Ok Space Marine Fluff Players, help me figure this out.
A Space Marine Chapter Battle Company, following the Codex Astartes, has six Tactical Squads (squads 1 through 6) with 9 marines and a sergeant. Squads 7 and 8 are Assault Squads with 9 marines and a sergeant. Squads 9 and 10 are Devastator Squads with 9 marines and a sergeant.
Now, Centurion warsuits are not in addition to these squads, but are wargear addons for these squads (this can be seen by looking at the pictures on the Centurion model box. The Imperial Fist Assault Centurions on the back show the assault squad emblem with squad number VII inside).
This all being said, how would you, could you, should you play Assault Squads, Dev squads, and Centurions to Fluffy-wise represent a proper Battle Company?
The way I see it, it takes a minimum of two Centurion squads to represent one Assault or Dev squad (either 5 and 5 or 6 and 4), so two elite slots for ten Assault Centurions (Assault Squad VIIa and VIIb), one fast attack for one Assault Squad (Assault Squad VIII). Two Heavy Support slots for ten Dev Centurions (Dev Squad IXa and IXb) and an additional Heavy Support for Devastator Squad X. Doing this you end up with too many sergeants in your Centurion squads since each sub-group ends up with one.
Here's where it gets even funkier. The Sentinels of Terra book lists the Crusade of Thunder as having requisitioned 12 Assault Centurion warsuits and 18 Devastator Warsuits. Not to mention that Centurions can be taken in the Elite slot as well as Fast Attack slot for Assault Centurions, and Elite slot as well as Heavy Support slot for Devastator. How does that work out?
Lynkon
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