Switch Theme:

Shadow of the Hive Mind Game 2: The Genatorium (fully painted armies, terrain, lots of pics)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in nz
Rough Rider with Boomstick






Off the shoulder of Orion

Welcome to the second game in our Shadow of the Hive Mind Campaign. In the first game (http://www.dakkadakka.com/dakkaforum/posts/list/435158.page) the Astartes of the Salamanders and Sons of Gord cleared the main complex of Xenos, although at great cost.


Now, the Cadian 61st and elements of the 144th Antipodean Rangers are dropping onto an outlying genatorium site. If they can get the generator back on line, they can activate the containment fence around the main lab complex, drastically increasing the mission’s security.

However, the Hive Mind is unlikely to let this trespass on its new domain pass without a response and the Guard units are dropping into unknown territory...


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Major Durra braced himself against the wall of the Valkyrie Assault Carrier as it banked for the drop run. Beside them 3 other carriers flew in formation. The constant sulphur clouds reduced visibility to less than 50 meters at best and created fierce low level turbulence for the flyers.

"Ten seconds to drop" came a disembodied voice over the vox. The first wave of veterans and rangers were about to go in. Durra's stick would follow in their Valkyrie, along with the tech priest and his servitor who would start up the generator. He looked over at the red-cowled figure across the cabin. The tech-priest was making last minute adjustments to the technical servitor, seemingly unphased by the constant bucking of the carrier. Durra idly wondered what type of enhancements the Magos Biologis had that helped him stay braced in such conditions.

The Inquisitor had taken a chance sending his only biologis on the mission. He would be needed to analyse whatever was recovered at the main lab, but lacking any other members of the machine cult, Inquisitor Iniquitous had been forced to send him.

"Green light is on - go go go!" Up ahead in the gloom, the first sticks of troops were leaping into the murk and onto whatever waited below. "Out of the Blue and into the Black" intoned Durra, voicing the unofficial motto of the Antipodean Rangers.

Into the black indeed.....


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Like all the games in this campaign, the battle is fought using night fight rules (representing the ever present sulphur clouds). The servitor must reach the genatorium and activate the machine spirit (D6 roll of 4+) and the Guard must hold the facility.

View from above - the genatorium sits in the jungle


A drop Sentinel lands close to rocks in the open


The Rangers drop in next, acting as pathfinders for the mission


Platoon Command arrives on target


The veterans land past the genatorium and go into all-round defence


The view from the circling Valkyrie


With a rustling of vines, two lictors reveal themselves, directly behind the Sentinel


A second drop sentinel spots a hidden brood nest and blasts a chunk off it with missile fire


The Rangers race for the genatorium


Lictor flesh hooks wreck the sentinel’s multi-laser and it moves over to the veterans for support. Their fire blasts one of the skulking Lictors to paste


Aroused by the scent of prey, Hormagaunts boil out of the brood nest


Another wave of gaunts appear from the jungle edge near the veterans


Using their explosive speed (and lots of 6's on the movement rolls...) the gaunts surprise the rangers....


..who disappear under a tide of claws and fangs


They’re all around us! The Hive Mind closes the trap, with warriors and Hive guard sealing in the Guard units


The lictor charges the veterans and the gaunts run forward


The Imperial forces find themselves in a desperate position


Major Durra roars in low in his command Valkyrie, deploying into the midst of his men


An escort Valkyrie comes in for a strafing run. The sulphur clouds confound the gunners and the hell strike missiles impact harmlessly in the jungle


Major Durra leads his men forwards


Into them men!


The gaunts are thrashed by the command squad, but keep them pinned in combat all the same


Weaponless, the sentinel charges the second gaunt swarm, swatting at them with its legs


The Magos and servitor head towards the genatorium escorted by Major Durra’s squad


The veterans finish off the lictor


The Hive Guard proves a threat and downs the command Valkyrie


Platoon command finally finish the gaunts and head into the genatorium, with the magos and escort heading in at the double


The remaining Valkyrie continues to provide fire support, but with only a multi-laser and restricted by the low cloud base, it has minimal impact


Termagants ambush a newly arrived squad of Cadians


Air cover continues, but provides little comfort


Gunners from the downed Valkyrie have better luck, lighting up the Hive Guard


Major Durra’s team make the genatorium. The servitor starts work on the controls


However, the oncoming Xenos are close now. Vile weapons spit death into the Guard, and the entire command squad is wiped out, with Durra wounded


Guardsmen battle to keep the Tyranids at bay


The escort Valkyrie comes in to strafe the incoming Xenos


Unfortunately, danger close airstrikes in poor visibility can go terribly awry. Major Durra is hit by the blast and knocked unconscious. He is evacuated by the mortified Valkyrie crew


In front of the genatorium, the last man falls, defying the Xenos to the last


The downed Valk continues to ping Tyranids as they pass in front of it


And the last surviving sentinel continues to hold up a gaunt swarm


Platoon command prepares to sell their lives dearly as the Xenos bear down on them…


…While the servitor tries to coax the machine spirits into life


The sentinel finally breaks the gaunts who flee…


…only to have another swarm turn up.


The platoon commander goes down fighting


The servitor finally activates the genatorium power source – Omnissiah be praised!


The surviving veterans and the magos try to keep the aliens out of the genatorium


The sentinel breaks the last gaunt swarm, but it is too little, too late


The genatorium is on line, but the defenders are overrun


Major Durra’s last sight of the field as his Valkyrie turns for home is the Xenos pouring into the building…


Tyranid victory!
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Inquisitor Iniquitous watched the vid screen over steepled fingers. The blue icons, representing the guard were pitifully few. Those that remained were in full retreat towards complex alpha.

“The Cadians have failed” he pursed his thin lips. “But power is restored to the containment fence, so all is not lost”

He leaned forward and searched the vid screen once more. The icon identifying the magos was dark.
“Unfortunate” he murmured.
Swivelling in his chair on the commend bridge of the orbiting ship, he addressed the vox officer.

“Tell the units at complex Alpha to prepare for Xenos assault. The fence is active, so they should have no trouble repelling them”

He turned back to the screen. “And patch me through to Commander Gordus. I have a task for him”

Far below, something horrible approached the outer containment fence at complex Alpha. It bobbed its head, as if sniffing the crackling energy pylons stretching across its path. Then, with a leathery rustle, it began to unfurl its wings…

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Another tense but fun game. The scenario really played out as the beleaguered Guard desperately trying to survive long enough to get the power up. Sadly, they couldn’t quite hold out long enough. Full credit to Sandy for his excellent jungle terrain and board, custom made for the campaign.

The hive guard were a real game-changer. They took out the commend valk, the missile sentinel and hosed down both command squads. Without those units, there simply wasn’t enough firepower to stop the nids.

Special mention – the weaponless sentinel that held up and ultimately routed two gaunt swarms.

Next game, the Xenos hit the recently cleared Complex Alpha, now garrisoned by Guard units safely ensconced behind the containment fence. The Hive Mind however, has a surprise in store…

My Collected Narrative Photo Battle Reports

http://www.dakkadakka.com/wiki/en/Gordy2000%27s_Battle_Reports

Thanks to Thor 665 for putting together the article
 
   
Made in us
Thinking of Joining a Davinite Loge





Fort Hood (Tx)

Really good I Like reading your battle reports


Check out my slow progressing work blog Vlka Fenryka 
   
Made in us
Longtime Dakkanaut





Whorelando, FL

Nice! This looked like a tightly contested game! The board, models, and narrative all kick ass. Looking forward to mission 3.

   
Made in us
Blood-Raging Khorne Berserker





Los Angeles

GREAT! Beautiful terrain and models. Really a joy to look at. Thanks for sharing.

Avoiding Dakka until they get serious about dealing with their troll problem 
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

Terrain and armies look great!!

Do you play 30k? It'd be a lot cooler if you did.  
   
Made in us
Regular Dakkanaut





Columbus, Ohio

Five star battle report! Beautifully done.
   
Made in us
PanOceaniac Hacking Specialist Sergeant




Great Falls MT

MOAR!!! GIVE ME MOOOOAAAR!!!! (insert crazy drug addict smiley) XD

When your wife suggests roleplay as a result of your table top gaming... life just seems right

I took my wife thru the BRB for fantasy and 40k, the first thing she said was "AWESOME"... codex: Chaos Daemons Nurgle..... to all those who says God aint real....  
   
Made in us
Tail-spinning Tomb Blade Pilot




Where people Live Free, or Die

Love the campaigns you guys do! Can't wait for the next battle.



Menaphite Dynasty Necrons - 6000
Karak Hirn Dwarfs - 2500

How many lawyers does it take to change a light bulb?
-- Fifty-Four -- Eight to argue, one to get a continuance, one to object, one to demur, two to research precedents, one to dictate a letter, one to stipulate, five to turn in their time cards, one to depose, one to write interrogatories, two to settle, one to order a secretary to change the bulb, and twenty eight to bill for professional services.
 
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

This was great thanks. I miss reading battle reports that are genuine and not just staged to sell the newest models.

I look forward to reading more of your reports.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Frightening Flamer of Tzeentch





Very entertaining as always!!!


Do not fear 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

I think the things I like most about these reports, is how you actually have a strong back -story behind them, the unique missions, the great painting on the models and terrain, and the large number of pictures of course.
Excellent work, I look forward to reading the next installation!

This message was edited 1 time. Last update was at 2012/03/22 17:26:53


Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in no
Regular Dakkanaut




+1 to what iGuy91 said great stuff

reminds me of the anphelion project, is that your basis for missions or self invented? (very nice reps either way)
   
Made in nz
Rough Rider with Boomstick






Off the shoulder of Orion

reminds me of the anphelion project, is that your basis for missions or self invented? (very nice reps either way)


Yep, as per the preamble on the first report,this is loosely based on Anphelion. This campaign will have extra missions and a coulple of apoc games later on however.

My Collected Narrative Photo Battle Reports

http://www.dakkadakka.com/wiki/en/Gordy2000%27s_Battle_Reports

Thanks to Thor 665 for putting together the article
 
   
Made in es
Fresh-Faced New User



Barcelona, Catalunya

please, more!!!!!!!

 
   
Made in gb
Lone Wolf Sentinel Pilot





where am I? *looks around* Well i'm...errr...I...I...don't know!

Yas! Gordy's back!!




MAY YER BOLTER NAE FALTER!!!! 
   
Made in us
Death-Dealing Dark Angels Devastator







As always a great rep. I even felt a little sad for the fallen Imperials who made the last stand!

Sanguine Fist Lion's Claw

Gitsplitta wrote:Yes, please note that the arrival of the cat coincided with my complete failure militarily. Cats not only suck the breath out of little babies, they sucked the life out of my counter attack!
 
   
Made in us
Anointed Dark Priest of Chaos






Another great batrep!

Great terrain, scenario/narrative, and well painted armies.

This message was edited 1 time. Last update was at 2012/03/31 10:43:23


++ Death In The Dark++ A Zone Mortalis Hobby Project Log: http://www.dakkadakka.com/dakkaforum/posts/list/0/663090.page#8712701
 
   
Made in ca
Necrotech





Somewhere cold...

Amazing! If you got time and could possibly write out some of the scenarios I'm sure many of us would love to play them.

Also what are you "complex's" made from? I want




Help him grow please :3 
   
Made in us
Longtime Dakkanaut





Whorelando, FL

Mission 3! Mission 3! Wants to read it.

   
Made in fr
Helpful Sophotect






These BR are great !
   
Made in us
Mechanized Halqa




Pacific Northwest

2 claws up.
   
Made in us
Yellin' Yoof




Milan, MI

Yay! My favorite battle reporter is back with more and does not disappoint. Beautiful models!

- 2,000-ish
Daemons - 400-ish (Wife wanted to paint an army so she's working on this one for me. Yeah, she's that awesome.) 
   
Made in ie
Norn Queen






Dublin, Ireland

Another simply stunning batrep, keep them up Gordy, the day you quit them is the day a little piece of good batrp writing dies

Thoroughly enjoyable as always, the terrain setups you use are totally magical, so realistic.

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in us
Khorne Rhino Driver with Destroyer





When is the next one coming? These are great!

 
   
 
Forum Index » 40K Battle Reports
Go to: