I saw this 2000 pt Rogue Trader tournament advertised in the Dakka tournament discussions at Might Titan's Hobbies which is about 1 hour 15 min away so I decide to give it a shot for 2000 pt practice for Nova. My friends yermom, DevianID and frgsinwintr here were also in attendance.
My list Asgard 501st 2000pts
HQ
Company Command Squad with 3 Melta guns + Astropath in Chimera "Odin" with Multi Laser and Hull Heavy Flamer
Troops
Veteran Squad with 3 Melta Guns in Chimera with Mulilaser and hull heavy flamer (added to make my 1850 to 2k)
Veteran Squad with 3 Melta Guns in Chimera "
Tyr" with Multi Laser and Hull Heavy Flamer
Veteran Squad with 3 Melta Guns + Auto Cannon in Chimera "Hodur" with Multi Laser and Hull Heavy Flamer
Veteran Squad with 3 Melta Guns + Auto Cannon in Chimera "Eir" with Multi Laser and Hull Heavy Flamer
Infantry Platoon
Platoon Command Squad w Alrahem + 3 Melta Guns in Chimera "Hermodr" with Multi Laser and Hull Heavy Flamer
Infantry Squad with Melta gun in Chimera with Multi Laser and Hull Heavy Flamer
Infantry Squad with Melta gun in Chimera with Multi Laser and Hull Heavy Flamer
Fast Attack
Vendetta Gunship "Hirst"
Vendetta Gunship "Lenneth"
Vendetta Gunship "Silmeria"
Heavy Support
Hydra Flak Tank "Ullur" with Hull Heavy Bolter
Manticore "Freya" with Hull Heavy Flamer
Manticore "Frei" with Hull Heavy Flamer
To get to 2k from my 1850 list as base I was experiementing with a bunch of stuff but this time I decided to try out a 7th scoring unit another veteran squad but with only 150 pts I had to cut a melta for a flamer so 2 melta flamer. I had done this config with Vendetta vets before but not in a Chimera.
Round 1 vs Sorry I forgot your name.
Tyranids
HQ
Tyranid prime w lashwhip and bone sword, scything talons
Hive Tyrant twin linked devourers w brain leech worms, hive commander and 1 tyrant guard
Elites
The Doom in Mycetic Spre
2 Zoanthrope
2 Hive Guard
Troops
4 Warriors 3 deathspiters, barbed strangler
16 termagaunts
16 termagaunts
tervigon with catalyst
7 genestealers with broodlord and toxin sacs
7 genestealers with broodlord and toxin sacs
Heavy Support
Tyranofex with Rupture Cannon
Trygon
Misson Parameters
Deployment: Spearhead
Primary Kill Points (12 pts)
Secondary Table Corners (6 pts)
Bonus 2 points for making it to turn 5+
I took less pictures for this tournament trying to play as fast as possible to get playing fast and they had a bonus points for making it to turn 5+.
I set up as close to the middle as possible expecting him to reserve so I can position around the middle.
He does reserve everything. deepstriking doom and trygon
I spend the first 2 turns shuffling around to the following position in the middle having turboed each Vendetta hanging back behind the half point line. First mistake should have hung back 30 inches to be out of hive guard move 6 shoot 24 total 30 inches. Alrahem failed to arrive on my turn 2 which was actually good so he wasn't there to be genestealer targets.
Picture after my turn 2
His turn 2
he gets both stealers one on each flank which hide in the bushes. doom drops right in front of the lead chimeras and hides behind the pod. Tervigon comes on in the right corner with some gaunts. Tyranofex comes on in the left corner. trygon drops on my left flank and wiffs firing at a Manticore. tyrano takes side shots at a chimera and wiffs.
Picture after his turn 2
My turn 3
Alrahem comes in on the right to help me deal with the Trygon and stealers. Alrahem comes on so he can target the Trygon and the other chimeras position to burn genestealers. 2 Vendettas and most of my left moves to fire on the Trygon. left vendetta targets the tyranofex. Forward
CCS chimera moves up to kill doom.
CCS kills doom, melta vets kill the pod, infantry chimeras burn genestealers killing a few but 2 less because of broodlord wound stacking. one vendetta shoots the tyrano doing a wound. Alrahem, 2 vendettas and pretty much everything else fires at the Trygon finally dropping him with the last shot not including the manticores which I forget to fire at the stealers on the left. Oops. There goes trying to play fast to get the 2 point bonus.
His Turn 3
He gets on the gaunts, warriors, zoans, hive guard. gaunts come on to make cover for warriors, zoans and hive guard come on to target the front 2 chimeras. One zoan perils hurting himself and both wiff. Hive guard stun and knock off a weapon off the vet chimera. Warriors shoot a chimera and stun/shake it. Tyrano shoots at a chimera with flamer vets in it and immobilizes it His left stealers get a 6 fleet to get to my Vendetta. On the other side he multi assaults the two infantry chimeras. Left Stealers wiff on vendetta. right Stealers imobilize one infantry chimera.
Picture after his turn 3
My turn 4
I move the vendetta near the stealers 12 to shoot 1 las at the Tyranofex. One vet Chimera rolls up to burn the left stealers. 2 Other Vendettas target the hive guard. Alrahem's
pcs and remaining mobile infantry squad postition to burn and melta the remaining stealers. Stealers are wiped out in the ensuing flaming and melta/las gun shots. I actually use the vet flamer from inside the hatch to roast stealers as the chimera is immobile. Manticores take out some Warrior. Vendettas take the hive guard down to one member with 1 wound. Remaining multi lasers and shots go into the Zoan killing 1.
His turn 4
He still fails to get his tyrant having rolled a 1 or 2 each time. Zoanthrope moves up. Hive guard hides behind the wall. gaunts shuffle up on the right. tervigon still hangs out in the corner casting
fnp on gaunts. zoan wiffs. tyranofex fires at a vendetta and wiffs rolling a 1 to pen.
My turn 5
Vendettas las up the tyrano and kill him. 1 Manticore takes out that last hive guard by targeting a gaunt next to him that it can see. Some multi lasers take out the zoan. Other Manticore + multi lasers and hydra finish off the Warriors and middle gaunts.
His turn 5
tyrant finally comes on and blows up a chimera. he can only move the gaunts up on the right.
we roll and game ends
Final position after his game 5
Results
I got primary on kill points but we draw secondary since the game ended before I could make the final push and turbo boasts to try and nab his corner.
Points
Me: 17 (12 for primary 3 for drawing secondary and 2 for bonus)
Him: 5 (3 for drawing secondary 2 for bonus)
Game Analysis
He really didn't have enough shooting to make a game of it and had some bad rolls to boot.
I m ade a couple mistakes
1. Forgot to fire Manticores at this left stealers.
2. I pushed up to far giving him shots when he came on with Zoanthropes and Hive Guard. Should have been 30 inches from his board edge.
Additional vet unit was pretty useful actually got to use the flamer on them.