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Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

Holy gak. That Rat Ogre looks well and truly badass!!

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in gb
Crafty Bray Shaman




Anor Londo

I looks quite good so far, but I wish that it was 3rd person.

Unfortunately the combat looks way too simple, being a Dark Souls veteran I just can't imagine myself enjoying it.
   
Made in us
Been Around the Block



Middle of the U.S.

Yeah, it seems like it is going to be a big hack-and-slash. But, then again, there are times where I just want to shut my brain off and smash things and this looks like it will do the trick.

"Sounds like it's just more stuff being rolled on to an already existing rumor ball. Wouldn't be surprised if most of it's BS.

Lalalalalalala Rumari Damacy." -- SilverDevilfish 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

http://www.vg247.com/2015/07/30/behind-the-unique-characters-of-warhammer-end-times-vermintide/



Perhaps due to the severe culling of its active product lines, Games Workshop has been free with licenses in recent years and suddenly we’re drowning in new and upcoming titles like Space Hulk: Deathwing, Mordheim: City of the Damned, Warhammer 40,000: Space Wolf, Battlefleet Gothic: Armada, Blood Bowl 2, Warhammer 40,000: Inquisitor – Martyr and of course Total War: Warhammer – to name just a few.

Of all of these, the one that’s really caught my eye is Warhammer: End Times – Vermintide, a first-person co-op action RPG where payers battle an infestation of the rat-like Skaven.

I don’t know that much about Warhammer, and one of the reasons I didn’t get on board was how generic the whole thing felt. Sure, some of the models were super cool, hinting at a more interesting fantasy universe, but in general it just looked like the standard Tolkien-esque elves and humans versus orcs and monsters set up – something all too common in fantasy in general, from Dungeons and Dragons through JRPGs.

Vermintide feels different, maybe because it’s the first video game take to be set during the setting’s apocalypse. My attention was first drawn when developer Fatshark revealed its mage character, choosing not the usual Gandalf knock-off but a sarcastic older woman with pyromaniac tendencies (see: my life goals). To my pleasure, the other characters similarly avoid lazy fantasy tropes.

Here, perhaps, is my gateway to the Warhammer universe, which according to friends in the know, is a lot more interesting than I had believed. For example: did you know that Rangers in Warhammer aren’t agile, sneaky archers? That’s why Vermintide’s ranger, Bardin, is an axe-wielding dwarf.

“Warhammer dwarf rangers don’t merely sneak around the forest, they come prepared for everything,” game director Anders De Geer told me.

“Clad in long chainmail and armed to the teeth, they turn the expectations of what a ranger is supposed to be on its head. The Warhammer universe is full of such surprises, and we like to showcase them.”

Even the most straight forward-seeming characters have a twist. Take Markus, the Empire Soldier: he’s a big gruff dude with a sword who just screams “default character”. De Geer confirmed that of the five Markus is definitely the one “closest resembling an average citizen of the Empire”, and yet his approach to life isn’t what we’d expect of the default warrior.

“He is a weary and disillusioned war veteran, fed up with military life, bloodshed, and most of all, incompetent leadership,” De Greer said. “He now seeks to reconnect with his family who lives on a farm near Ubersreik, so he is essentially on a journey home.”

Yeah: the typical tough guy just wants to get back to the farm and put his feet up, because war is for numpties. I don’t expect any fistbumps or shouts if “bro” out of him.

De Greer said that more complex characters are a natural extension of Warhammer lore, in which “there is seldom good or bad, only shades of grey”. Take the Witch Hunter, who is “least liked by the other heroes”, and in fact begins the game by arresting one of the others – but of course sees himself as the hero.

“If you would ask the Witch Hunter himself, he would tell you that he is of the highest rank in the group and therefore the natural leader,” De Greer said. “He would be quick to add that his cause is far more important than being nice to his underlings.”

In addition to the Bright Wizard mentioned above, the five-strong team includes a second playable female character, the mysterious Waywatcher. When you put the elven archer next to her magical colleague, what’s especially striking about them is that they’re not overtly sexual. Their boobs aren’t strapped under their chins; they aren’t shoving their bums and tits at the viewer through some amazing spinal choreography, they’re not stuck in permanent duckface.

This is almost unprecedented in fantasy video games, although not terribly surprising coming from Fatshark, the team who insisted on historically accurate warrior women in War of the Vikings.

“Since this is our own project, we can focus on what we want and think is best for our game, instead of being forced to comply with what external parties might think is commercially viable,” De Greer said.

“Our deliberate choice was to concentrate on creating interesting characters, and the results is what you see in the game. I think sexualization often feels like it’s used as a quick fix or shortcut instead of putting in a serious effort to create complex and appealing characters.”

In designing this motley crew, FatShark studied classic Warhammer class and race designs, hoping to ground characters in the setting “and make them believable in universe”, De Greer said.

“From smaller symbols and decorations to what material or hairstyle a certain race or class prefers,” he continued.

Fatshark didn’t feel shackled by its determination to faithfully recreate Warhammer’s lore – quite the opposite, in fact.

“The amount of available lore only helps us, in my opinion,” De Greer said. “It creates a frame of reference and a backdrop to work with, where we are free to explore the specifics in any way we want, as long as it fits in the Warhammer Fantasy world.”

Now that the Warhammer universe has been retired, it’s possible Games Workshop will give licensees the creative freedom to take it in new directions – but that’s not something Fatshark is inetrested in right now.

“Making games in the Warhammer Fantasy universe is what we’ve always wanted and we do not seek to change anything,” De Greer said. “We’re passionate Warhammer Fantasy fans, and we try to portray that amazing world as faithfully as we can.”

And there’s still so much of that world to explore.

“The Warhammer world is full of places, heroes and races that would be very interesting to work with,” De Greer said. “Of course we hope that Vermintide is just the beginning of our mutual journey in the Warhammer world.

“But what we want even more than that is to give the community a good, polished game, in fact we want to give them the best game we ever made.”

Warhammer: End Times – Vermintide is coming to PC, PS4 and Xbox One later this year.




click through for pics

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

http://trailer-voice.com/






BE THE VOICE MILLIONS OF GAMERS LISTEN TO!
Now is your chance to be part of a Warhammer Vermintide launch trailer. You can be the official voice of a trailer planned for later on this year.
We are scouting talent all over the world, and if you think it could be you, then enter the contest!

Some people are famous for having relatives that own a hotel, and other meaningful reasons. You can be famous based on your mad skillz - as the voice of Vermintide



Scroll down in the link and you can get free games from Steam and so on.

This message was edited 1 time. Last update was at 2015/07/31 09:22:55


The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in us
Inspiring Icon Bearer





Bonus points to Fat Shark if at some point the skaven are destroying a workshop that makes weighted, combat balanced spear points.

Then one of the characters sagely says "My god. When this is over, points will be a thing of the past."



Age of Sigmar, New World Tournament Ruleset


[centerPlease feel free to pop in and comment, or send me a PM![/center]



 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury



The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury



The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in us
Camouflaged Zero




Maryland

It looks like it could be good, or at least fun, but I still don't know what they're doing with the Warhammer universe being destroyed (not "retired," destroyed). The whole point of making a licensed game is the appeal of the licensed property, and by the time this game comes out, the Warhammer universe will be long dead. At this point, why bother?

"Never interrupt your enemy when he is making a mistake." -Napoleon



Malifaux: Lady Justice
Infinity: &  
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

It's a very fun game.

   
Made in pt
Longtime Dakkanaut





Portugal

http://eu.alienwarearena.com/giveaways/warhammer-end-times-vermintide-beta-access-key-giveaway

2550 keys left!

Oh, and here's Total Biscuit's thoughts about it. I'm hyped now. REALLY hyped! And I had NO idea about this game until tonight!


This message was edited 1 time. Last update was at 2015/09/24 23:06:54


"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury



The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in ph
PanOceaniac Hacking Specialist Sergeant





Looks like this game has launched already. Early reviews on Steam are surprisingly positive, so I'll be keeping an eye on this. Maybe it'll be on discount during the Steam Christmas sale.

Launch trailer:



The game on steam:
http://store.steampowered.com/app/235540/

DA:70+S--G-M+B++I+Pw40k09++DA+/hWD-R-T(BG)DM+  
   
Made in us
Camouflaged Zero




Maryland

Same here. Reviews are shockingly positive. Could it be that GW finally picked a decent developer?

"Never interrupt your enemy when he is making a mistake." -Napoleon



Malifaux: Lady Justice
Infinity: &  
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

I've put about ten hours into it and it really is a very solid game.

   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Saltzpyre is by far my favourite character to play as. the only downside is I don't get to see the awesome witch hunter in action myself, but I am fine letting my allies witness his glory.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in kr
Frightening Flamer of Tzeentch





South Korea

Loving this game so far. Only real criticism I have (which I don't even think is a criticism) is that the game is quite difficult even on normal. If you're with a bunch of players who want to lone wolf it, you'll fail probably 7of ten times. That being said, if you're with players that stick together and play to their roles, it can be really satisying to break through a difficult mission.

Highly recommended

 
   
Made in gb
Using Inks and Washes






Looks very dated to me.

   
Made in ph
PanOceaniac Hacking Specialist Sergeant





Ok you guys convinced me, picked it up and having a blast so far

Yeah agree the difficulty is a notch above what I'd normally expect, but its cool, enjoying the challenge ^^ I like the loot system too, interesting take on risk vs reward

DA:70+S--G-M+B++I+Pw40k09++DA+/hWD-R-T(BG)DM+  
   
Made in us
Longtime Dakkanaut





While you're at it, you guys shouldn't skip out on Mordheim either. Its AMAZING.

Yes, it isn't a technical marvel, but it perfectly captures the old game, and they are still adding new content all the time.

As someone who has been playing a lot of Frostgrave, it has really helped me scratch an itch when I can't find an opponent.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in au
Stubborn Hammerer





$1,000,000 and a 50% discount

Have had a lot of fun playing so far, but some suggestions to people starting up:

- Two-handed hammers are terrible at everything except killing special creatures (and even then a rat ogre will most likely just shrug off the damage), avoid at all costs, swap out for a two-handed sword or just go the shield option until you get a good drop.
- Get a weapon with a decent 'Targets' rating (the width of the strike).
- Stick to the fastest firing ranged weapon possible unless you can get your hands on a weapon capable of one-shotting the odd packmaster, gutter runner, ratling gunner or globadier. Even the fastest firing weapon will still one-shot a clanrat.


just hangin' out, hangin' out
 
   
Made in us
Osprey Reader





Northern California

Just got into Vermintide yesterday. Everyone is right when they say its a blast. They are also right when they say 3rd person would have been better. That being said, there's actually a fair bit of technical nuance in how you go about every fight that can keep things interesting. Even when its not and you are just standing at a choke point with a two handed hammer power swinging this way and that creating a WALL of rat corpses it never really fails to satisfy. Definitely a tick harder than most games on normal although i think that's because you always get one person who goes off on their own and starts events too soon or doesn't help the rest of the party. Grabber rats and assassins are pimp. Globideers, and gunners are either meh or WTF depending on the when/where. Rat ogres could have been a bit bigger honestly, and they don't really LOOK like the rat ogres i used to put on the table. The Stormvermin/Black Skaven look a bit uniform to me. Great start to their game but i fear in a month i'm going to be totally bored killing rats.
   
Made in gb
Wrathful Warlord Titan Commander





Ramsden Heath, Essex

Yeah, I've been pleying for a few days and am enjoying it.

Really had to tone down the graphics and resolution though. I thought I had a decent system till I played Vermintide! I never saw both symbols on the Gamma setting screen so get some white surfaces sometimes but that's life!

The Blunderbuss is great fun but I desperately want something with a bit of range. Buying basic weapons rather than random weapons would be nice.

The Elf and Pyromancer both seem very powerful.
, not sure why I always choose the basic soldier in these types of game!

How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " 
   
Made in ca
Automated Rubric Marine of Tzeentch





Nova Scotia

Rocking this game on Extreme settings (glad my computer is still good enough for this considering how much money I put into it... damn expensive hobbies!). I am having a lot of fun with it. I'm playing the Empire Soldier with a greatsword. Hacking apart rats in this makes me want to build Mordheim-esque table and make some rules for a tabletop version!
   
Made in nl
Aspirant Tech-Adept






 Ehsteve wrote:
Have had a lot of fun playing so far, but some suggestions to people starting up:

- Two-handed hammers are terrible at everything except killing special creatures (and even then a rat ogre will most likely just shrug off the damage), avoid at all costs, swap out for a two-handed sword or just go the shield option until you get a good drop.
- Get a weapon with a decent 'Targets' rating (the width of the strike).
- Stick to the fastest firing ranged weapon possible unless you can get your hands on a weapon capable of one-shotting the odd packmaster, gutter runner, ratling gunner or globadier. Even the fastest firing weapon will still one-shot a clanrat.


Actually the Two-Handed hammers are great at killing specials, Rat Ogres and cleaning up whole groups of rats. It's either Sword/Shield or Two-Handed Hammer for me. Piercing weapons ftw. You'll ALWAYS want a weapon with the piercing stat.

This message was edited 2 times. Last update was at 2015/10/29 10:34:50


Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.

1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury


Today we are happy to announce our first meaty DLC, set to be released at the end of February.

In this DLC, we are introducing the new game mode Last Stand, where the heroes will battle wave upon wave of Skaven until they finally fall. With this gamemode, we will also release its first map – Town Meeting. Both the map and the gamemode will be FREE!

On top of that, we are releasing another map with a mouthful of a name – Schluesselschloss. This awesome new map is set outside of Ubersreik, on top of a roaring waterfall amidst the Grey Mountains. This will be our first paid DLC, but since we don’t want to split up the community you will be able to play the game if your join someone who owns it.

How long do you think you will survive the Last Stand?


The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

I approve of this DLC approach.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

Probably April Fool's but this would be pretty fun! (In a horrible, rage quitting way)


This message was edited 2 times. Last update was at 2016/04/01 12:31:34


AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in ie
Crazed Troll Slayer




An Tsaoir

 angelofvengeance wrote:
Probably April Fool's but this would be pretty fun! (In a horrible, rage quitting way)




Ah ha ha ha ha that looks absolutely brilliant. I thought it was bad enough dealing with 1 rat ogre but that pack of them looks rock hard to get past

Please say this is real!

A grudge never too old to settle with metal and ire on the funeral pyre of vanquished foe  
   
Made in gb
Morphing Obliterator





Derry

Is this a PC exclusive? My computer definitely won't be able to handle the game but would love to play it.

My Space Marine Blog

My CSM Blog
 Psienesis wrote:
That is because Calgar is a pimp. Not all SM heroes moonlight as pimps. Thus, their mastery of Pimp Hand is found wanting.

TemplarsCrusade01 Beasts Of War Spud Tate Chuffy1976
OPN Tristan Malone elstonation Hazard Syndome Vulkans Champion


 
   
 
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