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Made in za
Wicked Canoptek Wraith





South Africa

Hi all

This is a project I have been working on for some time. I want ruins on my table but I am a little tired of gothic.

Living in a city blessed with an abundance of art deco and also being a big fan of movies like Metropolis and Blade Runner, I have decided to go this route.

This is the first of what will be four different corner ruins from the same building.

There are art deco elements on the inside and the outside.

There are a lot more pictures including WIP shots here http://nothingunpainted.blogspot.com/2013/02/art-deco-corner-1.html

These two are most representative shots though.



Cheers
Neal
[Thumb - BVM1i.JPG]
Art deco corner ruin 1

[Thumb - BVM1k.JPG]
Art deco corner ruin 1 (inside)


   
Made in us
Hellish Haemonculus






Boskydell, IL

Hmmm. Your execution is flawless. I only wonder how art deco will play on the table. I'd personally like to see more pieces.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in za
Wicked Canoptek Wraith





South Africa

Thanks man

I'll have some more of these by the end of the week but here are some shots of my older art deco stuff on my cityfight table

Cheers
Neal
[Thumb - 03.jpg]
Table overview

[Thumb - 06.jpg]
Art deco gym

[Thumb - 07.jpg]
Art deco factory

[Thumb - 08.jpg]
Art deco office

[Thumb - IMG_2106.JPG]
Art deco skyscraper


   
Made in gb
Perfect Shot Ultramarine Predator Pilot





Wiltshire, UK

In the broad span of The Imperium, surely EVERYTHING isn't gothic. Looking forward to seeing more of this... much more

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Made in us
Implacable Black Templar Initiate



United States of America

Great work! I love to see well designed and painted terrain. It truely draws people into the stores and gets them interested. I love the office the most.

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Made in se
Servoarm Flailing Magos






Metalica

Big fan of the gym. Although I would expect something that blew out most of the first floor ceiling/second floor floor to atleast leave a few scrapings in the bottom floor parquetry

Still, it's beautifully made.

If you made the city ground that you are building on top of, have you thought about making it so that the gaps between each section coincide with the sides of the roads? It would probably hide the gaps a bit.

 
   
Made in us
Cackling Daemonic Dreadnought of Tzeentch




Ellenton, Florida

That is outstanding.

I am also a big fan of Art Deco architecture ( and Metropolis .)

I definitely look forward to seeing more.

Armies:  
   
Made in ca
Stalwart Veteran Guard Sergeant





Vancouver, BC, Canada

I pooped my pants a little when I saw the sky scraper. Just for the record.

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Made in us
Legendary Master of the Chapter






Needs more skulls and aquilas STAT

way too awesome though.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Near Golden Daemon Caliber






Illinois

The skyscraper is definitely awesome. I like all of the buildings. Surely in all of the scattered pockets of humanity, some forgotten by the imperium or time itself, something isn't gothic.

That skyscraper could account for a skirmish sized game board by itself almost, awesome.

 
   
Made in za
Wicked Canoptek Wraith





South Africa

 GrimDork wrote:

That skyscraper could account for a skirmish sized game board by itself almost, awesome.


Thanks for the kind words.

The skyscraper has its own unique set of rules to encourage vertical play and has been the objective of mini games-in-games.

The rules for it are:
- you cannot split squads between floors (the floors are about 6" apart to make moving models easy)
- you can move up or down one floor with no move penalty at all
- you can move to any other floor (including moving from the ground floor all the way to the roof) as a single move but you must take a dangerous terrain test. Any model can do this including tanks, and represents the unit using grav chutes or something. You cannot do this if the floor you want to move to is occupied by an enemy squad.

in objective games we end up putting at least two in the building on very different floors - it gets gory fast and is a lot of fun.

The idea with these rules is to encourage players to move vertically easily.

You still have to measure range as a straight line though, so models on the roof can really only hit stuff that is within 12" of the building with boltguns but it is GREAT to get a leman russ onto the roof

   
Made in us
Decrepit Dakkanaut





Vallejo, CA

My only problem is the scale. It doesn't quite make sense to have a tower with windows so close together (even for art deco) with a tower so high and a base so small.

Even the average studio apartment is 600 Sq Ft., which, at 1/28th scale, means a room 3.5" on a side. What you've got going on would scarcely fit a couple of those with a stairwell.

That said, the quality itself is very nice, and it's very forgivable to have something a bit out of scale.


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Made in za
Wicked Canoptek Wraith





South Africa

 Ailaros wrote:
My only problem is the scale. It doesn't quite make sense to have a tower with windows so close together (even for art deco) with a tower so high and a base so small.

Even the average studio apartment is 600 Sq Ft., which, at 1/28th scale, means a room 3.5" on a side. What you've got going on would scarcely fit a couple of those with a stairwell.

That said, the quality itself is very nice, and it's very forgivable to have something a bit out of scale.



It's actually based on a real building shrunk down to fit to a 12" square footprint. The original building is an office block so I don't think the windows are a measure of the rooms...I think it was more a wall of windows.

Here is a link to the building I copied in the first place... the old central train terminus in Buffalo, NY
http://pics4.city-data.com/cpicc/cfiles19183.jpg

   
Made in us
Cowboy Wannabe




Sacramento

Nice work. Are these going to make it to your store?

And of course not all buildings in 40k are the same, some hives are over 10,000 years old after all...

   
Made in za
Wicked Canoptek Wraith





South Africa

 lasgunpacker wrote:
Nice work. Are these going to make it to your store?

And of course not all buildings in 40k are the same, some hives are over 10,000 years old after all...


As the emperor himself said "it would be a rum old world if we were all the same"

The first corner ruin is in the store already. I am hoping to get corners 2 and 3 back today to assemble and take nice pics of. Corner 4 should come on Friday.

Cheers
Neal

   
Made in us
Decrepit Dakkanaut





The Golden Throne

That large building is great!
   
Made in za
Wicked Canoptek Wraith





South Africa

I redesigned the models a bit and now there are four: a single level ruin, two ruins with 2 levels and one ruin with 3 levels.

There are more photos here, including how they all fit together: http://nothingunpainted.blogspot.com/2013/03/art-deco-corner-ruins-first-set.html
 Filename BVMa.jpg [Disk] Download
 Description 2 level ruin next to 1 level ruin
 File size 117 Kbytes

[Thumb - BVMc.jpg]

[Thumb - BVMg.jpg]

[Thumb - BVMb.jpg]
3 level ruin next to 2 level ruin

This message was edited 1 time. Last update was at 2013/03/13 13:32:35


   
Made in us
Chalice-Wielding Sanguinary High Priest





Arlington TX, but want to be back in Seattle WA

awesome looking terrain....the color of the building is perfect

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Made in la
Witch Hunter in the Shadows





Earth

I'm not so sure about the scale, but it is still good stuff mate!

   
 
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