Empire
Level 2 life mage //Shield of thorns and regen
1 mortar
1 canon
25 flagellants, champ
27 swordsmen, musician, standard bearer
10 crossbows
20 greatswords, musician, standard bearer
Everything 5 wide except for flagellants which is 10 wide
Dwarves
Runesmith,
GW
35 warriors,
GW
2x7 warriors, rangers,
GW
Dragon slayer
2 grudgethrowers
Turn 1
Magic
5 PD, 4 dispel
2 to cast shield of thorns on flagellants
3 to cast regen on swordsmen, dispelled
Shooting
Canon fires, hits nothing
Mortar fires, hits nothing
Turn 1 dwarves
Magic
Shield dispelled
Shooting
GT 1 kills 8 swordsmen
GT 2 kills 3 swordsmen
Turn 2 empire
Magic
9 PD, 7 dispel
3 to cast shield on flagellants, pass
5 dice regen on swordsmen, 7 dispels
Shooting
Canon kills
GT 1 and inflicts 1 wound on
GT 2
Mortar misfires, cant shoot this turn
Crossbows inflict 1 wound on the dragon slayer
Warriors fail panic test and flees
Turn 2 dwarves
Rangers charge canon
Magic
Shield auto dispelled
Shooting
GT 2 kills 6 swordsmen, they panic and flee 8 inches
Combat
Canon dies, overrun into mortar
Turn 3 empire
Greatswords charge rangers
Flagellants charge dragonslayer
Swordsmen rally
Magic
3 dice regen on swordsmen, pass
6 dice shield on flagellants, dispell scroll
Shooting
Crossbows kill 1 warrior
Combat
Dragonslayer kills 1 and then evaporates
Mortar crew dies, Greatswords kill 3, warriors flee 11 inches, greatswords pursue 6 inches
Turn 3 dwarves
Shooting
GT 2 kills 3 greatswords
Turn 4 empire
Greatswords charge rangers
Magic
3 PD, 2 dispel, empire channels
4 dice regen on swordsmen, fail to dispel
Shooting
Crossbows kill 1 warrior
Combat
Rangers kill 3 greatswords, 5 die, flee off the board, greatswords reform
Turn 4 dwarves
Warriors charge flagellants
Shooting
Mortar misses
Combat
Flagellants challenge, rune smith accepts, sacrifice, flagellants have hate
Runesmith kills champion
10 warriors die, 7 flagellants die, win combat by 1, stuck.
Turn 5 empire
Magic
9 PD, 6 dispel
3 dice regen on swordsmen, pass
6 dice shield on flagellants, 6 dice fails to dispel
Combat
Flagellants sacrifice, hate and re-roll to wound
Flagellants kill 2, warriors kill 7, stuck
Turn 5 dwarves
Magic
Shield dispelled
Shooting
Grudgethrower blows up
Combat
Flagellants kill one before being wiped out
Turn 6 empire
Challenge rune, swordsmen charge warriors
Magic
3 PD, 3 dispel
3 dice regen on swordsmen, 3 dispels
Combat
Swordsmen kill none, warriors kill 3, swordsmen flee 6 inches, dwarves pursue 1 inches
Turn 6 dwarves
Warriors charge and catch swordsmen
Thoughts :
140pts or so for a runed up grudge thrower is SERIOUSLY overpriced...considering its a small, s4 template.
I dont think i should have used the dragon slayer. It did pretty much nothing.
Flagellants are suprisingly deadly...why dont more people use them?
Losing first turn hurt really badly since it now took an extra turn for the rangers to get into position.
Dwarves really arent that good in 8th ed.
Probably should have shot the flagellants with the
GTs instead.