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![[Post New]](/s/i/i.gif) 2013/02/25 07:15:54
Subject: Art Deco corner ruins
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Wicked Canoptek Wraith
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Hi all
This is a project I have been working on for some time. I want ruins on my table but I am a little tired of gothic.
Living in a city blessed with an abundance of art deco and also being a big fan of movies like Metropolis and Blade Runner, I have decided to go this route.
This is the first of what will be four different corner ruins from the same building.
There are art deco elements on the inside and the outside.
There are a lot more pictures including WIP shots here http://nothingunpainted.blogspot.com/2013/02/art-deco-corner-1.html
These two are most representative shots though.
Cheers
Neal
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![[Post New]](/s/i/i.gif) 2013/02/25 07:49:45
Subject: Re:Art Deco corner ruins
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Hellish Haemonculus
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Hmmm. Your execution is flawless. I only wonder how art deco will play on the table. I'd personally like to see more pieces.
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![[Post New]](/s/i/i.gif) 2013/02/25 15:17:56
Subject: Re:Art Deco corner ruins
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Wicked Canoptek Wraith
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Thanks man
I'll have some more of these by the end of the week but here are some shots of my older art deco stuff on my cityfight table
Cheers
Neal
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![[Post New]](/s/i/i.gif) 2013/02/25 15:23:51
Subject: Re:Art Deco corner ruins
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Perfect Shot Ultramarine Predator Pilot
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In the broad span of The Imperium, surely EVERYTHING isn't gothic. Looking forward to seeing more of this... much more
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![[Post New]](/s/i/i.gif) 2013/02/25 19:38:07
Subject: Art Deco corner ruins
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Implacable Black Templar Initiate
United States of America
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Great work! I love to see well designed and painted terrain. It truely draws people into the stores and gets them interested. I love the office the most.
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When I get home I'm going to do SO much coke and ---- hot women. It will be like, 'It's 5pm..., time to do some coke and ---- hot women!' |
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![[Post New]](/s/i/i.gif) 2013/02/25 19:57:01
Subject: Art Deco corner ruins
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Servoarm Flailing Magos
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Big fan of the gym. Although I would expect something that blew out most of the first floor ceiling/second floor floor to atleast leave a few scrapings in the bottom floor parquetry
Still, it's beautifully made.
If you made the city ground that you are building on top of, have you thought about making it so that the gaps between each section coincide with the sides of the roads? It would probably hide the gaps a bit.
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![[Post New]](/s/i/i.gif) 2013/02/25 22:19:09
Subject: Re:Art Deco corner ruins
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Cackling Daemonic Dreadnought of Tzeentch
Ellenton, Florida
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That is outstanding.
I am also a big fan of Art Deco architecture ( and Metropolis .)
I definitely look forward to seeing more.
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![[Post New]](/s/i/i.gif) 2013/02/25 22:34:50
Subject: Art Deco corner ruins
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Stalwart Veteran Guard Sergeant
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I pooped my pants a little when I saw the sky scraper. Just for the record.
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2000 ultrasmurfs 4th
Starting Rolanders 2nd Rifles
"Oh Benson, you are so mercifully spared of the ravages of intelligence"
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![[Post New]](/s/i/i.gif) 2013/02/25 22:57:01
Subject: Art Deco corner ruins
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Legendary Master of the Chapter
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Needs more skulls and aquilas STAT
way too awesome though.
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2013/02/25 22:59:50
Subject: Art Deco corner ruins
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Near Golden Daemon Caliber
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The skyscraper is definitely awesome. I like all of the buildings. Surely in all of the scattered pockets of humanity, some forgotten by the imperium or time itself, something isn't gothic.
That skyscraper could account for a skirmish sized game board by itself almost, awesome.
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![[Post New]](/s/i/i.gif) 2013/02/26 06:58:48
Subject: Art Deco corner ruins
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Wicked Canoptek Wraith
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GrimDork wrote:
That skyscraper could account for a skirmish sized game board by itself almost, awesome.
Thanks for the kind words.
The skyscraper has its own unique set of rules to encourage vertical play and has been the objective of mini games-in-games.
The rules for it are:
- you cannot split squads between floors (the floors are about 6" apart to make moving models easy)
- you can move up or down one floor with no move penalty at all
- you can move to any other floor (including moving from the ground floor all the way to the roof) as a single move but you must take a dangerous terrain test. Any model can do this including tanks, and represents the unit using grav chutes or something. You cannot do this if the floor you want to move to is occupied by an enemy squad.
in objective games we end up putting at least two in the building on very different floors - it gets gory fast and is a lot of fun.
The idea with these rules is to encourage players to move vertically easily.
You still have to measure range as a straight line though, so models on the roof can really only hit stuff that is within 12" of the building with boltguns but it is GREAT to get a leman russ onto the roof
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![[Post New]](/s/i/i.gif) 2013/02/26 07:12:05
Subject: Art Deco corner ruins
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Decrepit Dakkanaut
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My only problem is the scale. It doesn't quite make sense to have a tower with windows so close together (even for art deco) with a tower so high and a base so small.
Even the average studio apartment is 600 Sq Ft., which, at 1/28th scale, means a room 3.5" on a side. What you've got going on would scarcely fit a couple of those with a stairwell.
That said, the quality itself is very nice, and it's very forgivable to have something a bit out of scale.
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![[Post New]](/s/i/i.gif) 2013/02/26 11:26:38
Subject: Art Deco corner ruins
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Wicked Canoptek Wraith
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Ailaros wrote:My only problem is the scale. It doesn't quite make sense to have a tower with windows so close together (even for art deco) with a tower so high and a base so small.
Even the average studio apartment is 600 Sq Ft., which, at 1/28th scale, means a room 3.5" on a side. What you've got going on would scarcely fit a couple of those with a stairwell.
That said, the quality itself is very nice, and it's very forgivable to have something a bit out of scale.
It's actually based on a real building shrunk down to fit to a 12" square footprint. The original building is an office block so I don't think the windows are a measure of the rooms...I think it was more a wall of windows.
Here is a link to the building I copied in the first place... the old central train terminus in Buffalo, NY
http://pics4.city-data.com/cpicc/cfiles19183.jpg
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![[Post New]](/s/i/i.gif) 2013/02/27 01:07:32
Subject: Art Deco corner ruins
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Cowboy Wannabe
Sacramento
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Nice work. Are these going to make it to your store?
And of course not all buildings in 40k are the same, some hives are over 10,000 years old after all...
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![[Post New]](/s/i/i.gif) 2013/02/27 03:01:14
Subject: Art Deco corner ruins
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Wicked Canoptek Wraith
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lasgunpacker wrote:Nice work. Are these going to make it to your store?
And of course not all buildings in 40k are the same, some hives are over 10,000 years old after all...
As the emperor himself said "it would be a rum old world if we were all the same"
The first corner ruin is in the store already. I am hoping to get corners 2 and 3 back today to assemble and take nice pics of. Corner 4 should come on Friday.
Cheers
Neal
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![[Post New]](/s/i/i.gif) 2013/03/01 23:01:38
Subject: Art Deco corner ruins
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Decrepit Dakkanaut
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That large building is great!
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![[Post New]](/s/i/i.gif) 2013/03/13 13:31:26
Subject: Re:Art Deco corner ruins
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Wicked Canoptek Wraith
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I redesigned the models a bit and now there are four: a single level ruin, two ruins with 2 levels and one ruin with 3 levels.
There are more photos here, including how they all fit together: http://nothingunpainted.blogspot.com/2013/03/art-deco-corner-ruins-first-set.html
Filename |
BVMa.jpg |
Download
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Description |
2 level ruin next to 1 level ruin |
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117 Kbytes
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This message was edited 1 time. Last update was at 2013/03/13 13:32:35
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![[Post New]](/s/i/i.gif) 2013/03/13 15:55:56
Subject: Art Deco corner ruins
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Chalice-Wielding Sanguinary High Priest
Arlington TX, but want to be back in Seattle WA
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awesome looking terrain....the color of the building is perfect
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4250 points of Blood Angels goodness, sweet and silky W12-L6-D4
1000 points of Teil-Shan (my own scheme) Eldar Craftworld in progress
800 points of unassembled Urban themed Imperial Guard
650 points of my do-it-yourself Tempest Guard
675 points of Commoraghs finest!
The Dude - "Jackie Treehorn treats objects like women, man."
Lord Helmet - "I bet she gives great helmet."
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![[Post New]](/s/i/i.gif) 2013/03/15 16:42:19
Subject: Re:Art Deco corner ruins
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Witch Hunter in the Shadows
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I'm not so sure about the scale, but it is still good stuff mate!
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