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[STAW] [STAW] BatRep "Raid on Drelka 5" 150pts vs 175pts  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Stubborn Prosecutor





USA

During the height of the Dominion War Starfleet Intelligence has learned that two massive Jem’Hadar Battle Ships are under construction at the Cardassian ship yards in Drelka system. The ship yards are based on a Nor Class space station commanded by Gul Denar and is guarded by both Jem’Hadar and Cardassian forces. Fighting on multiple fronts has left the allied forces of the Federation and Klingon Empire stretched thin. Starfleet Intelligence has decided that the alliance cannot afford to allow the Dominion to add these two deadly war ships to their already over whelming arsenal. The only ship the Federation can spare is the USS Defiant, under command of Benjamin Sisko. Captain Sisko has asked General Martok of the Klingon Empire for assistance. Chancellor Gowron, believing it too risky to pull larger ships from the fighting, will only allow assist the federation with 3 small birds of prey class vessels. Together the Defiant and the Klingons must destroy the Jem’Hadar ships before they can enter the war.

Ok, that was the intro. We wanted to make out own mission and see how it went. We decided to throw a few spanners into the works so the scenario would be fairer. They are a little out of the norm but made for a fun game.
1) Allied ships will come in on turn 1.
2) Allied ships start the game cloaked
3) The battle ships are the allies’ primary target and must be attacked 1st. They are under construction so have no shields and 5 hull. They cannot attack, move, or take actions.
4) The battle ships are partially protected by the station shields so can only be attacked from range 1-2.
5) Allied ships are under cloak and flying stealth, so they CANNOT be attacked or targeted in any way until they fire.
6) Dominion Forces may only take scan actions until the allies have attacked.

Victory Conditions
1) Minor Victory for allies: Destroy the battle ships and escape from their own board edge with at least 2 ships.
2) Major Victory for allies: Destroy the battle ships & station and survive with at least one ship.
3) All Out Victory for allies: destroy all enemy ships and station
1) Minor Victory for Dominion: Destroy 3 of the 4 allied raiders.
2) Major Victory for Dominion: Destroy all allied raiders.

Allied Fleet
24 USS Defiant
10 Federation Flagship
04 Sisko
03 Attack Pattern Delta
02 Lojur
02 EMH
04 Cloaking Device
06 Quantum Torpedoes

22 Ch’Tang
05 Martok
05 Synon
03 Torpedoes

20 B’Rel Class
03 Worf
04 Drex
03 Torpedoes

20 B’Rel Class
03 Nu’Daq
04 Negaren
03 Torpedoes
150 Total

To show the over whelming odds of the mission we decided to give the Dominion an extra 25 points. There are also no faction penalties for Cardassian cards on the station, it is after all a Cardassian and not independent.
Dominion Fleet
42 Nor Class Station
02 Gul Denar
02 Boheeka
03 Glen Tele

26 Kraxon
03 Gul Ranor
02 Breen Aid
04 Anti Proton Scan
03 Dorsal Weapons Array

24 Galor Class
00 Generic Captain
02 Breen Aid
04 Anti Proton Scan
03 Dorsal Weapons Array

20 Jem’Hadar Fighter
02 Luaran
05 Ometi’Klan
03 Torpedoes (5-2 from Luaran)

20 Jem’Hadar Fighter
00 Generic Captain
05 Torpedoes
175 Total


Set Up


Turn 1
Allies advance and Dominion patrol their station.



Turn 2
Allies are just out of range 2, but target lock the battleships. Dominion continues to patrol.


Turn 3
Sisko and Worf are in range to attack the first battleship; Martok and Nu’Daq have overestimated their sensor echo and are out of arc. The Dominion continues to scan.



Sisko destroys a Battleship and Worf badly damages Luaran’s fighter. Sisko shakes off an attack from the stations main weapon and from the Kraxon. Worf is destroyed by combined fire from the station and the Galor Class. The Klingons are still undetected.



Turn 4
The Defiant moves in to support the Klingons. Martok & Nu’Daq are prepared to complete their mission.



Klingons destroy the last battleship; however both ships take damage from the station. The Defiant continues to elude the Dominion.


Turn 5
The Defiant and the Klingons prepare to make their escape.


Luaran’s fighter is destroyed by the Klingons and the Defiant damages the other. The Dominion strip shields off of the allies but no severe damage.


Turn 6
The allies make their way for the board edge. The Dominion begins its pursuit.



All three allied ships fire off an amazing spread of rear torpedoes stripping the shields off the station and inflicting 3 hits and a crit. The crit is a WARP CORE BREACH, "Oh My". Nu’Daq is caught by the Stations primary weapon and destroyed. The Defiant shakes off hits from Galor and the Fighter.



Turn 7
Thinking they can finish off the station, Martok & Sisko turn to re-engage the Dominion.



Turn 8
Gul Denar regrets forgetting about his warp core as a massive breach erupts destroying the entire station. Sisko & Martok take up position to wipe out the remaining Dominion forces.



Martok and Sisko reduce the Galor Class to a single hull point. A STUNNED HELMSMAN keeps the Galor from returning fire on Sisko. The Kraxon and the Fighter finish off Martok.



Turn 9
Sisko swings around out the Cardassian arcs. The Jem’Hadar does not give up its pursuit.



Sisko finishes off the Galor Class. The Jem’Hadar damage the Defiant’s Hull.



Turn 10
The Defiant tries to put some distance between the Dominion and itself.



Aft Quantum Torpedoes obliterate the Jem’Hadar.


Turn 11
The Defiant and Kraxon begin a long game of “ring around the galaxy”.



Turn 12
Still turning.



Turn 13
Defiant and Kraxon exchange blows. Defiant is down to 1 hull and Kraxon 2.



Turn 14
The 2 ships move into close range for a final volley.



Defiant scores 3 hits and 2 crits on poor Kraxon, leaving it a wreck in space. With all Dominion forces in the system eliminated the Defiant scans for survivors and heads out back to Federation Space.


In all it was a fantastic game and fun times for both sides. The WARP CORE BREACH on the station was totally unexpected and was probably the only thing that allowed the allied fleet a chance to win.


Comments and questions welcome

This message was edited 1 time. Last update was at 2014/09/03 04:23:32


It's time to go full Skeletor  
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

Great battle report. I thought for sure the good guys would have exited at the point the warp core breach was scored, it went down to the wire as it was.

I wonder if there'd be mileage in putting in time/turn deadline before the battleships can come online, perhaps only limited or perhaps even fully operational...



 
   
Made in us
Stubborn Prosecutor





USA

That is an excellent idea. It is weighted in the Dominion's favor as it is, but the time limit could add that sense of urgency to the game.

The anti proton scan really helped the Dominion out. I think when a lot of people were complaining about cloak being OP last year this was an under utilized upgrade.

It's time to go full Skeletor  
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

Perhaps give the Good Guys another cheap ship to balance?



 
   
Made in us
Stubborn Prosecutor





USA

We actually wanted it a little tilted in the Dominions favor to help with the fact that it is supposed to be a raid behind the lines. It would have been a much different game had the station not blown up. At that point the allies only had 2 ships left. I love how you never really know what to expect with this game.

It's time to go full Skeletor  
   
Made in us
[MOD]
Solahma






RVA

This kind of scenario play is my favorite; I much prefer it to straight on tournament style play.

   
Made in us
Stubborn Prosecutor





USA

 Manchu wrote:
This kind of scenario play is my favorite; I much prefer it to straight on tournament style play.[/quote

Home brew scenarios or the missions that come in the ship packs are much more fun to play. They give the game some drive. The OP scenarios on the other hand are often poorly written, which is a shame because they did such a good job on the missions.

It's time to go full Skeletor  
   
 
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