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![[Post New]](/s/i/i.gif) 2012/07/01 16:53:37
Subject: 2k DeffWing for 6th Ed. with 'Tau'/'IG' allies
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Waaagh! Warbiker
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OK, so several interesting opportunities in the new rules for my DeffWing. The list probably won't change much, though there's two versions, one with a single FOC, and one with two.
First one:
HQ:
Gazzy - 225
Warboss
MA, CB, AS, BP - 130
Troops:
Meganobs x 9
2 x Kombi-skorcha - 370
Wagon
4 BSs, RPJ, Plates, Riggers, Ram - 135
Meganobs x 9 - 360
Wagon
4 BSs, RPJ, Plates, Riggers, Ram - 135
Heavy Support
Wagon
Super-kannon, 2 BS, AC - 185
Allies
HQ:
Big Mek (Shas'el)
Mega Armour (Iridium), HW-MT, HW-BF, TA, Plasma, Fusion - 120
(Would there be a better choice of weapons? Do I need more anti-tank, anti-infantry or anti-TEQ?)
Troops:
Dakka Grots (Fire Warriors) x 10
Shas'ui, Marker Light - 120
Heavy Support
Meganob Gunslingas (Broadsides) x 3
Blacksun Filters - 219 (would a multi tracker be better?)
1999
Second
HQ:
Gazzy - 225
Warboss
MA, CB, AS, BP - 130
Warboss
MA, CB, AS, BP - 130
Troops:
Meganobs x 5
2 x Kombi-skorcha - 210
(Gazzy goes here)
Wagon
4 BSs, RPJ, Plates, Riggers, Ram - 135
Meganobs x 5 - 200
Wagon
4 BSs, RPJ, Plates, Riggers, Ram - 135
Meganobs x 6 - 240
Wagon
4 BSs, RPJ, Plates, Riggers, Ram - 135
Fortifications
Aegis Defence Lines
Quadgun - 100
Allies
HQ:
Big Mek (Shas'el)
Mega Armour (Iridium), HW-MT, HW-BF, TA, Plasma, Fusion - 120
(Would there be a better choice of weapons? Do I need more anti-tank, anti-infantry or anti-TEQ?)
Troops:
Dakka Grots (Fire Warriors) x 10 - 100
Heavy Support
Meganob Gunslingas (Broadsides) x 2 - 140
2000
More scoring units, bit less dakka, but some screening for the FWs and/or broadsides and some anti-flier capacity.
What do you lot reckon?
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This message was edited 1 time. Last update was at 2012/08/11 16:24:20
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![[Post New]](/s/i/i.gif) 2012/07/01 18:36:41
Subject: 2k DeffWing for 6th Ed. with 'Tau'
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Drone without a Controller
The Eastern Fringe
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Unless 6th edition changed this, you'll NEED multitrackers on almost all suits if you want to fire both their weapons each turn. The only time you wont need mulltitrackers is if your suit has a single twin link weapon system.
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![[Post New]](/s/i/i.gif) 2012/07/04 23:21:12
Subject: 2k DeffWing for 6th Ed. with 'Tau'
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Terrifying Treeman
The Fallen Realm of Umbar
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Also, you only need one model in the unit with a blacksun filter for them to all benefit from it, so it is better to take a team leader with hard-wired and then going for targetting arrays or multi-trackers.
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DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
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![[Post New]](/s/i/i.gif) 2012/08/11 16:42:40
Subject: 2k DeffWing for 6th Ed. with 'Tau'/'IG' allies
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Waaagh! Warbiker
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Had a few new ideas for the support side of things, which a DeffWing lacks in.
As a purist, I'd like to avoid anything that isn't a 2+ save or a battlewagon (or something similar).
Here's a couple of lists with the FW Armoured Battlegroup as allies.
Primary
HQ
Warboss - MA, CB, BP, AS - 130
Warboss - MA, CB, BP, AS - 130
Troops
7 Meganobs - 280
Wagon - 4 BS, Ram, Riggers, RPJ, Plates - 135
7 Meganobs - 280
Wagon - 4 BS, Ram, Riggers, RPJ, Plates - 135
Allies
HQ
Command Vanquisher - Lascannon, Co-Axial Stubber, Hunter-Killer, Night Fighters - 205
Troops
Vanquisher - Lascannon, Co-Axial Stubber, Hunter-Killer, Night Fighters - 195
1500
Would Demolishers/standard Russes work better?
2k version would be 3 units of six megaobs in wagons and an additional vanquisher.
Or maybe stick with the two units of meganobs and just take 5 tanks?
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This message was edited 3 times. Last update was at 2012/08/11 16:45:56
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