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Made in gb
Yellin' Yoof




UK

Does anyone have a link to the explanation of how flamers can wound models further away if someone in the squad has a longer range weapon, I remember reading about it somewhere D:
Thanks

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Made in us
Powerful Phoenix Lord





Buffalo, NY

It is in the BRB faq. The main faq page link is in my sig.

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Made in ca
Lethal Lhamean





somewhere in the webway

um actually its not... i just went through the brb FAQ and it says nothing about allocating wounds from a flamer template weapon, or making it longer range or anything.

therefore i would assume it works like any other shooting, the models affected make saving throws, and the closest to the firing unit are removed first.
- so declare shot
- place template, count models hit
- roll to wound
- make applicable saves and remove casualties starting with closest, (allowing for LOS etc)

Edt: this is also a rules question so it should be in YMDC, not general discussion.

This message was edited 1 time. Last update was at 2014/02/02 02:12:56


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Made in au
[MOD]
Making Stuff






Under the couch

This is actually just straight from the main rules, page 16. So long as a model is in range of the enemy when you make To Hit rolls, he is in range for the duration of the wound resolution, even if the closest models being removed from other attacks result in the unit being out of range when you get to that model's attacks.

The FAQ changes this slightly by limiting you to removing models that were within range of at least one of the shooting unit's weapons, something that was not a part of the core shooting rules - the rulebook just tells us to measure range to the closest model in the enemy unit, not to check which enemy models within the unit are in range.

 
   
Made in us
Longtime Dakkanaut





Eye of Terror

So you have to pull the closest models first, right ?

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Made in au
[MOD]
Making Stuff






Under the couch

Yes, you have to pull the closest models first.

As per the rules straight from the rulebook, so long as the enemy unit was in range of your weapons, you would just allocate all of your wounds regardless of which enemy models within the unit were actually in range.

The FAQ 'clarified' that to only taking casualties from those enemy models actually in range of at least one of the weapons in the firing unit.

This message was edited 1 time. Last update was at 2014/02/02 02:38:27


 
   
Made in us
Sneaky Lictor





Idaho

Think of it this way:
Say you have 2 flamers in a unit, and 5 bolsters rapid firing.
If you don't "extend" the range of the flamers you could run into a situation where the bolsters killed the models the flamers could hit.

All this does now is say if the models were in range when the shooting started, the unit still takes the wounds.

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