from C:CSM.
I dont see why everyone thinks Malal stuff should have Preferred Enemy: Chaos, personally, I think it should be Preferred Enemy: Everyone as the fluff just stated he and his followers hurt everyone.
Anyway, would this be good for a Lesser Daemon of Malal?
Special Rules: Fearless, Furious Charge, 5+ Invunerable save, Daemonic Deployment, Mark of Malal
Mark of Malal - The model gains the Preferred Enemy: Everyone USR. In addition, if there are any chaos models on the board that aren't on their side, they gain the Fleet USR.
Weapons: Scythes (Lesser Malal Daemons) - Close Combat Weapons Sharpened Scythes (Unit Champion) - Rending Close Combat Weapons
Options: May take a unit champion armed with Sharpened Scythes - 10pts
Special Rules: Fearless, Furious Charge, 4+ Invunerable save, Daemonic Deployment, Mark of Malal
Mark of Malal - The model gains the Preferred Enemy: Everyone USR. In addition, if there are any chaos models on the board that aren't on their side, they gain the Fleet USR.
Weapons: Greater Scythe - Rending (4+) Close Combat Weapons
Options: May take Wings for - 20pts
Also, if anyone can tell me some of the gifts in C:CD so I can add them to the Greater Daemon, please tell me (PM preferred in this case...)
This message was edited 3 times. Last update was at 2011/06/30 22:32:29
I can't help from a fluff or creating rules term as I know next to nothing about malal, but I could help judge it to be OP, UP or just right.
DS:90-S++G+++M++B++I+Plotr06#+D+++A++++/eWD251R+++T(Ot)DM+ JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles. corpsesarefun: Thank god I missed be nice to shrike day. greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid.
DS:90-S++G+++M++B++I+Plotr06#+D+++A++++/eWD251R+++T(Ot)DM+ JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles. corpsesarefun: Thank god I missed be nice to shrike day. greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid.
Malal can't support an army in any form. His whole bit is the inability to work with others.
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life.
Am I to understand he was retconned or something as it's the first time I hear about him? He doesn't even have an article on the 40K Lexicanum website!
This message was edited 1 time. Last update was at 2011/04/29 14:09:35
"this is a first in naval history, a torpedo sunk a truck!" McHale's Navy
It doesn't really seem like Malal would use squads of anything, let alone a whole army.
Prehaps every model in a unit is deployed seperately, but only the champion/sergent counts for kill points.
Overall, I'd think the whole army should be small and elite.
And for characters/hqs, don't give them the independent character rule, to force them to stay on their own.
Prehaps no transports? Instead let bikes/jump packs be an upgrade for alot of ideas.
An example Unit:
Spoiler:
Champions of Malal
Elite: 35 points
WSBS S T W I A LDSv 5 5 5 4 2 4 2 10 3+
Unit type: Infantry
Unit Size: 1 High Champion
Special Rules:
Fearless, Furious Charge, Feel no Pain, 6++ Invulnerable save, Mark of Malal, Independence
Independence - Each model in the unit is deployed seperately, only the High Champion awards a kill point when killed.
CCW + Boltpistol, Power Armour, Krak + Frag Grenades
Up to 4 Champions may be added for 35 points per model
Any model may take:
Reaping Scythe (Rending 4+) 10pts
Combi-wapon for 10pts
Terminator Armour for 20pts
Daemon Weapon of Malal for 30pts
If Terminator Armour is not taken:
Jump Pack for 15pts
Daemon Weapon of Malal - +D6 attacks, Rending(4+), +1 Initiative. On a roll of 1 for the additional attacks, all attacks are taken at Initiative 1 with no modifiers applying.
Am I to understand he was retconned or something as it's the first time I hear about him? He doesn't even have an article on the 40K Lexicanum website!
His entire representation in 40k is now limited to a squad of Chaos Space Marines.
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life.
Hey I would be glad to help out with the codex. Here is one for a troop
Malal Renegade 16pts
WS: 4 BS:4 S:4 T:4 W:1 I:4 A:1 LD:8 Sv +3
Malal Renegade Champion +15pts
WS: 5 BS:4 S:4 T:4 W:2 I:4 A:3 LD:10 Sv +3
Special Rules: Preferred Enemy (All); Fearless
Wargear: Boltgun; Bolt Pistol; Chainsword; Frag Grenades; Krak Grenades
If you take 5 models in a squad on model may purchase
Meltagun.......5pts
Plasma Gun.....10pts
Flamer.....free pts
If you take 10 models 1 model may take an additional special weapon from the above. Or you may select one of the following
Heavy Flamer ......10pts(C'mon if guard can hold them marines should
Missile Launcher.....Free
Plasma Cannon......10pts
Multi-melta.......Free
Heavy bolter.......free
Autocannon.....5pts
If you select the Malal Renagade Champion you may replace your bolter with
Combi Melta/Plasma/Flamer.....5pts
You may replace your Bolt Pistol/ Chainsword for:
Power Sword.....15pts
Champion of Malal 20pts (working on it)
Powerfist.....25pts
Plasma Pistol.....15pts
Unit Composition 5-15 Models
Dedicated Transport: You may select a transport (Rhino)
necronsftw wrote:
Malal Renegade 16pts
...
Unit Composition 5-15 Models
They're called Sons of Malice. And if you had 15 in one spot, that's probably all of them.
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life.
Sorry just trying to help make it then to 10 and you have a good point the problem will be creating a codex were you have low models and can still win.
Malal has a pure hatred of pretty much everything ordered right? being the ultimate scion of chaos, why not make an army that defies the standard way of building a force, have some of the troops coices incredibly powerful, but expensive and slim, and be able to take squads of hq's that are fairly weak but can by powerful ranged weapons?
if i sound like an idiot someone speak up
Skullscreamers 2000
My best friend wrote:See nerds can get hot gorgeous girlfriends... does she have a friend???
necronsftw wrote:
Malal Renegade 16pts
...
Unit Composition 5-15 Models
They're called Sons of Malice. And if you had 15 in one spot, that's probably all of them.
Probably not, the writer made them to be such villain sue that they make my face hurt to think about them. If they deemed to continue writing that horrendous fluff, the SoM would get better.
This message was edited 1 time. Last update was at 2011/05/01 14:47:57
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
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Malal has a pure hatred of pretty much everything ordered right? being the ultimate scion of chaos, why not make an army that defies the standard way of building a force, have some of the troops coices incredibly powerful, but expensive and slim, and be able to take squads of hq's that are fairly weak but can by powerful ranged weapons?
The FOC is defined in each codex, just before the point costs. Why shouldn't he get a different one? Maybe with like 2 troops max and 5 elites or something crazy.
And to help in objective games, simply allow certain elite or fast attack or whatever hold objectives.
anyway, I've been thinking on how to do the mixed up force org and I have an idea! Probably won't work though...
I'm thinking something like this:
Malal is a renegade in all forms, and so shuns the usual ways of battle.
Each battle, before you choose your units that you will use, roll a D3 for each force organisation slot.
on a 2, 4 or 6, you add the corresponding number on to the slot, if a 1, 3 or 5 is rolled, you take that number off the slot (to a minimum of 1) e.g. A D3 is rolled for the HQ slot, the result is a 4, meaning instead of having up to 2 HQs, you can have 4.
Another idea is use the slot rules for a chaos spawn, or the slot rules for an IG techpriest engineseer.
hard to prove because most armies are built as lists before the game is even decided upon, its also not good for Take All Comers, ists as you cant count on the same army each time
Skullscreamers 2000
My best friend wrote:See nerds can get hot gorgeous girlfriends... does she have a friend???