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Made in us
Monster-Slaying Daemonhunter






Dimmamar

Exalt if you like the ideas. A bit long, but it includes examples to clarify any potential misunderstandings. I've included a restriction on Blessings and Maledictions, which does a small something to tone down many Death Stars.

ICs with the Psyker rule that are joined to a unit generate WC, manifest powers, and suffer Perils of the Warp exactly as they would if they were alone. Note that this includes when the IC is joined to a unit that contains other IC Psykers, as well as when joined to a unit with the Brotherhood of Psykers/Sorcerers rule. Remember that a Psyker IC or a Brotherhood, regardless of whether it is attached to another unit, may never attempt to manifest the same power twice in a phase (unless it has specific permission to do so).
For example, when a Primaris Psyker (PML1) is attached to a Wyrdvane unit (BoP), 2WC will be generated. When the Wyrdvane Psykers attempt to manifest a Psychic power, if they roll double 6s and thus Perils, a random member of the unit, not including the Primaris Psyker, has the Perils resolved against it. Similarly, if the Primaris Psyker attempts to manifest a power and rolls double 6s, he must suffer the effects of the Perils—it cannot be passed to another model (through LOS!, random allocation, or any other means).

For example, a Herald of Tzeentch (PML2) is attached to a unit of Pink Horrors (BoS). Both the Herald and the Horrors generated Flickering Fire (Witchfire) at the start of the game. The Herald is in range and LoS of a SM Tactical Squad, and casts Flickering Fire at them. The Herald's manifestation succeeds, and four Marines die (after Hits, Wounds, and Saves). The Horrors choose the same target for Flickering Fires, pass their Psychic test, and kill two more Marines.

Exception: a Blessing that targets the Psyker (and/or his unit) will affect the unit normally in the appropriate phase.
For example, a SM Librarian (PML1) generates Perfect Timing at the beginning of the game. In the Psychic Phase, if he successfully manifests the power, both his weapons and the weapons of the unit to which he is attached now have the Ignores Cover rule.

Exception: If the manifestation of a Blessing or Malediction fails, the unit that was targeted by the power may not be targeted again this Phase by a Blessing or Malediction of the same name.
For example, two Farseers (each PML3) are attached to a unit of Guardian Defenders; each Farseer generated Prescience (Blessing) at the start of the game. The first Farseer manifests Prescience on the Guardian unit and fails. Since it is a Blessing that failed, the second Farseer may not attempt to cast Prescience on the Guardian unit, although he may target the nearby Warp Spiders.

This message was edited 2 times. Last update was at 2014/05/30 21:33:17


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