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![[Post New]](/s/i/i.gif) 2012/05/30 11:27:36
Subject: The curious case of an assaulting unit with an IC.
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Mutilatin' Mad Dok
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So, here's something I learned last night.
Let's say you have a unit that has an IC in it. This unit assaults an enemy unit.
The dominating common perception is that the IC must always make the first move to get into close combat, and others then follow him.
This is apparently not the case. The IC ONLY moves first when his unit Piles In (the move made after assault results are resolved), or when his unit is reacting to being assaulted.
In other words, there seems absolutely no restriction on keeping your IC at the back of the unit when your unit assaults, potentially granting at least one turn of safety if the IC is squishy and/or is granting a bonus to the unit. (A weird boy/haemonculis/techmarine, etc)
Of course, I stand to be corrected, and this being why I am posting here. If this is incorrect, could the ruling disproving this be provided?
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![[Post New]](/s/i/i.gif) 2012/05/30 11:33:51
Subject: The curious case of an assaulting unit with an IC.
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The Hive Mind
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That's correct. You can get one turn of safety with relative ease depending on the size of the units involved of course.
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![[Post New]](/s/i/i.gif) 2012/05/30 11:35:15
Subject: The curious case of an assaulting unit with an IC.
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[DCM]
Tilter at Windmills
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Kharrak wrote:Let's say you have a unit that has an IC in it. This unit assaults an enemy unit.
The dominating common perception is that the IC must always make the first move to get into close combat, and others then follow him.
According to whom? That's the first I've heard of it.
Kharrak wrote:This is apparently not the case. The IC ONLY moves first when his unit Piles In (the move made after assault results are resolved), or when his unit is reacting to being assaulted.
In other words, there seems absolutely no restriction on keeping your IC at the back of the unit when your unit assaults, potentially granting at least one turn of safety if the IC is squishy and/or is granting a bonus to the unit. (A weird boy/haemonculis/techmarine, etc)
Absolutely. I do this all the time with my Librarian and/or Sanguinary Priest/s in the BA, depending on what I'm assaulting.
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![[Post New]](/s/i/i.gif) 2012/05/30 11:36:42
Subject: The curious case of an assaulting unit with an IC.
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Shrieking Guardian Jetbiker
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Closest model moves first. Always. If the IC cannot move next to maintain coherency with a model that already moved it's academic if he should be next, as he may not legally move.
Apart from this clarification - no, an IC is not compelled to attempt to engage in B2B when assaulting, nor must he move at any particular time.
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![[Post New]](/s/i/i.gif) 2012/05/30 12:03:40
Subject: Re:The curious case of an assaulting unit with an IC.
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Mutilatin' Mad Dok
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Cool, just checking. Thanks guys!
Mannahnin wrote:According to whom? That's the first I've heard of it.
It's a dominant perception locally, which I should have clarified. When we learned of this, we had the suspicion that it may only be a local problem.
Regardless, great to learn of this - though it's a pity that we only did so, so close to 6th.
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![[Post New]](/s/i/i.gif) 2012/05/30 12:14:49
Subject: Re:The curious case of an assaulting unit with an IC.
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[DCM]
Et In Arcadia Ego
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Indeed, we played it that way for a good while too.
... might be a hangover from a previous edition maybe ? *shrugs*
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![[Post New]](/s/i/i.gif) 2012/05/30 12:18:33
Subject: The curious case of an assaulting unit with an IC.
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Decrepit Dakkanaut
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Not 3rd or 4th, not that I recall anyway. Its always been closest to closest when maknig that initial assault move.
It's quite a common misconception, mainly because every other move ICs have to move first, where possible
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![[Post New]](/s/i/i.gif) 2012/05/30 19:57:11
Subject: The curious case of an assaulting unit with an IC.
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[MOD]
Making Stuff
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Yeah, it seems to be just people taking the rules for Pile In and Defenders React moves and thinking they apply to the initial assault as well.
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