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Made in us
Fresh-Faced New User





Welcome! I'm Shade and I'll be the poor schmuck who's going to try something new this year.
I've been messing around with miniatures since the early days of WizKid's Mage Knights and nearly have stopped. However, I've never really pushed my abilities and I certainly have never let people see and/or critic my stuff.

Time for that to change.

I recently got the wild inclination to build a fandex and now I'm planning on building at least one model for every unit in it. You can find more details on the fandex's thread: Warpbourne comments and critiques are happily welcomed there as well.

First up:
A Foscav - Is a HQ choice for the Warpbourne. Although, originally suited up in Warden Armor, they are offered the option to upgrade to Bastion Armor. Bastion armor is my attempt at a larger and slower version of Tactical Dreadnought Armor... a poor-man's version if you will.
Below, I've kitted this one out in Bastion Armour, a Fireblade, and a Distortion Shield.

I've patched this guy to together from a lot of different sources, have fun guessing where everything is from. He needs a lot of clean up still, knife marks everywhere.
I'm considering ditching the angelic shin guards, what do you guys think?


Side view.


Kaldor Draigo for scale.


Second Up:
A Warden - These guys are one of the troop choices and are the namesake for the Warden Armor, I envisioned Warden Armor as a scaled down version of Bastion Armor to allow for greater mobility and utility.

I've modeled him with a Mag Rifle, the standard rifle for the Warpbourne. I'm going to start filling in gaps in his plates and fine-tuning his helmet next.


Rear view


Kaldor Draigo and a Tactical Marine for scale.


What do you guys think? What needs changed, what should I build next?

Thanks for stopping by,
Shade

Edit: Image Sizes and Gallery Links

This message was edited 3 times. Last update was at 2015/04/30 01:56:04


 
   
Made in us
Fresh-Faced New User





Update:

I've moved onto the Talav Ri which I originally pictured as a bio-mechanical therapod so don't be surprised by what this will turn out to look like.


Here's the basic start, a really rough Carnifex hits the chopping block. The yellow is standard Milliput and will be cut and Dremeled to death to look like tendons and stretched tissues.


After all the Milliput cured and was cut/Dremeled (sorry missed a pic in between) I started tacking on the leg braces and armored mechanical boxes, the lower will end up being the power supply I think and the top will sport the dual mag rifles.


As you can see, I'm pretty sloppy with my Milliput but I'm getting more and more comfortable with it. So far, I have spent most of my effort cleaning it up rather than doing it right the first time.
   
Made in us
Legendary Master of the Chapter






Its so mech tastic.

Never tough of using nid parts to make mech parts. pretty neat. might make a cool "bone" chest plate for other ideas later one.

Keep up the work.


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Fresh-Faced New User





Thanks Desubot!

I'm so happy that the Talav Ri is this bionically modified creature; its allowing for a real interesting dichotomy between the relatively natural looking core of the Carnifex and all of the armor plating and mechanical aids adhered all over it.

Now with 100% more feet!

Found a new conglomerate of MechWarrior leg and feet bits that came together pretty well.


Here's a shot at the pads, and all of the in-progress Milliput work. That tail is going to get a lot of attention with sandpaper and the Dremel. Also pictured are the skull components which are in early development; this guy is going to end up going Baron Von Unterbeit and will have a mechanical lower-jaw but I may make it metal up to the eye-line.


Close-up of the hip-region. I reconstructed most of the top into a solid plate and have to extrapolate the highest thigh-plates as the Carnifex legs did not have the up-most regions of it.

Anyone have any good ideas on how I should do the eyes? Leave them natural or should I go full bionics?
   
Made in gb
Hollerin' Herda with Squighound Pack





UK

Full Bionics I think would be awesome. This combination of Tech and Biological creature isn't really done well elsewhere in the 40K universe except maybe Orkish engineering, so go for it, push the envelope and make something totally different from any Chaotic deamon beast or the like.

"Skull First into WAARRGGHHH" The motto of the Savage Psykers 
   
Made in us
Fresh-Faced New User





After lots of playing around with it, I have to agree with you, Edreynaline, full bionics it is. I know it has been a while since an update, it's going to be a busy year for me overall.
Here's the work in progress of the Talav Ri:

The head is still a long way from finished but I'm definitely going to use this as the base for the design. The real fun is sculpting the inside to look like the mouth of the creature and not the armored shell.


Here it is next to the body; I'm really liking the idea that the head is bigger than the body... kind of like they over-engineered the creature past what would be sensible in nature and then gave it an armored exoskeleton on top of that. You can see the beginnings of the external wiring and tubing back toward the hip. I also gave it a light coat of white spray to help me find the imperfections in the Milliput work.

On a different note, I also began work on one of my favorite entries in the codex: the Teine.
Something about oversized pyromantic pixies with rifles that shoot lightning just makes me warm and fuzzy inside.

I was having some trouble with getting a stock to look right in the crook of her arm so I think I'm going to go with a collapsible stock instead. I'm, dreading having to paint this one. I'm terrible with fleshtones and faces.


With the Warden for scale.

Thanks for checking these things out!

   
Made in us
Fresh-Faced New User





New update:

Attached the new head to the body, now with 100% more cables!



A few more sides to the little guy.


And Marine for scale

Now the question is, I have two Mag rifles I need to fit to him somewhere: where should I put them? Mount them to his head, make a dorsal turret, or give him little Tyrannosaur arms and mount them there?

For scale.

Should I begin on one of the aircraft next or should I make a few more infantry?
   
Made in us
Fresh-Faced New User





Life's been busy for a little bit and progress has been a bit slower than I wished. However, the Talav Ri, "Mecha Rex," is getting real close to the final stages of clean up before getting painted.

I'll be starting one of the aircraft from scratch very soon but in the meantime, here's probably the last in-progress pictures of the Talav Ri


Standing on her new base, magnetized down for travel. I really did not like any of the ways I had mounted the two Mag Rifles with the exception of the dorsal turret. Arms just seemed out of place and on the head looked ridiculous. I'm annoyed at how much the yellow Milliput I used to fill in some of the pitting on the head stands out in the pictures and cannot wait to have it covered up by some paint.


Top-down shot, the base is a cast small aircraft oval base that I cast down onto a plastic cutting board. The resulting texture and then scored lines on the base gives the whole thing a metal ship decking feel. I'll probably add some piping or ducting to decorate the base a little further. Also worth noting that the turret is also magnetized and has a 360 swivel.


Here's a closer shot of the guitar string neck cables


Eck, terrible photo but it does show a good comparison to a Carnifex. The legs and torso have come a long way since I demolished that old 'fex.


As always, comments and suggestions are welcome.
   
 
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