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2000 pts Dark Eldar Made for fun but does it have com. area?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Been Around the Block






Drazhar + 9 Incubi + Raider + flicker field

10 wyches+ 2 Hyrda Gaunlets+haywire Grenades +Hekatrix + phantasm grenade Raider+ Flicker Field

10 wyches+ 2 Hyrda Gaunlets+haywire Grenades +Hekatrix + phantasm grenade Raider+ Flicker Field

5 Scourges+ Heat Lance

5 scourges+ Heat Lance

Razorwing Jetfighters+flicker Field+Night Shields+ 4 shatterfield missles and 2 dark lances

Razorwing Jetfighters+flicker Field+Night Shields+ 4 shatterfield missles and 2 dark lances

5 trueborn+2 blasters+venom

4 trueborn+ 2 Blasters+venom+ Duke

First I think I should tell of my enemy. He is gonna run heavy troop salamanders. He does a tank brick down the center to use his flamers and multi-meltas. thats where the shatterfields come into play to break the brick up. scourges come along the sides cause he always goes for the middle. venoms with trueborn will cruse up center to tie him up. everything that can deepstrike will deepstrike. What do you guys think?

This message was edited 1 time. Last update was at 2012/02/11 06:06:08


>Dark Eldar are the psychopath who meticulously plans his killing and enjoys every second of it.

>Chaos are the mental ward patient who goes on a killing spree for gaks and giggles.

=DE: the sophisticated man's evil 
   
Made in us
Regular Dakkanaut




To be blunt, I think you're going about this in a less than ideal way.

you're wanting to use anti-infanrty weapons (missiles) to destroy tanks. and everything else needs to get close to the melta and flamer holding salamanders to be effective.

therefore..

drop the duke, he does nothing worth his point cost.

Drazhar is a monster in CC, especially with 9 incubi following him. this squad is only ideal for multi charges as it will destroy a single squad with ease and then be sitting in the open to be shot at. Maybe drazhar, 4 incubi, and a venom? can still wipe a tac squad, cheaper, and smaller footprint.

drop the grenade launcher on the wyches, they already have assault grenades and you dont have to worry about being counter assaulted because a salamander will just flame the squad instead. give hekatrix agoniser.

you're probably going to want more troops than 2 at this level, even if it is just a fun game. drop the scourges and get two squads of 10 warriors with a blaster, SC, and on a raider with FF. not as competitive as a 5 man in a venom but more fun to use.

drop both jetfighters for 3 ravagers. Ravagers are always fun to use. You also need something efficient and reliable to break open rhinos.

not sure what your plan is for the trueborn. drop the extra bodies and fill them with blaster holding guys only.

That should leave you with a fun, potent list.


2012 Atlanta Tournament Circuit - 1st 
   
Made in us
Fixture of Dakka





Los Angeles

Starless Night wrote:not sure what your plan is for the trueborn. drop the extra bodies and fill them with blaster holding guys only.
Yeah. Why don't you have just for Trublasters? If it is a matter of having the right bits, just cut the 'fins' off the shedder gun, and maybe a blast pistol's nose on the end of a splinter rifle stock.

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
 
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