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Made in au
Deserter





foostick wrote:Another Raging Heroes fan here, think they'd work nicely with what you have in mind. Also worth checking Wargames Exclusive as they have their own female Inquisitors and Sister of Battle:

http://wargameexclusive.com/product-category/imperial-inquisition/ - Inquisitors
http://wargameexclusive.com/product-category/battle-sisters/ - Sisters
http://wargameexclusive.com/product-category/imperial-soldiers/ - female Guard

They're not to everyone's taste but some of the stuff on there is great


I like the Sisters of Battle stuff, but the rest I wouldn't really use for gaming. Thank you regardless.

oldzoggy wrote:
 Élise de la Serre wrote:

Okay, so. I've made a list.
I know this might belong in the other part of the forum, but I think it should be okay posting this here.
Let me know what you guys think.

1486 Points (Could add more upgrades)

Inquisition Detachment
Ordo Hereticus Inquisitor (Her name is Elise) - Carapace Armour, Condemnor Boltgun, Power Sword, Liber Heresius, Psyocculum, x3 Servo Skulls, Warlord

Inquisitorial Henchmen Warband - , x1 Jokaero Weaponsmith x8 Acolytes w/Carapace Armour, Hotshot Lasgun, x1 Chimera w/Extra Armour, Psybolt Ammunition, Heavy Bolter, Hunter Killer Missle

Officio Assassinorum Detachment
Culexus Assassin - No upgrades

Militarum Tempestus Allied Detachment
Command Squad (5 models) - x3 Hotshot Volley Gun, x1 Vox Caster, Taurox Prime w/Extra Armour, Hunter Killer Missle, Taurox Battle Cannon, Twin-Linked Autocannon

Tempestus Scions (5 models) - x2 Hotshot Volley Gun, Vox Caster, Taurox Prime w/Extra Armour, Hunter Killer Missle, Taurox Battle Cannon, Twin-Linked Autocannon

Tempestus Scions (5 models) - x2 Hotshot Volley Gun, Vox Caster, Taurox Prime w/Extra Armour, Hunter Killer Missle, Taurox Battle Cannon, Twin-Linked Autocannon

Adepta Sororitas Allied Detachment
Canoness - Eviscerator, Melta Bombs, Rosarius, Cloak of St. Aspira

Battle Sister Squad (5 models) - Flamer, Heavy Flamer, Simulacrum Imperialis, Veteran Sister Superior w/Melta Bombs, Immolator w/Twin-linked Heavy Flamer, Extra Armour.

I actually really like this list. Makes it seem like she (my inquisitor) has gathered up a few groups.
Let me know what you think.
It's not supposed to be really that strong, just fun.


Took a look at your list.

If you haven't seen this old codex, look it up you will love it http://wh40k.lexicanum.com/wiki/Codex:_Witch_Hunters_%283rd_Edition%29

Some random toughs about your list.
-Tried building it came only at ~1337 points I might have made a mistake but it could be worth checking the point totals again.
-Don't take melta bombs and an evicerator on the same model. You can only use one of them in close combat and they have the same role.
- That cannoness is really expensive in her current load out. And is kitted for close combat, non of your other units are kitted for close combat.-> If she is not in close combat her points are wasted, if she is your squads points are wasted since they should not be in close combat. If she is all alone she is dead.
-Consider the twin linked multi-melta on your immolator. you will use it more often.
-Drop all those extra amour upgrades you could buy an extra transport for the points you spend on them, and they don't do that much really.
-A single heavy flamer in a sister squad doesn't kill off close combat units and you would be really close to that squad the next turn. I would swap it for an other weapon or at least add a priest to that unit making it more durable in close combat. If you do take the priest, drop the Cloak on the canoness and ad the litanies of faith to the priest. This will give you re roll close combat saves on the entire squad instead of just the unit.
-The assasin needs a transport to be able to be in reach of a psyker.
-Inquisitorial chimeara's are just better then Taurox Primes, they are cheaper and have better armour values. The downside is that they aren't fast but spending ~90 points on a 11/10/110 vehicle with no xenos trickery to protect it is really risky and probally never worth its points. Drop those primes and get more Inq transports. You can get with henchmen squads that you don't deploy in those transpots and luckily cheap henchmen squads are good.
-I don't think that you need hot shot volley guns, sure they are great at killing MEQ's but you have a lot of that already and they are costy. I would rather spend my points on some melta gun squads, a decent close combat squad or a cool sister squad such as retrubutors with heavy bolters, dominion squad with melta (ignore cover + melta is really good), seraphims with dual hand flamers or a exorcist tank
-Dop the Psyocculum this looks great but isn't really worth its points unless your meta has a plasma adiction and likes to get close up with those guns.
Mos of the time plasma will be long range or just not included in a list.
- If you want to go anti psyker go for the null rod and drop the power sword
-Liber heresius, I love that item.
-Power swords -> If you want to take one in a squad because you consider going into battle with it always add a priest to that squad.
-Condemnor Boltgun looks nice, but it doesn't work single shot ap - isn't going to wound enough psykers to see its its perils effect into play that often.
-Hunter killer missiles drop them, and take any kind of melta squad in a transport instead. Single shot S8 isn't going to kill that much.
-The 8 acylotes with hot shot guns + armour + space monkey worries me a bit. These sort of squads can be great but I don't think that this one will make its points back that easy.
The reasons why. If you hide out in your safe transport then 4 out of the 9 expensive guns are wasted as is your expensive trooper amour.
If you go out in the open you will get shot at and loose expensive models really quick. Also space monkeys weapon seems to be a waste in this unit. Sure it is cool if he upgrades the squad and that might be worth it. But his lascannon is totally useless in a short ranged anti infantry squad that likes to be on the move.

In general:
Your army is now focused on killing marines by shooting at it in medium range and loves all sorts of fancy upgrades. This is cool but it is also very costly to field. Resulting in a small number of T3 models that will get shot at a lot since they are also in their mid range fire power.
Your army is lacking decent anti vehicle and anti monster fire power and anything that can go into close combat and survive.


I'm thinking of buying the previous books for inspiration.

Also, wow. You really looked into that list.
I might change my list around, but for now, I'm pretty happy with how it is. Although, I am considering not having any Scions in the army. Not sure yet. Thanks for looking at the list too.

Furyou Miko wrote:There's no reason to actually upgrade the acolyte henchmens' armour, especially if they'll be in their transport the whole time - perhaps their 'heavy' armour is really archaic, which means it only grants a 5+ save (like the Crusaders' full plate).


I think the 4+ armour would help as from what I've seen, most guns are AP5. For the most part, My Inquisitor and the unit will be disembarking out close.

nekooni wrote:
 Élise de la Serre wrote:
As the title says, I want to do an Inquisition army, but I have no idea whatsoever on how to form one. I'm relatively new to this hobby and I love the idea of an independent character out on a personal pursuit or vendetta.
Does this fit with an Inquisitor or maybe with a character of another race? If I wasn't going to do Inquisitors, I'd maybe do Dark Eldar, Eldar or Harlequins.
I'd like as little models in my army as I can and I know my lists won't be strong, but it's all for fun really.

Let me know what you guys think. I'm open to most suggestions, though I'm a little indecisive.
Thanks.


I'd recommend getting some Inquisitors first(there are a lot of possible stand-ins outside of GW available), maybe a kit of Grey Knight Terminators to build Terminator Armour Inquisitors (Ordo Malleus has access to that). Grab Coteaz, he's pretty awesome for 100pts.

Get a few Servo Skulls (or at least something to represent them), you'll always want to bring at least a few of them.

For the Henchmen, you'll want a few Jokaeros, some Psykers (get a box or two of Wyrdvane Psykers, for example) for really cheap warp charges, one or two Ministrorum Priests, 2 boxes of Crusaders (so 4 in total) as your "specialists".

To fill out your ranks you'll also want Deathcult Assassins for strong Melee squads and a bunch of different "Guardsmen-like models" for your Shooty squads. I use Tempestus Scions for Power Armour Acolyths, Cadians for Carapace and 3rd Party (Victoria Lamb) for Flak Armour.

For heavy weapons you can bring 3 Special Weapon Acolyths in a Henchman Squad, so some multiple of 3 for Plasma Guns, Melta Guns and Flamers is probably a good idea, too. Feel free to use whatever models you feel look good - there isn't anything you can do wrong here. Acolythes are basically just some "inquisitors in training" and can look whatever you feel they should look like.
Alternatively - or in addition - you can grab some Servitors and arm them with Plasma Cannons (I grabbed a pack of Legion Plasma Cannons from Forgeworld and stuck them onto regular Servitors, didn't take much work but looks decent) - although they'll NEED an Inquisitor to babysit them. Hellrifle-using Ordo Malleus is what I'd suggest there.

For vehicles:
Get 2-3 Chimeras, built them with Heavy Bolters (or magnetize them for flexibility) and remember than they have firing points for 5 models, unlike the modern AM Chimera.
Get a Land Raider, I prefer the Crusader for Inquisition but you could go for Prometheus, Godhammer or Redeemer, too.
Get a Valkyrie or three - you can use them to transport e.g. 3 Special Weapon Acolyths with Meltas right up to the enemy tanks.

You can do a lot of fun stuff with Inquisition, but they really lack a few things - like ObSec. But you can always bring an AM or SM detachment along or even integrate them fluffwise, eg "Deathwatch" Space Marines or "Local Planetary Defense Guard" as Imperial Guard - which really opens up what you can do with your army.

*edit*
Since you want a female Inquisitor: Raging Heroes and Wargame Exclusive have some decently decent (you'll know what I mean by than when you see the entire range) models, and some converting can go a long way to making them usable.


A lot to absorb from you post, haha.

Yeah, I'll be using non-GW stuff for an Inquisitor model. Hasslefree Miniateure has cool stuff as well, from what I've seen.

I can't really use the psykers as this theme is about anti-psyker. Wouldn't really fit.

ObSec? Sorry, but what does that mean?

Thanks for all the information nekooni.

HoundsofDemos wrote:Don't limit yourself to just GW minis when making an inquisitor and retinue. I've found that third party minitures offer a much more imaginative range of choices. GW has dropped the ball with official inquisition models


Oh, no, I won't be using GW models for the Inquisitor. I agree, majority of their models are just.. lacking.

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Between

ObSec is a special ability Troops units gain from being taken as part of a Combined Arms Detachment. It basically means they can steal objectives from enemies who are standing on them.



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Deserter





 jeffersonian000 wrote:
I would take three XO Inquisitors with Rad Grenades, Power Sword and Venon Talon, three Henchmen squads with 3 Crusaders, 7 DCAs, and 1 Priest, and a SM Land Raider Spearhead with 3 LR Crusaders each with Multi-Meltas. That's 1500 points on the nose, and replaces the DT Land Raiders with the uber LR formation.

SJ


I understand most of that list (remember, I'm still only recent to this game).

It doesn't sound too bad, but I'm not really a fan of Space Marine vehicles.

Thanks for the input, regardless.


Automatically Appended Next Post:
 Furyou Miko wrote:
ObSec is a special ability Troops units gain from being taken as part of a Combined Arms Detachment. It basically means they can steal objectives from enemies who are standing on them.


Oh, right. I distantly remember.
Objective Secured, right.
Thank you for the clarification anyway.

This message was edited 1 time. Last update was at 2016/02/05 16:53:35


...Think of me, Just as I shall think of you, until we are together again..
 
   
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preston

 Élise de la Serre wrote:
 MechaEmperor7000 wrote:
One of the funny builds for Inquisition is to take a bare naked inquisitor and then run max squads of jokaero. Once you reach the maximum, buy another naked inquisitor and do it again until you fill up the points.

It's the "Lethal Joke Character" army of 40k; you get enough lascannon shots on your first turn to completely obliterate your opponent's army (or at least a huge chunk of it). But if he gets to fire anything back, you are screwed. It's nicknamed the "Barrel of Monkeys" list.


Hahahahahaha. That sounds amazing


Ah gak, this one. I went up against a 'Barrel of Monkeys' army during the early days of 6th. Half my army vanished by turn two and by turn three the remaining few where incinerated when they tried t assault and found that Jokero can wall of death very well with Heavy Flamer weapon mods.

Free from GW's tyranny and the hobby is looking better for it
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 Furyou Miko wrote:

I don't like them. The proportions are even worse than the GW ones, and the giant boobs just turn me right off.


It really is too much.

Which is kind of disheartening since some of their male pieces on the Tau and Chaos lines are pretty cool.

 Furyou Miko wrote:
... I'm not even touching the Boobcrons with a bargepole.


I bet they're spotlights. For night fighting.

   
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East Coast, USA

 Élise de la Serre wrote:
 Tinkrr wrote:
 Élise de la Serre wrote:

Thanks. I'll probably be staying with Imperial forces I suppose now.

Also, sorry, but what is ITC? What do you mean by format?


Well, you see, GW has said that it's a model company, not a game company (They actually said this) so they've decided to focus on their miniatures and basically ignore their game rule sets as much as possible. This means that unless you have a lot of agreements and the like you can't play a balanced game of 40k, heck GW didn't even release FAQs for their rules for over a year.

As such, other tournament organizations have sprouted up, and have tried to create general erratas and the like so that the game is playable between strangers. The ITC (Independent Tournament Circuit) tends to be the most popular one, despite all the lamenting it gets on these forums. In fact if you look up Front Line Gaming on Twitch they'll be hosting their large scale Las Vegas Open event this weekend (Feb 5-7) which has several hundred players and offers a few thousand dollars to the winner.

It's not perfect obviously, but it's the best we have really. You can find the FAQ at the link here, and it has both rules clarification/changes for the main rule book and each army: https://docs.google.com/document/d/16nmBS2KZglu9JaGttpX_9lOYhYO2PQM47N8HvrsAA60/edit

If you really want to play a good game of 40k, or at least as balanced as you can get currently, the ITC rulings are the way to go.


Ah, okay. Thanks for explaining. I usually play at a friends place with a group or go in store (GW) for a few games.
My friends are well versed in 40k, so I think they might know about ITC, I'll have to ask next time.

I don't mind losing all my games, I just play for fun anyway. But yeah..


What you're doing is already the best way to play. Get a group of friends together and have fun. If you run into a conflict, flip a coin or roll a die.

ITC goes a step further and in addition to making rulings where there might be a conflict, they make arbitrary rules changes that are voted on by a relatively small and non representative subset of the overall gaming community. Just be aware that if you're playing in an event that is marketed as an ITC event that you'll need to read a ton of extra material to see what rules have been changed.

Have you considered Dark Angels? The Dark Angels background basically outlines and entire Chapter of Marines who are trying to fulfill a personal vendetta against some brother who turned against them. Plus, it's a huge secret that would put them all in the hot seat if it got out.

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


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 master of ordinance wrote:
 Élise de la Serre wrote:
 MechaEmperor7000 wrote:
One of the funny builds for Inquisition is to take a bare naked inquisitor and then run max squads of jokaero. Once you reach the maximum, buy another naked inquisitor and do it again until you fill up the points.

It's the "Lethal Joke Character" army of 40k; you get enough lascannon shots on your first turn to completely obliterate your opponent's army (or at least a huge chunk of it). But if he gets to fire anything back, you are screwed. It's nicknamed the "Barrel of Monkeys" list.


Hahahahahaha. That sounds amazing


Ah gak, this one. I went up against a 'Barrel of Monkeys' army during the early days of 6th. Half my army vanished by turn two and by turn three the remaining few where incinerated when they tried t assault and found that Jokero can wall of death very well with Heavy Flamer weapon mods.


I tried it once with some proxies (because Space Monkeys are expensive in those numbers!). My friend who had markerlight Tau HATED me. Disco Laser Light show didn't even come close to describing it. I still lost though when they shot back but it was hilarious.

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Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


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Between

I took an Elysian list up against the Fortress o' Monkeys once.

He had his Monkeys sitting in a fully upgraded Fortress of Redemption with Void Shields, led by Coteaz for I've Been Expecting You.

Could not get a single model inside melta range, my cyclops were utterly useless and I was basically relying on glancing the Voids down with my Valks' multilasers, since Punisher Cannons can't scratch a Void Shield.

Of course, once the Voids were down and I used a couple of Hellfires to knock out parts of the Fortress, the monkeys died to the surviving Vulture like chaff before the scythe, heh.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
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Liverpool!

Kromlech do a different female Inquisitor mini, I like it but I'm also not sure on it at the same time

http://bitsofwar.com/home/271-inquisitor-ingrid-von-schwarzheim.html

This has also got potential. If you've read the Eisenhorn novels I see her as a good base for Bequin. I've ordered it to join my small Escher army!

http://www.darksphere.co.uk/p.php?p=53646&c=1171

This message was edited 1 time. Last update was at 2016/02/05 22:00:05


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master of ordinance wrote:
 Élise de la Serre wrote:
 MechaEmperor7000 wrote:
One of the funny builds for Inquisition is to take a bare naked inquisitor and then run max squads of jokaero. Once you reach the maximum, buy another naked inquisitor and do it again until you fill up the points.

It's the "Lethal Joke Character" army of 40k; you get enough lascannon shots on your first turn to completely obliterate your opponent's army (or at least a huge chunk of it). But if he gets to fire anything back, you are screwed. It's nicknamed the "Barrel of Monkeys" list.


Hahahahahaha. That sounds amazing


Ah gak, this one. I went up against a 'Barrel of Monkeys' army during the early days of 6th. Half my army vanished by turn two and by turn three the remaining few where incinerated when they tried t assault and found that Jokero can wall of death very well with Heavy Flamer weapon mods.


Kriswall wrote:
 Élise de la Serre wrote:
 Tinkrr wrote:
 Élise de la Serre wrote:

Thanks. I'll probably be staying with Imperial forces I suppose now.

Also, sorry, but what is ITC? What do you mean by format?


Well, you see, GW has said that it's a model company, not a game company (They actually said this) so they've decided to focus on their miniatures and basically ignore their game rule sets as much as possible. This means that unless you have a lot of agreements and the like you can't play a balanced game of 40k, heck GW didn't even release FAQs for their rules for over a year.

As such, other tournament organizations have sprouted up, and have tried to create general erratas and the like so that the game is playable between strangers. The ITC (Independent Tournament Circuit) tends to be the most popular one, despite all the lamenting it gets on these forums. In fact if you look up Front Line Gaming on Twitch they'll be hosting their large scale Las Vegas Open event this weekend (Feb 5-7) which has several hundred players and offers a few thousand dollars to the winner.

It's not perfect obviously, but it's the best we have really. You can find the FAQ at the link here, and it has both rules clarification/changes for the main rule book and each army: https://docs.google.com/document/d/16nmBS2KZglu9JaGttpX_9lOYhYO2PQM47N8HvrsAA60/edit

If you really want to play a good game of 40k, or at least as balanced as you can get currently, the ITC rulings are the way to go.


Ah, okay. Thanks for explaining. I usually play at a friends place with a group or go in store (GW) for a few games.
My friends are well versed in 40k, so I think they might know about ITC, I'll have to ask next time.

I don't mind losing all my games, I just play for fun anyway. But yeah..


What you're doing is already the best way to play. Get a group of friends together and have fun. If you run into a conflict, flip a coin or roll a die.

ITC goes a step further and in addition to making rulings where there might be a conflict, they make arbitrary rules changes that are voted on by a relatively small and non representative subset of the overall gaming community. Just be aware that if you're playing in an event that is marketed as an ITC event that you'll need to read a ton of extra material to see what rules have been changed.

Have you considered Dark Angels? The Dark Angels background basically outlines and entire Chapter of Marines who are trying to fulfill a personal vendetta against some brother who turned against them. Plus, it's a huge secret that would put them all in the hot seat if it got out.


master of ordinance wrote:
 Élise de la Serre wrote:
 MechaEmperor7000 wrote:
One of the funny builds for Inquisition is to take a bare naked inquisitor and then run max squads of jokaero. Once you reach the maximum, buy another naked inquisitor and do it again until you fill up the points.

It's the "Lethal Joke Character" army of 40k; you get enough lascannon shots on your first turn to completely obliterate your opponent's army (or at least a huge chunk of it). But if he gets to fire anything back, you are screwed. It's nicknamed the "Barrel of Monkeys" list.


Hahahahahaha. That sounds amazing


Ah gak, this one. I went up against a 'Barrel of Monkeys' army during the early days of 6th. Half my army vanished by turn two and by turn three the remaining few where incinerated when they tried t assault and found that Jokero can wall of death very well with Heavy Flamer weapon mods.


MechaEmperor7000 wrote:
 master of ordinance wrote:
 Élise de la Serre wrote:
 MechaEmperor7000 wrote:
One of the funny builds for Inquisition is to take a bare naked inquisitor and then run max squads of jokaero. Once you reach the maximum, buy another naked inquisitor and do it again until you fill up the points.

It's the "Lethal Joke Character" army of 40k; you get enough lascannon shots on your first turn to completely obliterate your opponent's army (or at least a huge chunk of it). But if he gets to fire anything back, you are screwed. It's nicknamed the "Barrel of Monkeys" list.


Hahahahahaha. That sounds amazing


Ah gak, this one. I went up against a 'Barrel of Monkeys' army during the early days of 6th. Half my army vanished by turn two and by turn three the remaining few where incinerated when they tried t assault and found that Jokero can wall of death very well with Heavy Flamer weapon mods.


I tried it once with some proxies (because Space Monkeys are expensive in those numbers!). My friend who had markerlight Tau HATED me. Disco Laser Light show didn't even come close to describing it. I still lost though when they shot back but it was hilarious.


Furyou Miko wrote:I took an Elysian list up against the Fortress o' Monkeys once.

He had his Monkeys sitting in a fully upgraded Fortress of Redemption with Void Shields, led by Coteaz for I've Been Expecting You.

Could not get a single model inside melta range, my cyclops were utterly useless and I was basically relying on glancing the Voids down with my Valks' multilasers, since Punisher Cannons can't scratch a Void Shield.

Of course, once the Voids were down and I used a couple of Hellfires to knock out parts of the Fortress, the monkeys died to the surviving Vulture like chaff before the scythe, heh.



Hahaha, it does sound quite the list.


Automatically Appended Next Post:
 Kriswall wrote:
 Élise de la Serre wrote:
 Tinkrr wrote:
 Élise de la Serre wrote:

Thanks. I'll probably be staying with Imperial forces I suppose now.

Also, sorry, but what is ITC? What do you mean by format?


Well, you see, GW has said that it's a model company, not a game company (They actually said this) so they've decided to focus on their miniatures and basically ignore their game rule sets as much as possible. This means that unless you have a lot of agreements and the like you can't play a balanced game of 40k, heck GW didn't even release FAQs for their rules for over a year.

As such, other tournament organizations have sprouted up, and have tried to create general erratas and the like so that the game is playable between strangers. The ITC (Independent Tournament Circuit) tends to be the most popular one, despite all the lamenting it gets on these forums. In fact if you look up Front Line Gaming on Twitch they'll be hosting their large scale Las Vegas Open event this weekend (Feb 5-7) which has several hundred players and offers a few thousand dollars to the winner.

It's not perfect obviously, but it's the best we have really. You can find the FAQ at the link here, and it has both rules clarification/changes for the main rule book and each army: https://docs.google.com/document/d/16nmBS2KZglu9JaGttpX_9lOYhYO2PQM47N8HvrsAA60/edit

If you really want to play a good game of 40k, or at least as balanced as you can get currently, the ITC rulings are the way to go.


Ah, okay. Thanks for explaining. I usually play at a friends place with a group or go in store (GW) for a few games.
My friends are well versed in 40k, so I think they might know about ITC, I'll have to ask next time.

I don't mind losing all my games, I just play for fun anyway. But yeah..


What you're doing is already the best way to play. Get a group of friends together and have fun. If you run into a conflict, flip a coin or roll a die.

ITC goes a step further and in addition to making rulings where there might be a conflict, they make arbitrary rules changes that are voted on by a relatively small and non representative subset of the overall gaming community. Just be aware that if you're playing in an event that is marketed as an ITC event that you'll need to read a ton of extra material to see what rules have been changed.

Have you considered Dark Angels? The Dark Angels background basically outlines and entire Chapter of Marines who are trying to fulfill a personal vendetta against some brother who turned against them. Plus, it's a huge secret that would put them all in the hot seat if it got out.


I might have considered them, but I don't really like Space Marines for me.


Automatically Appended Next Post:
 foostick wrote:
Kromlech do a different female Inquisitor mini, I like it but I'm also not sure on it at the same time

http://bitsofwar.com/home/271-inquisitor-ingrid-von-schwarzheim.html

This has also got potential. If you've read the Eisenhorn novels I see her as a good base for Bequin. I've ordered it to join my small Escher army!

http://www.darksphere.co.uk/p.php?p=53646&c=1171


These don't look to bad to be honest. Thanks for sharing.

This message was edited 2 times. Last update was at 2016/02/06 02:22:39


...Think of me, Just as I shall think of you, until we are together again..
 
   
Made in us
Ship's Officer





Dallas, TX

If you're looking for fluff about the inquisition, check out the Cain series of books and audios, some humor and romance in the 41st millennium between commissar Cain and the female xenos inquisitor Vail.

Audio- the devil you know
books- cain's last stand, for the greater good, for the emperor are among my favorites of that series.
   
Made in au
Missionary On A Mission




Australia

If you're going to 'barrel of monkeys' an Inquisition list, then the only correct way to do it is if you give each squad a Valkyrie.

Because then you have Monkey Paratroopers. And that is amazing.


 
   
Made in gb
Hallowed Canoness





Between

Para-imates? XD



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





The Inquisition isn't a singular force- you'll want to find something to ally Inquisition with, like Guard or Marines, with Inquisition HQ choices. I'd obviously go with Marines for actual power- Exorcist Astartes with Centurion spam will always do you good, but you could always paint up Guardsmen as taken by the Inquisition for support wearing Inquisitorial colors.

Of course, it also depends on what Ordo you want. The Ordo Xenos will be using Deathwatch or normal guardsmen- whereas Ordo Malleus forces will likely see Grey Knights or Exorcists being deployed.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
Made in au
Deserter





Big Mac wrote:If you're looking for fluff about the inquisition, check out the Cain series of books and audios, some humor and romance in the 41st millennium between commissar Cain and the female xenos inquisitor Vail.

Audio- the devil you know
books- cain's last stand, for the greater good, for the emperor are among my favorites of that series.


Thanks. I'll have a look at these at some point.

GoonBandito wrote:If you're going to 'barrel of monkeys' an Inquisition list, then the only correct way to do it is if you give each squad a Valkyrie.

Because then you have Monkey Paratroopers. And that is amazing.


I won't actually be doing that. I just think it's a funny list.

Wyzilla wrote:The Inquisition isn't a singular force- you'll want to find something to ally Inquisition with, like Guard or Marines, with Inquisition HQ choices. I'd obviously go with Marines for actual power- Exorcist Astartes with Centurion spam will always do you good, but you could always paint up Guardsmen as taken by the Inquisition for support wearing Inquisitorial colors.

Of course, it also depends on what Ordo you want. The Ordo Xenos will be using Deathwatch or normal guardsmen- whereas Ordo Malleus forces will likely see Grey Knights or Exorcists being deployed.


If you read on the first page, I wrote a list already, thank you for the suggestions anyway.



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So, thank you everyone for the input. You've all been helpful.

This message was edited 1 time. Last update was at 2016/02/06 23:06:13


...Think of me, Just as I shall think of you, until we are together again..
 
   
 
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