Iapedus wrote: whembly wrote:I wouldn't go with the command squad unless you need their banner. Otherwise, just get some
DW Knights instead. Trust me... knights is pretty boss.
Went for the Command squad so I could get
TH &
SS,
LC and the Champion w/ Haliberd for a nice mix of AP2/3 at different initiatives (sorry, forgot to add these in original list, now edited correctly
)
I wouldn't expect more than one of two fliers in my meta so I can probably get away with ignoring it, otherwise the mortis dread is a good call and he could go in the third
DP with a bit of points shaving/shuffling.
Having looked at knights, they do seem pretty awesome for the slight point increase on a normal
DW squad - are there any draw backs to them?
Command squads are only useful for getting a banner - but even then are of questionable use. Remember that the command squad is basically a squad of terminators, except they do not have objective secured. I also think the champion is inferior compared to a normal
th/
ss terminator.
Mortis dreads with lascannons are nice and also fit your fluffy army. Don't
DP them, they should be staying back and out of the way.
Knights are absolutely brilliant. They are a little cheaper than a normal terminator with
th/
ss, but have better
WS,
HoW and potentially T5. They are very capable against hordes too, something that regular terminators struggle against.
Their downside is obvious. They are awesomely powerful with their
str 10 attacks, but only for 1 turn. Don't get me wrong, their regular WS5 ,
str 6 attacks at initiative still compare similarly to normal
th/
ss terminators against most targets, however if you come across lots of walkers with AV13 (soul grinders, imperial knights) or lots of 2+ saves, then they will not do so well.
Your list really needs a couple of landraiders to become more efficient. Remember, terminators are best in assault, and landraiders are the best way to get them there.
If you aren't getting your terminators in assault, and simply want them to shoot, then they will let you down.
Consider the cost, for the same points as a 5 man terminator squad with assault cannon, the opponent could field 22 fire warriors with an ethereal. I don't need to show you the math to prove that this will end badly.
For this reason I would also get a few more
th/
ss terminators in those squads.
I don't like veteran squads. Personally they are too expensive for what they do. If you are taking them, then I would take the
MM out, as it will be snap firing, and instead makesure that everyone has a meltagun or combi melta. This way you can be more sure that they will achieve what you want them to do.
Final thing: Spend 10 more points on your assault squad to give them 2 flamers. For a measly 10 points your squad suddenly becomes a big threat to
GEQ, as well as being able to actually do something the turn they come down.