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![[Post New]](/s/i/i.gif) 2014/12/11 23:56:48
Subject: not so imperial knight.
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Morphing Obliterator
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Take one imperial knight, nearly 200 individual skulls, a terrorgeist and some other bits. Pile them up on a workbench, add six tubes of superglue and pray to the dark gods.
The result:
THE HUNTER, deamon knight of khorne, herald of the eternal hunt and one of the four legendary harbingers of the final days of
Mankind.
No one knows the origin of the beast known as the hunter, but rumours abound of a once noble knight household driven insane when they're homeworld was swallowed by the warp. The knights slaughtering those they once vowed to protect. Eventually the planets population was reduced to zero. the one time protectors reduced to murderous avatars of rage then turned upon one another, fighting until only one remained.
This genocide caught the eye of the blood god Khorne, pleased by the bounty of blood and skulls provided by this fallen knight, Khorne elevated the warrior to deamonhood. Now warped and twisted beyond all recognition, and fused to his mighty war machine, knowing nothing but eternal rage and hatred, the hunter is drawn to the most brutal warzones. His ferocious roar preceeding him, turning the bones of all but the bravest or most foolhardy to jelly.
He's not quite finished yet but I have a modelling comp on saturday so I'm hoping he'll be done by then. However, I'm not sure whether to go with a very basic scenic base, or clear polished perspex. Either way it would only be a temporary base as I have plans involving an ultramarine predator. Opinions please?
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This message was edited 3 times. Last update was at 2014/12/12 00:10:44
12000 pts
5000pts |
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![[Post New]](/s/i/i.gif) 2014/12/12 00:59:01
Subject: not so imperial knight.
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Rotting Sorcerer of Nurgle
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Great job. The skulls work really well. Might have to try that with zombie heads for a nurgle knight!
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Check out my gallery here
Also I've started taking photos to use as reference for weathering which can be found here. Please send me your photos so they can be found all in one place!! |
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![[Post New]](/s/i/i.gif) 2014/12/12 01:08:54
Subject: not so imperial knight.
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Legendary Master of the Chapter
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It needs more skulls.
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2014/12/12 01:17:41
Subject: not so imperial knight.
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Steady Space Marine Vet Sergeant
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Great looking Knight! I was reading the preamble before seeing the pictures and it built up to it nicely.
I cant help but feel that the left shoulderpad should be more than just flat red. Maybe there is a way you can paint in a symbol of Khorne, or maybe a skull... Just something to make a large, relatively uninteresting area more visually pleasing.
Good luck, and post more pictures!
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![[Post New]](/s/i/i.gif) 2014/12/12 01:30:30
Subject: not so imperial knight.
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Morphing Obliterator
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I get your point dude, and yeah I have plans for the other shoulder too, involving this piece and some brass paint. Not sure if it shows in the pics but the red isn't flat, its high gloss. Not exactly easy to paint with but thats the attraction. :-)
Automatically Appended Next Post:
I also have plans to represent the other three chaos gods, before adding a few chaos undivided ones and possibly even malal
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This message was edited 3 times. Last update was at 2014/12/12 07:24:17
12000 pts
5000pts |
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![[Post New]](/s/i/i.gif) 2014/12/12 03:04:58
Subject: not so imperial knight.
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Bonkers Buggy Driver with Rockets
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Looks great. It really fits well into the 40k universe and barely looks like a conversion at all because it looks very natural.
My only (minor) criticism is that the guns seem to be somewhat weathered while the shiny red armor is spotless. So the weathering isn't consistent or maybe you just aren't done with it.
But overall, wow. Nice conversion work!
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![[Post New]](/s/i/i.gif) 2014/12/14 22:26:13
Subject: not so imperial knight.
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Khorne Rhino Driver with Destroyer
Ontario, Canada
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how did you do the shoulder and leg with the skulls?
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![[Post New]](/s/i/i.gif) 2014/12/15 11:38:56
Subject: not so imperial knight.
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Morphing Obliterator
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Its actually quite simple, but very time consuming. Basically I cut out and stuck on every individual skull. As I said, it isn't difficult to do, but the shoulder alone took a full weekend to do.
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12000 pts
5000pts |
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![[Post New]](/s/i/i.gif) 2014/12/15 14:11:50
Subject: not so imperial knight.
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Ancient Space Wolves Venerable Dreadnought
I... actually don't know. Help?
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Nice. Please marry me.
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![[Post New]](/s/i/i.gif) 2014/12/16 05:04:52
Subject: not so imperial knight.
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Khorne Rhino Driver with Destroyer
Ontario, Canada
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may steal that idea. the hard work is obvious, great job dude
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