So nevermind the name I just went with a Fishy name as everything in Tau seems to do. This list is for an upcoming game where I will be teaming up with Imperial Fist and an Imperial Knight to go against Eldar, Necron and opposing Imperial Fist. 2000 pts for each member.
I am unsure of what my allies will be bringing other than the Knight, legion of the damned, a couple dreadnoughts, assault marines and plenty of
dev squads to provide some decent las cannon fire. I'm fairly certain the opposition will take something like this.
Eldar; Wave serpents (at least two) Jet-bikes (with a chance at a seer-council) Wraith lords and Wraith Guard.
Necrons; Ghost Ark, Doomsday Ark, Monolith, Scarabs, plenty of warriors with a chance at an Overlord in Command Barge or even Imotekh. It's possible that he will take a detatchment of Orks for Blitza Bombas instead of Night Scythes/Doom Scythes(I'm unsure of which)
Imperial Fist: I've been informed that this player will be bringing about 20 las cannons. This can be trouble but meant for the Knight initially. He could also be bringing a bastion and dreadnoughts.
This game I think is going to be insane and if desired I could try to write it out or at least grab some pictures.
Having said all that brings me to my list. This is based strongly off of Zagman's competition list featured
here
After having studied his list I quite like the build for the commander unit and I think it will prove to be a great asset in the coming battle as I will be facing a decent amount of armor as well as monstrous creatures which this unit should be able to deal with decently. I'm also anticipating at least one or two orbital strikes along with long range fire from the Doomsday Ark - so it's important that this unit remains as spread out as possible - luckily I believe the drones will help to make this unit a less than desirable target for large blasts. Another issue for concern is the amount of lascannon fire which ultimately will be pointed at the Knight and my Riptides.
HQ - FE
Commander (2 Missile Pods, Target Lock, Velocity Tracker, Talisman of Arthas Moloch & 2 Marker Drones)
HQ - TE
Commander (C&CN, MSSS, NWSJ, Onager Gauntlet, PEN, Iridium Armor, Drone Controller, Shield Gen, Stim Injector, Vectored Thrusters)
ELITES - FE
XV104 Riptide (Heavy Burst Cannon, TL Plasma Rifle, ECPA, EWO, Velocity Tracker)
TROOPS - FE/TE
XV8 Crisis Team (2 Shas'ui w/ 2 Fusion Blasters)
XV8 Crisis Team (2 Shas'ui w/ 2 Fusion Blasters)
XV8 Crisis Team (3 Shas'ui w/ 2 Plasma Rifles)
XV8 Crisis Team (3 Shas'ui w/ 2 Missile Pods & Target Locks) - 6 Marker Drones
Fire Warrior Team (x6 members)
FORMATION - Firebase Support Cadre
XV88 Broadside Team (3 Shas'ui w/ TL HYMP, TL SMS) 2 EWO, 1 Target Lock) 3x Missile Drones
XV88 Broadside Team (3 Shas'ui w/ TL HYMP, TL SMS) 2 EWO, 1 Target Lock) 3x Missile Drones
XV104 Riptide (Ion Accelerator, TL Fusion Blaster, EWO)
So wow. This is a lot of missiles with a lot of buffs included. I think the culmination of this many high
str shots will effectively deal with most of the targets that I will be presented with. The major issue I think I'll have is with the amount of
Dev Squads I will be dealing with - though combined marker support for the Burstide should allow me to clear out at least one unit a turn the only problem with that is the many
MSU that he cleverly employs. I'm curious if I should swap out my fusion teams for plasma and then run three separate dual fusion suits. I'm also nervous about having a Knight on my side - As cool of a model as I think it is I don't want a Nuke on my end of the board and this many
Dev Squads are going to ensure that the thing goes down more-than-likely on turn two if not before - in the past I've had an opposing Knight Titan kill most of my army by dying - I would hate for this to happen again with an Ally. The Eldar Force is interesting - I haven't really faced a Jetbike Council but I'm thinking that the talisman should help avoid some of the issues if any psychic powers come my way. The Necron are also an interesting foe but I believe friendly las cannon fire should bring quantum shielding down so that my teams can punch through the rest.
So what do you think? Will it whether the storm? or will it drown in the madness? I'll be ecstatic if my fire warriors survive. I'll be happy if anything survives!
Regardless - I'm very much looking forward to this game and I know all of the players who will be attending and none of them are
WAAC types - perhaps competitive but in a friendly spirit which these are the games I love to play. I'll update tomorrow - hopefully with pictures and a recap though I can't promise much because with this much craziness it will be hard to report on.