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![[Post New]](/s/i/i.gif) 2015/10/23 04:09:33
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Shrieking Traitor Sentinel Pilot
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My mistake, the stats were from WD, not the campaign book.
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![[Post New]](/s/i/i.gif) 2015/10/23 04:12:03
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Longtime Dakkanaut
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Ah, so it probably showed where they fall in the force org and what weapons they may take then. That's sad :(
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![[Post New]](/s/i/i.gif) 2015/10/23 04:15:22
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Fresh-Faced New User
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I know someone, somewhere posted the strike team rules, anyone know where they are?
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![[Post New]](/s/i/i.gif) 2015/10/23 04:22:41
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Shrieking Traitor Sentinel Pilot
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Tinkrr wrote:Ah, so it probably showed where they fall in the force org and what weapons they may take then. That's sad :(
There may have been a full datacard, but I only saw the statline from the summary table.
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![[Post New]](/s/i/i.gif) 2015/10/23 04:42:06
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Longtime Dakkanaut
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So there's still hope I suppose. I feel like the Stealth Suits could make an amazing troop choice, with no other changes, that fits between the Strikers and Breachers, while also making the homing beacon more useful.
I know that the formation will keep them from using up force org slots, but there's a big difference between that and being able to take two Stealth Suit units without taking any other troops.
It's just the more I think about it, the more they feel like they should just be a troop choice, they basically hit every criteria for being one, and could promote a far more interesting Mech Army than the FSE ever could.
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![[Post New]](/s/i/i.gif) 2015/10/23 04:59:09
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Regular Dakkanaut
Bloomington, IL
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I think the best you could hope for would be to put stealth suits in the FA slot. But honestly, with the post Necron codices, the CAD isn't really how the game is played anymore.
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![[Post New]](/s/i/i.gif) 2015/10/23 05:48:37
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Irked Necron Immortal
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Tinkrr wrote:So there's still hope I suppose. I feel like the Stealth Suits could make an amazing troop choice, with no other changes, that fits between the Strikers and Breachers, while also making the homing beacon more useful.
I know that the formation will keep them from using up force org slots, but there's a big difference between that and being able to take two Stealth Suit units without taking any other troops.
It's just the more I think about it, the more they feel like they should just be a troop choice, they basically hit every criteria for being one, and could promote a far more interesting Mech Army than the FSE ever could.
The named Stealth Suit unit in the Burning Dawn supplement was still an Elites choice and at current costs 5pts more than it should be. That said, the unit also has the Precision Shots special rule so maybe they thought that warranted a slight increase. A unit of Stealth Suits with nothing but burst cannons should be able to put enough wounds on units to take out special weapons fairly easily, so you could use them as an assassination squad.
A tactical squad without special or heavy weapons is of little use, after all.
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![[Post New]](/s/i/i.gif) 2015/10/23 06:02:57
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Longtime Dakkanaut
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Dr. Delorean wrote: Tinkrr wrote:So there's still hope I suppose. I feel like the Stealth Suits could make an amazing troop choice, with no other changes, that fits between the Strikers and Breachers, while also making the homing beacon more useful.
I know that the formation will keep them from using up force org slots, but there's a big difference between that and being able to take two Stealth Suit units without taking any other troops.
It's just the more I think about it, the more they feel like they should just be a troop choice, they basically hit every criteria for being one, and could promote a far more interesting Mech Army than the FSE ever could.
The named Stealth Suit unit in the Burning Dawn supplement was still an Elites choice and at current costs 5pts more than it should be. That said, the unit also has the Precision Shots special rule so maybe they thought that warranted a slight increase. A unit of Stealth Suits with nothing but burst cannons should be able to put enough wounds on units to take out special weapons fairly easily, so you could use them as an assassination squad.
A tactical squad without special or heavy weapons is of little use, after all.
That's honestly kind of sad, and doesn't really appeal to the Stealth Suits as they are now. If anything, that just makes them more confused than before, since their one special weapon wants them to target vehicles, while their burst cannons target infantry, and now they want to be assassins despite not really having any utility for that? I mean I get it, someone at GW wants to make them special in a such a way that they're still worthy of the elite slot, but honestly, every time I see something tacked onto them, it just feels like it's in the wrong direction.
I mean I don't want to be overly harsh on them, as they aren't exactly terrible to an extreme point as is, it's just it feels like everything being done to them drags them in so many directions that they play against themselves more than anything else. Which is pretty sad, as I really like their models and concept, I just wish they'd just pick a direction with them and go with it, as opposed to thinning them across so many concepts that they simply become too diluted to matter.
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![[Post New]](/s/i/i.gif) 2015/10/23 06:58:06
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Fireknife Shas'el
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God damn, I hope the Barracuda isn't really gone; I love the one I've got and always wanted to get a second.
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![[Post New]](/s/i/i.gif) 2015/10/23 07:09:31
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Been Around the Block
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My Barracuda literally arrived on my doorstop this morning! Maybe I got the last one?
Don't forget there's a new IA coming which is Tau vs Ad Mech, so it might be getting a rules touchup or remodeled to have additional weapons.
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![[Post New]](/s/i/i.gif) 2015/10/23 07:12:42
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Dakka Veteran
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Orock wrote:
Opinion discarded, placed in a fire proof waste bin, doused with agent orange and burned as blatantly false. Just because you don't know how to use them does not mean this is in any way shape or form remotely true.
If you look at actual results its blatantly true since the last three books came out
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![[Post New]](/s/i/i.gif) 2015/10/23 07:19:22
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Been Around the Block
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exsanguis wrote:My Barracuda literally arrived on my doorstop this morning! Maybe I got the last one?
Don't forget there's a new IA coming which is Tau vs Ad Mech, so it might be getting a rules touchup or remodeled to have additional weapons.
Rumored. I hope it to be true, but there haven't been any new whispers about that other than the diorama at Warhammer World.
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![[Post New]](/s/i/i.gif) 2015/10/23 08:23:01
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Battlefortress Driver with Krusha Wheel
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jakejackjake wrote: Orock wrote:
Opinion discarded, placed in a fire proof waste bin, doused with agent orange and burned as blatantly false. Just because you don't know how to use them does not mean this is in any way shape or form remotely true.
If you look at actual results its blatantly true since the last three books came out
Eldar
Necrons
Marines
Everyone else
An arguement could be made to swap necrons with marines, but they are still top 3. Dont believe me? Start a poll. Ask weather people think necrons are one of the top 3 armies. I guarantee you your results will apparently suprise you.
In fact here you go
http://www.dakkadakka.com/dakkaforum/posts/list/668002.page
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This message was edited 1 time. Last update was at 2015/10/23 08:27:22
warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!
8k points
3k points
3k points
Admech 2.5k points
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![[Post New]](/s/i/i.gif) 2015/10/23 08:44:36
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Unrelenting Rubric Terminator of Tzeentch
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Orock wrote:jakejackjake wrote: Orock wrote:
Opinion discarded, placed in a fire proof waste bin, doused with agent orange and burned as blatantly false. Just because you don't know how to use them does not mean this is in any way shape or form remotely true.
If you look at actual results its blatantly true since the last three books came out
Eldar
Necrons
Marines
Everyone else
An arguement could be made to swap necrons with marines, but they are still top 3. Dont believe me? Start a poll. Ask weather people think necrons are one of the top 3 armies. I guarantee you your results will apparently suprise you.
In fact here you go
http://www.dakkadakka.com/dakkaforum/posts/list/668002.page
That is a terribly written, almost completely biased poll since you make absolutely zero mention of other factions and offer only a yes/no vote. Useless poll and empty numbers. Not to mention your post suggests that voters are insane if they vote "No." If that's not bias I have no idea what is.
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"Backfield? I have no backfield." |
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![[Post New]](/s/i/i.gif) 2015/10/23 09:02:23
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Resolute Ultramarine Honor Guard
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astro_nomicon wrote: Orock wrote:jakejackjake wrote: Orock wrote:
Opinion discarded, placed in a fire proof waste bin, doused with agent orange and burned as blatantly false. Just because you don't know how to use them does not mean this is in any way shape or form remotely true.
If you look at actual results its blatantly true since the last three books came out
Eldar
Necrons
Marines
Everyone else
An arguement could be made to swap necrons with marines, but they are still top 3. Dont believe me? Start a poll. Ask weather people think necrons are one of the top 3 armies. I guarantee you your results will apparently suprise you.
In fact here you go
http://www.dakkadakka.com/dakkaforum/posts/list/668002.page
That is a terribly written, almost completely biased poll since you make absolutely zero mention of other factions and offer only a yes/no vote. Useless poll and empty numbers. Not to mention your post suggests that voters are insane if they vote "No." If that's not bias I have no idea what is.
...what other Codex is at the same power tier as Necrons and Battle Company Marines? I'm pretty sure Necrons are easily in the second or third slot in terms of overall codex power.
Sure, there are gimmick lists that are extremely powerful (Thunderdome comes to mind) but the individual codices that make up that list are not power houses like Eldar, Necrons and Marines
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2015/10/23 09:06:01
Subject: Re:New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Longtime Dakkanaut
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Necrons are the second highest -army as a whole-. There's more broken specific units to make a horrible power list out of though. That's the distinction.
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![[Post New]](/s/i/i.gif) 2015/10/23 09:24:00
Subject: Re:New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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[DCM]
Et In Arcadia Ego
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let's not derail this further with discussion of tiers etc etc.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2015/10/23 12:07:08
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Water-Caste Negotiator
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Hey guys, do you know if the new drone pack of 2 at least has all the options? (shield, missile, markerlight, gun)
Kahnawake
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![[Post New]](/s/i/i.gif) 2015/10/23 12:08:48
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Fireknife Shas'el
Lisbon, Portugal
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exsanguis wrote:My Barracuda literally arrived on my doorstop this morning! Maybe I got the last one?
Don't forget there's a new IA coming which is Tau vs Ad Mech, so it might be getting a rules touchup or remodeled to have additional weapons.
The moulds have been destroyed. It would make zero sense to have them in a new book when noone will be able to buy more.
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2015/10/23 12:14:32
Subject: Re:New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Longtime Dakkanaut
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![[Post New]](/s/i/i.gif) 2015/10/23 12:21:18
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Fireknife Shas'el
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Also just had shipping notification for my Tidewall, so at least some of the third-party orders got through!
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![[Post New]](/s/i/i.gif) 2015/10/23 12:29:36
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Shas'la with Pulse Carbine
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Patiently waiting the hour...
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Down with Allies, Solo 2016! |
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![[Post New]](/s/i/i.gif) 2015/10/23 12:42:20
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Frightening Flamer of Tzeentch
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Kahnawake wrote:Hey guys, do you know if the new drone pack of 2 at least has all the options? (shield, missile, markerlight, gun)
Kahnawake
Not sure of the source, but someone over on the Warseer thread said that it would have options for shield, markerlight and gun (no mention of missile). Don't know how true that is, but hope it helps
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![[Post New]](/s/i/i.gif) 2015/10/23 12:45:57
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Fixture of Dakka
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Peregrine wrote:
Actually mold repair is much less common than stuff simply going OOP. A lot of the Tau stuff they used to make has disappeared because of low sales, so it's not exactly surprising that the Barracuda might as well.
But hey, at least it's a kit the recasters sell, and now you don't have to feel guilty for buying one and saving a bunch of money.
While I agree with you, this might be a case where they couldn't compete with recast prices and so it didn't pay to produce the kit anymore. It just goes to show you how high priced kits are when you can buy a recast barracuda for $60 and it was twice that (or more) from FW. Instead of looking at their pricing model, they just take their toys and go home.
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2015/10/23 13:19:04
Subject: Re:New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Honored Helliarch on Hypex
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Ichiban on Warseer is starting to spill the beans:
Quote Originally Posted by Bob Hunk View Post
Hurray, it's that time again! Thanks in advance Iuchiban.
I guess the first questions that spring to mind for me are:
1. Are Hammerheads available in squadrons?
2. Are Devilfish now available as separate Fast Attack choices?
3. Can normal Fire Warrior strike teams purchase the DS8 tactical support turrets, or are they breacher-only?
4. Is it true that a Commander in Coldstar armour has no access to Signature Systems?
5. What exactly does the Optimised Stealth Cadre formation do?
Ok, let's go:
1. Yes. Hammerheads and Skyrays
2. Yes
3. Yes they can. And by the way, max unit size is 12 for strike teams, 10 for breachers.
4. No, he can't. He can buy two Support systems.
5. IMO this is one of the best formations in the book. Ghostkeels and any Stealth Battlesuit unit in the formation at 6" of the Ghostkeel ignore cover, add +1 to BS and hit vehicles in the rear!!!!!
BONUS:
Codex is soft cover (Don't know if this was known)
Markerlights (1 marker) can be used to increase the Destroyer Missiles from S8 to SD!!!!!
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I do what the voices in my wifes head say...
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![[Post New]](/s/i/i.gif) 2015/10/23 13:19:54
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Longtime Dakkanaut
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Holy gak, Destroyer Missiles become Destroyer weapons by using a single Markerlight token per missile? Wow, that fully explains the "Titan-Killer" advertising doesn't it!
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This message was edited 1 time. Last update was at 2015/10/23 13:22:47
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![[Post New]](/s/i/i.gif) 2015/10/23 13:20:57
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Honored Helliarch on Hypex
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Makes me rethink if I want one in my list now hehe.
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I do what the voices in my wifes head say...
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![[Post New]](/s/i/i.gif) 2015/10/23 13:21:09
Subject: New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Longtime Dakkanaut
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Actually, holy gak at that Stealth Suit/Ghostkeel formation. Makes the Fusion Collider really powerful with native Ignores Cover and hitting vehicles on rear armour (though this also makes the Cyclic Ion Raker exceptionally good at tank hunting). That's sick. Automatically Appended Next Post: Just thinking now, this completely changes the perception of Stormsurges right? Four Destroyer AP1 shots per Stormsurge on top of all the usual shooting makes them downright terrifying for their points cost.
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This message was edited 1 time. Last update was at 2015/10/23 13:26:46
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![[Post New]](/s/i/i.gif) 2015/10/23 13:27:59
Subject: Re:New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Chaplain with Hate to Spare
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Wow, that makes the "Waah! My codex isn't broken!" people look a little silly now. The frickin' Stormsurge is a monster! That Ghostkeel formation is crazy powerful.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2015/10/23 13:30:29
Subject: Re:New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!
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Longtime Dakkanaut
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casvalremdeikun wrote:Wow, that makes the "Waah! My codex isn't broken!" people look a little silly now. The frickin' Stormsurge is a monster! That Ghostkeel formation is crazy powerful.
Definitely agreed on both fronts, I always thought the Stormsurge was good and my LGS tests of it indicated as such but...man, four one-use-only Destroyer shots that can themselves be buffed by Markerlights (BS5, Ignores Cover) is ridiculous when you look at all the other firepower it puts out. I recall someone posted rumoured terrible rules for the Stealth Cadre that proved hugely wrong, the actual formation is one of the strongest we've seen in a while. Think about it; BS4 Stealth Teams/Ghostkeels that always hit the rear armour of vehicles when they shoot, natively Ignores Cover. Skimmers like Wave Serpents will get obliterated by this formation en masse!
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