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Made in us
Fresh-Faced New User





So here is my all comers list for Dark eldar.

HQ/Toops
haemonculus 220
--scissorhand
--webway portal
-Wrack*5
Raider
-flickerfield

haemonculus 200
--scissorhand
--hexrifle
-Wrack*5
Raider
-flickerfield

elites
Trueborn*5 210
-Blaster*4
-Dark lance
-venom
--Splinter cannon

Trueborn*5 160
-Splinter cannon*2
-shardcarbine*3
-venom
--Splinter cannon

Heavy
2*pain engine 210
-hawire blaster

=1000

The pain engines will deep strike in through the WWP that the haemonculus will drop as far as it can turn 1. the wraks will sit on my objective and the trueborns will be my main attacks. what do you think

This message was edited 1 time. Last update was at 2012/06/12 21:22:41


dont mind speling i is part ork  
   
Made in ca
Regular Dakkanaut




I dont like a mix list at this low points, id rather have two ravagers than the pain engines


Automatically Appended Next Post:
Actually if your not running all coven then you should use MSU warriors (5 in venom with blaster) or a decent wych squad in a raider for troops maybe a unit of 3 wracks to hold an objective

This message was edited 1 time. Last update was at 2012/06/13 05:17:01


 
   
Made in us
Pulsating Possessed Space Marine of Slaanesh





Florida, USA

You cant move and fire the darklance on the trueborn, so you're wasting points. You'd be better off getting rid of it, and equiping the other trueborn with blasters.


----Warhammer 40,000----
10,000  
   
Made in us
Fresh-Faced New User





Well I have tried 2 ravengers insted of pain engiens before. The problem was after killing all the vehicals (if there were any) they had no purpase and did not do much. Now I am thinking that the pain engins will be a good anti armor and once they are done destroying that it can still hold there own against infantry being a monsterus creature.

Taking the dark lance out would make since, since I cant fire it while moving. I can put 2 more wraks in each group or add a CCW to each group. If i change the trueborn to blasters it would take my anti infantry away. I only had one group of blasters just in case of death stars with 2+ saves. I like 29-33 poison shots then having 4 big shots and 15 poison shots. If I go up against swarm armys I will not have enugh shots to do enuf wounds with the blasters. Also the poison can distroy any MC or IC with little problem.

dont mind speling i is part ork  
   
 
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