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Made in de
Decrepit Dakkanaut





 trexmeyer wrote:
 Sigvatr wrote:
This thread never had a point. We know absolutely nothing about the game yet, so...meh. And since it's Bioware, chances are its main features are bland choices, clothed awkward sex and slapped on homolove.


I'm not sure if you're trolling or if you're actually that aggravated by the ME3 endings. Either one is pathetic.


It's not only the ME3 endings. It's the progressively poor writing. Choices barely have any impact in recent Bioware games (DA2 being even worse than ME3), characters are terribly bland and one-dimensional and the latter speaks for itself. ME had giant potential for a good story, the entire Dark Matter plot thingy would have been a really interesting element, but Bioware took the easy way out and went for a standard, predictable story. Same as with Dragon Age. Simplified story, close to no choices anymore, poor gameplay.

I mainly blame EA for it as Bioware *can* make good games. It mainly is EA forcing them do dumb stuff down to broaden the customer base. And David Gayer. That guy is so full of himself, I feel sick when even thinking of him.

This message was edited 1 time. Last update was at 2014/08/09 18:04:03


   
Made in us
Consigned to the Grim Darkness





USA

Sometimes I wonder if half the people who when about ME3's supposedly poor writing even played the game, or at least if they actually paid any attention whatsoever while doing so.

Regardless, if you want to whine about ME3, there was a thread for it a while back. This one shoudl just die until they release more info.

This message was edited 1 time. Last update was at 2014/08/09 20:31:21


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in de
Decrepit Dakkanaut





 Melissia wrote:
Sometimes I wonder if half the people who when about ME3's supposedly poor writing even played the game, or at least if they actually paid any attention whatsoever while doing so.


Sometimes I wonder if half the people who whine about ME3's supposedly not poor writing even played the game, or at least if they actually paid any attention whatsoever while doing so.

It's not just ME3, as pointed out above. Since we don't have any info about their next game, the only thing we can use to judge its quality is the studio's previous work. If Bioware had balls, they would introduce actual decisions into the game. And get rid of the goddamn Bioware decision. And drop their gift -> talk -> sex mantra. And upp the gameplay quality.

I'll be among the first to jump back at the Bioware hype train if they start upping their quality again. And probably fire David Gayder.

This message was edited 4 times. Last update was at 2014/08/09 21:01:14


   
Made in us
Consigned to the Grim Darkness





USA

 Sigvatr wrote:
If Bioware had balls
Macho posturing doesn't really make for a good argument.

I'm not sure what you expect for romance options aside from "spend time with them, get to know them and have them get to know you, and hope you two like one another". That's... kind of how romance usually works.

This message was edited 1 time. Last update was at 2014/08/09 21:10:33


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Longtime Dakkanaut




 Melissia wrote:
 Sigvatr wrote:
If Bioware had balls
Macho posturing doesn't really make for a good argument.

I'm not sure what you expect for romance options aside from "spend time with them, get to know them and have them get to know you, and hope you two like one another". That's... kind of how romance usually works.


Maybe he hasn't had one yet?

The only way we can ever solve anything is to look in the mirror and find no enemy 
   
Made in de
Decrepit Dakkanaut





 Melissia wrote:

Macho posturing doesn't really make for a good argument.


Oh, you and your fauxminism. Lovely.

 Melissia wrote:


I'm not sure what you expect for romance options aside from "spend time with them, get to know them and have them get to know you, and hope you two like one another". That's... kind of how romance usually works.


Bioware romances work after the same scheme every time: you meet a person. You choose the most obvious and cheesiest dialog options. Emphasis on the latter. If any Bioware protagonist was a real person, said person would never have any sort of romance ever. And let's not forget about the awesome "gift" mechanism. Dragon Age: Origins too a step in the right direction with its "approval to decisions" mechanism where your approval rating (which was another issue...) was influenced by your decisions. Characters need to react more to those instead of "Oh, shinies!".

But alas, if you think that romances work like a Bioware romance...well, all the power to you. Get ready to stock up on cat food.

 trexmeyer wrote:
 Melissia wrote:
 Sigvatr wrote:
If Bioware had balls
Macho posturing doesn't really make for a good argument.

I'm not sure what you expect for romance options aside from "spend time with them, get to know them and have them get to know you, and hope you two like one another". That's... kind of how romance usually works.


Maybe he hasn't had one yet?


Sigh, grow up, son.

This message was edited 1 time. Last update was at 2014/08/09 22:06:41


   
Made in us
Myrmidon Officer





NC

So, I heard that EA had some ARG thing for this iteration of DLC Quest that fell flat.

http://www.seekinghenna.com/

If you search it in Google, even the Reddit community has higher listing:

http://www.reddit.com/r/SeekingHenna/

All 338 of them that apparently still think the studio name means anything after EA slaps the name "Bioware" onto any product that isn't PopCap or Dice or Sports.
   
Made in de
Decrepit Dakkanaut





What is ARG? :(

   
Made in us
Myrmidon Officer





NC

Alternate-Reality Game.

http://en.wikipedia.org/wiki/Alternate_reality_game

It's a gimmick that companies like Valve and Blizzard tend to have fun with. EA probably wanted to piggy-back on what the marketing businessmen finally caught wind of.
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Edited by AgeOfEgos

This message was edited 2 times. Last update was at 2014/08/20 01:41:24


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Myrmidon Officer





NC

Where the hell did all this mysogynist stuff come from?
   
Made in us
Calculating Commissar




pontiac, michigan; usa

I just don't get along with melissia. There's plenty of decent women out there but I just don't like her.

This message was edited 2 times. Last update was at 2014/08/10 01:32:03


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Yeah, 4 of you are dancing on the edge. Next post that goes over the line gets a warning. Cool it with the personal insults, and get back to discussing the topic of the thread.

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
Consigned to the Grim Darkness





USA

 Absolutionis wrote:
Alternate-Reality Game.

http://en.wikipedia.org/wiki/Alternate_reality_game

It's a gimmick that companies like Valve and Blizzard tend to have fun with. EA probably wanted to piggy-back on what the marketing businessmen finally caught wind of.
The only good ARGs, IMHO, are the ones that would probably be classified as indy games, like the one that thought up Slenderman.


edit: Also, at the time I made this post I didn't see the mod's last post. Thankfully I don't think this crosses any lines?

This message was edited 3 times. Last update was at 2014/08/10 01:34:20


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Didn't see it before you edited it, and you apologised, so it's all good.

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
Myrmidon Officer





NC

 Melissia wrote:
 Absolutionis wrote:
Alternate-Reality Game.

http://en.wikipedia.org/wiki/Alternate_reality_game

It's a gimmick that companies like Valve and Blizzard tend to have fun with. EA probably wanted to piggy-back on what the marketing businessmen finally caught wind of.
The only good ARGs, IMHO, are the ones that would probably be classified as indy games, like the one that thought up Slenderman.


Valve's ARGs are half-games and half-teasers for upcoming content. They hide small bits of code on webpages, put up fake sites, and put small numbers on items in-game knowing that someone will eventually find out in an effort to confirm Half Life 3 or something. When Valve or Blizzard do something, it's met with investigation.

This recent attempt at marketing by EA was met with a resounding cry of ignorance and apathy. It'a almost as if EA does this more for marketing than fun.
   
Made in us
Posts with Authority






I liked the Secret War ARG that led up to the Secret World. The only part that was weird to me was the same thing that ruined PVP in that game for me - all of the PCs were basically on the same side, just doing things in different ways (debatable with the Dragon) and were just hamstringing each other by fighting.
   
Made in de
Decrepit Dakkanaut





 Absolutionis wrote:
Alternate-Reality Game.

http://en.wikipedia.org/wiki/Alternate_reality_game

It's a gimmick that companies like Valve and Blizzard tend to have fun with. EA probably wanted to piggy-back on what the marketing businessmen finally caught wind of.


Thanksies

   
Made in us
Executing Exarch




 Sigvatr wrote:
This thread never had a point. We know absolutely nothing about the game yet, so...meh.


We do now. The site's been updated.

"It" is an upcoming game called Shadow Realms. Shadow Realms is described as 4v1 online action RPG. Four players take the roles of the heroes (with six different classes available). Opposing them is one player in the role of the Shadowlord, who can set traps, take control of creatures, and modify the environment. And it appears that progression is available for both heroes and shadowlords.

Sounds somewhat similar to multiplayer Neverwinter Nights, except that -

1.) The content will all be provided by Bioware.
2.) The shadowlord player will have a much more active role in things.
   
Made in ie
Screaming Shining Spear






Evolve...... It blows my mind how after evolve two more games have a same feature is EA/bios are not creative at all...

 
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

So basically, that new Fable game.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 The Dark Apostle wrote:
Evolve...... It blows my mind how after evolve two more games have a same feature is EA/bios are not creative at all...

You do understand how long games are in development for, right?
   
Made in us
Longtime Dakkanaut




Eumerin wrote:
 Sigvatr wrote:
This thread never had a point. We know absolutely nothing about the game yet, so...meh.


We do now. The site's been updated.

"It" is an upcoming game called Shadow Realms. Shadow Realms is described as 4v1 online action RPG. Four players take the roles of the heroes (with six different classes available). Opposing them is one player in the role of the Shadowlord, who can set traps, take control of creatures, and modify the environment. And it appears that progression is available for both heroes and shadowlords.

Sounds somewhat similar to multiplayer Neverwinter Nights, except that -

1.) The content will all be provided by Bioware.
2.) The shadowlord player will have a much more active role in things.


Sounds absolutely terrible. Bioware I am disappoint.

Not remotely interested anymore.


This message was edited 1 time. Last update was at 2014/08/13 19:32:36


The only way we can ever solve anything is to look in the mirror and find no enemy 
   
Made in us
Nigel Stillman





Seattle WA

So its a 4v1 always online co-op game apparently. Which means none of the carefully crafted single player experience which is bio-ware's strong suit.

I guess I should have expected more of these types of games after titanfall. Always online co-op multiplayer based means no expensive campaign mode and no chance at piracy which publishers still fixate on as a problem.

I'm not interested.


See more on Know Your Meme 
   
Made in de
Decrepit Dakkanaut





Ugh, doesn't look good at all. Looks like a very generic third-person hack and slash. The lack of a story part / campaign and the focus on gameplay might quicly come back at Bioware as gameplay has always been the weak spot of their games. I want a good single player RPG and don't want to play with random kids online :/

   
Made in us
Executing Exarch




 Sigvatr wrote:
Ugh, doesn't look good at all. Looks like a very generic third-person hack and slash. The lack of a story part / campaign and the focus on gameplay might quicly come back at Bioware as gameplay has always been the weak spot of their games. I want a good single player RPG and don't want to play with random kids online :/


Well, they talk about releasing "chapters", so presumably there will be a storyline of some sort. I'm not sure how that's going to work with this, though. It seems as if the story-telling would still be problematic.

Something like this seems as if it would work best with a group of five friends. Beyond that, I dunno.
   
Made in jp
Longtime Dakkanaut





Portugal

 Sigvatr wrote:
Ugh, doesn't look good at all. Looks like a very generic third-person hack and slash. The lack of a story part / campaign and the focus on gameplay might quicly come back at Bioware as gameplay has always been the weak spot of their games. I want a good single player RPG and don't want to play with random kids online :/


*sigh* It pains me to admit you were right to remain skeptic. Now that I know what the game is, I lost any interest I had for it. I had so much hope for a kick-ass RPG in our own time.

"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in ie
Screaming Shining Spear






 Kanluwen wrote:
 The Dark Apostle wrote:
Evolve...... It blows my mind how after evolve two more games have a same feature is EA/bios are not creative at all...

You do understand how long games are in development for, right?

Point taken, but I'd say dying lights 4v1 was copied as it's a simple game mode change, took a ~month id say. But as for this game I am curious as you do have a point, as it is coincidental if you admit. But evolve has been in development for a while, maybe words got thrown around and EA wanted to make their move.

 
   
Made in us
Myrmidon Officer





NC

Titanfall was moderately successful for a week or two in spite of having just an EA label. It's just that Bioware-labeled games are seemingly judged by a different standard.

Maybe the initial response to this multiplayer brawler would have been more positive if the hype wasn't attached to a Bioware game.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 The Dark Apostle wrote:
 Kanluwen wrote:
 The Dark Apostle wrote:
Evolve...... It blows my mind how after evolve two more games have a same feature is EA/bios are not creative at all...

You do understand how long games are in development for, right?

Point taken, but I'd say dying lights 4v1 was copied as it's a simple game mode change, took a ~month id say. But as for this game I am curious as you do have a point, as it is coincidental if you admit. But evolve has been in development for a while, maybe words got thrown around and EA wanted to make their move.

This has been in development since 2011 or 2012. BioWare started dropping hints of a new IP as far back as that.
   
 
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