Looks cool. 'Starting point' is the key phrase. You have a small unit in a DT, some heavily armored HQs, and a CC monster of a walker.
I suggest playing a few 500pt games with that group to see how you like it first. This is a very fractured list that needs a bit more focus.
You then have the option of going with more trukk boyz squads (which seems like a good idea in this new codex), Battlewagons for the Mega-armor, more Dreads & Kans, etc.
My favorite part about Orks is the ease at which I can scratch-build vehicles and artillery pieces for them. They are not a highly competitive, WAAC army and probably won't be for a long time. But if you like going all-in on assaults, shouting challenges at the top of your lungs and laughing your ass off when your own army turns on itself, Orks are for you.
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