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Made in us
Fresh-Faced New User




hey Folks, this is a Tournament Army that I am planning to play in a couple of the Texas Tournaments.

Lord - Meikos Gloomreaver - Sorcerer Lord - Level 4 -Metal, MOT, Dispel Scroll, Talisman of Preservation, Enchanted Shield, Potion of Toughness, Flying Disc, Warrior bane - 445

Hero - Mortis Gloomreaver - battle Standard Bearer, Halberd, MOT, Talisman of Protection, Helm of Many Eyes, Poisonous Slime, Shield, Third Eye of Tzeentch, Potion of Foolhardiness - 224

Hero - Dragozian Gloomreaver - MOT, Shield, Talisman of Endurance, Sword of Might, Scaled skin - 193

Core - Chaos warriors - Unit Size: 20 - MOT, Halberds, Command, Shields, Banner of Eternal flame - 410

Core - Chaos warriors - Unit Size: 20 - MOT, Shields, Blasted Standard, Command -365

Special - Warshrine - MOT - 135

Special - Dragon Ogres - Unit Size: 3 - Great Weapons, Champion - 214

Rare - Pid The Shaggoth - Dragon Ogre Shaggoth - Additional Hand Weapon - 220

Rare - Baalfaegor the Shaggoth - Dragon Ogre Shaggoth - Great Weapon - 227

Army Total 2439

This message was edited 1 time. Last update was at 2015/03/25 14:41:47


 
   
Made in us
Stalwart Dark Angels Space Marine





A few issues I dont know if your aware of... you should drop shields from the bsb and drop the mark from the halberd warriors. I know your going for a theme but it is really not worth it on them, a 6+ for two pts a model is bad. take those points and add more warriors to the unit.
I like the dragon ogre theme, i run something similar.



Automatically Appended Next Post:
If you absolutely need everything marked, reorganize your list and make the halberd guys chosen and roll four dice before the match by putting them next to your warshrine and ensure they get a +1 ward from the chart then they are worth it.


Automatically Appended Next Post:
I think your math is off too.

Sorceror Lord: Dispel Scroll; Talisman of Preservation; Enchanted Shield; Potion of Toughness; Warrior Bane; Level 4 Wizard; Lore of Metal; Mark of Tzeentch; Disc of Tzeentch 415

Exalted Hero: Talisman of Protection; Helm of Many Eyes; Potion of Foolhardiness; Poisonous Slime; Third Eye of Tzeentch; Mark of Tzeentch; halberd; shield; Battle Standard 224
Exalted Hero: Talisman of Endurance; Sword of Might; Scaled Skin; Mark of Tzeentch; shield 193

20 Chaos Warriors: Banner of Eternal Flame; Mark of Tzeentch; shield; halberds; Aspiring Champion; musician; standard bearer 440
20 Chaos Warriors: Blasted Standard; Mark of Tzeentch; shield; Aspiring Champion; musician; standard bearer 395

Chaos Warshrine: Mark of Tzeentch 135
3 Dragon Ogres: great weapons; Dragon Ogre Shartak 214

Dragon Ogre Shaggoth: additional hand weapon 220
Dragon Ogre Shaggoth: great weapon 227

2,463 points


Automatically Appended Next Post:
I rearranged some stuff what about this...

Sorceror Lord: Fencer's Blades; Dragonhelm; Talisman of Preservation; Chaos Familiar; Third Eye of Tzeentch; Level 4 Wizard; Lore of Metal; Mark of Tzeentch; Disc of Tzeentch 440

Exalted Hero: Sword of Might; Charmed Shield; Talisman of Protection; Scaled Skin; Mark of Tzeentch; Battle Standard 205

17 Chaos Warriors: Standard of Discipline; Mark of Tzeentch; shield; Aspiring Champion; musician; standard bearer 334
18 Chaos Warriors: Banner of Eternal Flame; Mark of Tzeentch; shield; Aspiring Champion; musician; standard bearer 346

Chaos Warshrine: Mark of Tzeentch 135
3 Dragon Ogres: great weapons; Dragon Ogre Shartak 214
15 Chosen: Mark of Tzeentch; halberds; Chosen Champion; musician; standard bearer 375

Dragon Ogre Shaggoth: additional hand weapon 220
Dragon Ogre Shaggoth: great weapon 227

2,496 points

This message was edited 3 times. Last update was at 2015/03/25 17:13:02


 
   
Made in us
Omnipotent Lord of Change





Albany, NY

Mordred wrote:A few issues I dont know if your aware of... you should drop shields from the bsb and drop the mark from the halberd warriors. I know your going for a theme but it is really not worth it on them, a 6+ for two pts a model is bad. take those points and add more warriors to the unit.
Theme is worth it IMO, and hell, 6+ ward is nice to have, and pays for itself once you save like two warriors from that unit. The shield on the BSB isn't doing much for him though.
If you absolutely need everything marked, reorganize your list and make the halberd guys chosen and roll four dice before the match by putting them next to your warshrine and ensure they get a +1 ward from the chart then they are worth it.
I really don't rate chosen, not with how amazeballs warriors are as your line infantry.

Here are my thoughts on the original list:
Bhess101 wrote:Lord - Meikos Gloomreaver - Sorcerer Lord - Level 4 -Metal, MOT, Dispel Scroll, Talisman of Preservation, Enchanted Shield, Potion of Toughness, Flying Disc, Warrior bane - 445
PoT is instant points if you need them, and frankly I could probably find any number of better things to do with those points. Is the concept to use one round of T7 to overwhelm small arms fire? Or try to Res out somebody in combat, using your +1 CR from charging and ok combat stats? Most scary guns are S9-10, and this guy is not likely to be in serious combats that only last one round.
Hero - Mortis Gloomreaver - battle Standard Bearer, Halberd, MOT, Talisman of Protection, Helm of Many Eyes, Poisonous Slime, Shield, Third Eye of Tzeentch, Potion of Foolhardiness - 224
I'd feel much better with Endurance on this lad: 4/4+ save rerolling 1's on the ward is pretty legit, and you know this dude is a priority kill! This would mean dropping the Helm, but I can only shrug, he's plenty fighty without it, and his crew of warriors are pretty nasty. The shield as noted doesn't do much - I'd just give this lad scaled skin to kick him up to 2/4+ (rerolling 1's on the ward) and be a tanky, LD rerolling bastard. This probably means you have to drop Slime, but that's mostly a flavor upgrade anyway, you feel?
Hero - Dragozian Gloomreaver - MOT, Shield, Talisman of Endurance, Sword of Might, Scaled skin - 193
You know, it sucks that chaos exalteds are such good deals for the points ... because fighty characters that exist solely to fight seem so out of place in 8E, unless they move quickly or do something special. For the most part, they just present a nice package of points that can be singled out various ways. This guy is 200 points for T4 W2 1/4+ save and 4 S6 attaks, which all sounds awesome, except he's not really killing 200 points in stuff for the most part, and the equipment he has would be better used making the BSB (who fights but also provides synergy for the army) more survivable.

So I have two suggestions here: 1) Drop him and take a second unit of dragon ogres, who have more attaks, more wounds, more speed, more theme, etc, etc; or 2) Give Endurance and Skin to the BSB, think about making this guy your ASF dude. Helm + Potion of Strength (+ Dragonbane Gem?) + shield makes him hit like a truck against that one target per game, and the d-gem gives him added countering power against flaming stuff. He's a bit more utility than generically fighty + tough like before, but frankly I think you need to get some utility out of your characters, along with the WoC stats you're paying for. As for saves, he's actually half decent with a 3/5+ in combat, certainly enough to swat away RNF attention for a while.
Core - Chaos warriors - Unit Size: 20 - MOT, Halberds, Command, Shields, Banner of Eternal flame - 410
I really don't recommend attaching flame banner to such a major frontline kill hammer/anvil, due to the prevalence of fire wards, as well as how easily avoided a block of M4 warriors is. If you want flaming, I'd say go with burning body on somebody - this could be what your rando exalted does! The flaming character can hop units easily and be where he needs to be to bop in that flaming wound and let his (slightly slower) boys tear those poor regenerating bastards down.
Special - Warshrine - MOT - 135

Special - Dragon Ogres - Unit Size: 3 - Great Weapons, Champion - 214

Rare - Pid The Shaggoth - Dragon Ogre Shaggoth - Additional Hand Weapon - 220

Rare - Baalfaegor the Shaggoth - Dragon Ogre Shaggoth - Great Weapon - 227
All of this is awesome

My trailing thought is that you need chaff, particularly as this is a tournament list. 2x 5 warhounds are pretty boring, but totally worth the investment, at the very very least to block scouts and sit on manglers / fanatics.

- Salvage

This message was edited 3 times. Last update was at 2015/03/25 18:00:59


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