Switch Theme:

Tank traps are finished ,  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Storm Trooper with Maglight





Seattle, WA USA

So I finished my tank traps today . Small pieces of terrain that will slow down tanks and provide hard cover for infantry .

http://www.youtube.com/watch?v=XSnmTzpwF18&feature=youtu.be

The only poorly painted miniature is the one that is not painted. 
   
Made in us
Storm Trooper with Maglight





Seattle, WA USA

Some photos of the tank traps .
[Thumb - IMG_2391.JPG]

[Thumb - IMG_2388.JPG]


The only poorly painted miniature is the one that is not painted. 
   
Made in au
Scarred Ultramarine Tyrannic War Veteran






Melbourne, Australia

They look solid...

Needs MOAR skulls and ornate detail if it is to fit in with any Imperial design...Although what has all that got to do with the practical application of tank traps anyway?

For what they are they are great! You could have gone into more detail if you wanted to...but what's the use, it's just a tank trap.

This message was edited 1 time. Last update was at 2012/06/10 07:48:11


"Whilst we stand, we fight. Whilst we fight, we prevail. Nothing shall stay our wrath"
Guilliman and the Ultramarines are like Manchester United, everyone hates them because they are so awesome!

 
   
 
Forum Index » Painting & Modeling Showcase
Go to: