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Made in us
Regular Dakkanaut




Thinking of running a different sort of TK list for some upcoming casual games, if it fairs well enough I will consider taking it to a local tournie and the like. I basically wanted to squeeze in as many monsters as possible while still being effective.

Lords:
Tomb King-- DoE, enchanted shield, dragon bane gem, potion of speed--265

LHP-- lv4, 4+ ward, dispel scroll-- 280

heroes:
Necrotect--60

core:
60 skellies-- standard/musician-- 260

6 chariots-- standard/musician, banner of eternal flame-- 365

special:
2 warsphinx-- fiery roar-- 460

3 carrion-- 72

2 tomb scorpion-- 170

rare:
necrosphinx-- 225

2 necro colossus-- ahw-- 350

total: 2507

Plan is to bog down the enemy with my skeleton horde while combo charging everything else: warsphinx and colossus move together at enemies, chariots flank stuff, scorpions harass the back field and carrion redirect/harass as needed. Necrosphinx will warmachine/monster hunt as needed and supply more flanking options.

A thought I had was to swap out the Scorpions and the carrion for a unit of 3 necro knights. Any idea of which will perform better?

   
Made in us
Fanatic with Madcap Mushrooms





Auburn CA

Drop the scorps and carion for knights

 
   
Made in us
Liche Priest Hierophant






Also, might want to drop a single skellie- generally not a good idea to go over a points limit by enough for a whole upgrade.

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