I've been tinkering with allied builds to fix a weakness in my Sister's force. I've added air support in the form of a Vendetta, a Colossus to auto-kill MEQ, a Vet+Chimera squad, and a Command Squad riding in the Vendetta for late-game objective contesting. These really help fill the holes in my Immolator spam list...
HQ 130 pts
Canoness (Warlord), Combi-flamer, Book of St Lucius
Company Command Squad
Fast 440 pts
5x Dominions (Scouts), 3x meltaguns, Immolator with MM
5x Dominions (Scouts), 3x meltaguns, Immolator with MM
Vendetta Gunship
Heavy 515 pts
Exorcist
Exorcist
Exorcist
Colossus
Troops 915 pts
5x Sisters, 2x flamers, Immolator with MM
5x Sisters, 2x flamers, Immolator with MM
5x Sisters, 2x flamers, Immolator with MM
5x Sisters, 2x flamers, Immolator with MM
5x Sisters, 2x flamers, Immolator with MM
5x Sisters, 2x flamers, Immolator with MM
10x Veterans, 2x flamers, Chimera (HB, HF)
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How I'd play this list:
Dominions scout forward if possible or outflank if going second; Immolators push forward and deal with tanks while tank-shocking infantry into tight formations where the Sister flamers can incinerate them. The Veterans will ride their Chimera forward in support of the Immolators. The Exorcists will deal with 2+ saves (MCs / Terminators / Centurions) while the Colossus can wipe out MEQ units hiding out back (Long Fangs) or riding bikes (Scars) with their Str6 AP3 Large blast which also Ignores Cover. The Canoness will ride with one of the Dominions to help get off their Act of Faith. Her stubborn LD10 will keep whatever unit she is with stick around, plus her Book of St Lucius will help make any Sisters squads within 12" of her Fearless (essentially). The Company Command Squad will ride in the Vendetta and contest objectives late-game.
I think this list could be quite competitive if played skillfully. Any thoughts or further suggestions?
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