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Made in gb
Ultramarine Chaplain with Hate to Spare





Family straight forward BT spam list:

CAD
Bloodthirster of Insensate Rage: 275
Bloodthirster of Insensate Rage: 275

Cultists: 58
Cultists: 58

Rhino: 35
Rhino: 35
Bikers: 2 melta, combimelta 106

CAD
Bloodthirster of Insensate Rage: 275
Bloodthirster of Insensate Rage: 275

Cultists: 58
Cultists: 58

Bikers: 2 melta, combimelta 106
Bikers: 2 plasma, combiplasma 116
Bikers: 2 plasma, combiplasma 116

Well I'm light on units with only 14 in the list but given I have FOUR crazy Bloodthirsters I should be OK. I should be able to summon a 5th during the game. AdLance should be an auto win for this list. Can it handle Serpent spam? A Serpent does on average 1.48 wounds to a Thirster so 4 should down 1 a turn if on the ground although on .51 in the air meaning you need 10 Serpents to get the job done. So my guess is turn 1 decides the game. I go first I'm on his lines with him snap shooting, then land lose one and should get 3 into combat. He goes first I lose a thirster turn 1and probably only get 2 into combat. What do you think?

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Sinewy Scourge




Murfreesboro, TN

As a long time daemon player, I feel you are in for a big let down from the Thirsters. Serpent spam will kill most of them before they charge. The turn you land, you will have massed shuriken fire and 2-3 wraithknights in addition to the WaveSerpents. That combined with being charged by the Wraithknights ends badly for the Thirsters. And while they are in the air, he just shoots ground targets.

Again I am talking about playing against a tournament style list here, but the new Thirster builds havent done anything to increase their survivability, which for me was always their weakpoint.



"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





I don't think Wraithknights want to be anywhere near the BTs in combat their damage output is comparatively huge (ditto for normal Knights, Dread knights and gravstars). Whilst I agree survivability is an issue I do have 4 in the list which helps. However I do agree the right armies will go through the Thirsters very quickly (double FBSC tau have a real chance of killing all 4 in a turn).

How often have you just thrown 4 W5 Jump MCs at an enemy? A bloodthirster is easy to kill. 2 is tougher but have a relatively narrow range of targets, but 4 with D Weapons? Not sure it is as weak as your experience would tell you.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Longtime Dakkanaut




I think it can work. straight rush. BTs have a 3+4+ and a good few moves. I wouldn't bother swooping unless you have to.

even serpent spam can only kill so many. bikes are mixed in as well and if you ignore those, you'll have melta in you.

flyers are a bigger issue, as you have no effective counter, and your rearfield is super feeble.
.


Automatically Appended Next Post:
Still i would swap on BT and bikes for allied belakor and horrors so you can get invisibility on your frontman.

This message was edited 1 time. Last update was at 2015/03/31 22:06:06


DFTT 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Lets say I swap in Belakor. I cast invisibility on who? Either Belakor so almost what's the point? He'll be ignored and the BTs concentrated on (at which point I may as well drop all the BTs and write a completely different list). Or on a Thirster meaning I only have 3 going forward and only 2 targets for the enemy which will both certainly die and again there is almost no point in taking them. I'm not saying Belakor is bad (quite the opposite) I just don't see him fitting this list. Also with him going first becomes too important as I have to deploy him so defensively (granted his lack of starure helps immensely here).

Yeah I have no real answers to flyers. Try to win the ground battle and outscore the opponent as I have quite a lot of fast scoring.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Longtime Dakkanaut




Belakor isn't so much about reducing shooting , as allowing your lead thirster to charge things like knight or proper deathstars without fear. .
Atriking last sucks.

This message was edited 1 time. Last update was at 2015/04/01 08:44:29


DFTT 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Bloodthirster has little to fear from a Knight anyway and ditto most stars. Except volume attack stars or invisistars. Mmmm I will think about it though.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Sinewy Scourge




Murfreesboro, TN

Belakor wouldnt be there to cast invisibility as much as to cast Shrouding. Now your Thirsters have a 2+ jink save.

And a Bloodthirster still has a lot to fear from an Imperial Knight. He Str D goes before you and he gets to stomp you at the same time you swing, so if you survive the initial attacks, expect a lot of double KOs. Also, almost any deathstar worth its salt is going to ruin a bloodthirster, either with shooting or in CC, possibly both.

"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Actually the Odds strongly favour the Thirster. The Thirster basically autokills the Knight if he strikes. The Knight needs a 6 on an average of 3 rolls (1 hit and 2 stomps) and you're fairly happy with the double KO. Centstar wants nothing to do with a Thirster in CC unless it has invis up (even then it's not a good place for the Cents to be). Yeah they can kill one with shooting but their weakness to shooting has been well covered.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Longtime Dakkanaut




Seen this?
http://40kwarmaster.blogspot.co.uk/2015/03/math-by-request-bloodthirster-vs.html?m=1


DFTT 
   
Made in us
Sinewy Scourge




Murfreesboro, TN

I know the odds favor the thirster. However, that also assumes he gets there at full health. Similarly, its not as easy to get the charge off as you might think, considering the movement on the knight. Although with 4 thirsters you can effectively "box" one in. It just really depends on how many wounds your enemy can put on T6 3+/5+ MCs in one turn. There are plenty of armies that can cripple/wipe out the bikes turn 1, and then absolutely punish the Thirsters the turn they land. And even if you manage a few charges the following turn, the enemy should have more than enough left to finish off the surviving Thirsters.

I'm not saying its a bad list, I just wouldnt expect to win a tournament, or even do that well at a highly competitive event. Like the majority of the codex, it looks fun, but comes up short 1n the competitive department. Which makes me sad because I own a TON of khornate daemons and CSM.

"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in us
Frenzied Juggernaut





Colorado

 FlingitNow wrote:
I don't think Wraithknights want to be anywhere near the BTs in combat their damage output is comparatively huge (ditto for normal Knights, Dread knights and gravstars). Whilst I agree survivability is an issue I do have 4 in the list which helps. However I do agree the right armies will go through the Thirsters very quickly (double FBSC tau have a real chance of killing all 4 in a turn).

How often have you just thrown 4 W5 Jump MCs at an enemy? A bloodthirster is easy to kill. 2 is tougher but have a relatively narrow range of targets, but 4 with D Weapons? Not sure it is as weak as your experience would tell you.


Cant say how many times AP 3 has ruined my day. I would take Grimore + sorc for Invis or cursed earth hacks

37,500 pts Daemon Army of the Gods

35,000 pts - X - Iron Tenth

15,000pts - Firehawks

7,000 pts - Nighthaunt

Dkok - 1850
 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





 gardeth wrote:
I know the odds favor the thirster. However, that also assumes he gets there at full health. Similarly, its not as easy to get the charge off as you might think, considering the movement on the knight. Although with 4 thirsters you can effectively "box" one in. It just really depends on how many wounds your enemy can put on T6 3+/5+ MCs in one turn. There are plenty of armies that can cripple/wipe out the bikes turn 1, and then absolutely punish the Thirsters the turn they land. And even if you manage a few charges the following turn, the enemy should have more than enough left to finish off the surviving Thirsters.

I'm not saying its a bad list, I just wouldnt expect to win a tournament, or even do that well at a highly competitive event. Like the majority of the codex, it looks fun, but comes up short 1n the competitive department. Which makes me sad because I own a TON of khornate daemons and CSM.


I do agree with most of that. In most cases the Thirsters will stay on the ground to get a turn 2 charge. I do prefer the double Thirster list I wrote for pure competitiveness (though it still has issues).

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Battlewagon Driver with Charged Engine





Philadelphia

I'm just jealous you can entertain the idea of dropping >$450 on models for a novelty list.

Rule #1 is Look Cool.  
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

 The Shrike wrote:
I'm just jealous you can entertain the idea of dropping >$450 on models for a novelty list.

Me too!

To the OP: I like the idea of your list as it will look pretty scary on the TT. At the very least, your army should be a blast to play! I plan to run 1 thirster of insensate rage myself because I love the model and it will make a good centerpiece for my Khorne army. I'll be running the Blood Host, though, for the extra Blood Tithe benefits.

My armies (re-counted and updated on 11/1/23, including modeled wargear options):
Dark Angels: ~15000 Astra Militarum: ~1200 | Adeptus Custodes: ~1900 | Imperial Knights: ~2000 | Sisters of Battle: ~3500 | Leagues of Votann: ~1200 | Tyranids: ~2600 | Stormcast Eternals: ~5000
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2023: 40 | Total models painted in 2024: 13 | Current main painting project: Dark Angels
 Mr_Rose wrote:
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Made in us
Frightening Flamer of Tzeentch






Adlance is not an autowin for this list. Quite the contrary, I am pretty sure AdLance will autowin against you.

I say this because your thirsters are I1, and they are i4. They have a solid chance of killing you in combat before you swing. Especially if they charge. Assuming you survive, at the same step they still have the chance to stomp you into oblivion.

Given, you will definitely kill it if you survive.


I don't think you will enjoy a matchup against any major tournament army, BT's are just too killable. If you think about it, noone makes a great target for the i1 Bloodthirster.

Aftermath can be calculated.

Dark humor is like food, not everyone gets it.  
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Yeah the Odds are VERY strongly in the favour of the Bloodthirster killing the Knight and a double KO (Knights best chance of killing BT) favours me as the BT is ~100 points less.

The Knight has about a 1:6 chance of killing me before I strike (remember he hits on 5s). And about a 1:3 with stomps. On average a BT does 15.56 HPs on the charge and 11.67 when charging. Heck he has a 30% chance of not even hitting before the BT swings his axe.

So unless the Knight rolls that 6 on the one hit he gets the Knight is dead. 3 Knights vs 3 BT should result is 3 dead Knights and 1-2 dead BTs which leaves me 2-3 BTs plus the rest of my army to fight his remaining 740 points. The Only ADlance I'm afraid of is the one paired with a FBSC as that could and should kill 2 BTs a turn on its own (or at least cripple them so much that the Knights will kill them before they strike).

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Been Around the Block




Not going to lie... loving this post. I just bought the codex and would love a viable quad BT army list and a reason just to take it anywhere. Not much looks cooler than a BT right now.
   
Made in gb
Longtime Dakkanaut




Looking back at the original list, I would swap the bikes out for a gorepack. You get move through cover and better hammer of wrath , and hounds are pretty excellent units too.

DFTT 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Yeah could do. But I lose Firepower and I don't need extra CC punch.


Automatically Appended Next Post:
 The Shrike wrote:
I'm just jealous you can entertain the idea of dropping >$450 on models for a novelty list.


TBH nearly every list I've written with codex requires 4 BT models...

This message was edited 1 time. Last update was at 2015/04/02 15:03:09


Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Banelord Titan Princeps of Khorne






What's really scary is the odd ID wound that will spell the end of the bloodthirster, but there's not really anything you can do about it.

EDIT: another idea is that you could drop a D thirster for the stock thirster and turn that detachment into the blood host to get the free blood point a turn, in exchange you'd lose some bikes and gain possessed as well which is a drag. On the other hand, that thirster will be able to double dip blood tithe rewards from the formation bonus which could be pretty nasty, and he's still a blood thirster after all.

This message was edited 1 time. Last update was at 2015/04/04 22:25:58


Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

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Made in gb
Ultramarine Chaplain with Hate to Spare





It is not possible to turn this into a blood host. I have literally zero of the minimum requirements. I'd need to find (absolute min with no upgrades) 525, or 655 if I want the stuff to be useful. That means no quad Thirsters and no ranged damage output. That is an entirely different list.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Banelord Titan Princeps of Khorne






You would trade 2 cultists, rhinos and 1 bike squad for 2 blood letter squads and 1 possessed squad with a rhino for the bloodhost, so it's definitely possible, and should work similarly to your original list, preserves your Four Thirster idea and also gets you the extra blood point every turn that could be useful.

It's just a different idea to think about.

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





2 x 58 + 35 + 116 = 263
2 × 80 + 35 + 150 = 345

So I need to find 82 points AND the points for a Lord. I woukd have to drop EVERY D Weapon which completely destroys tge list. A normal Bloodthirster can't deal with Imperial or Wraith Knights. You know the 2 most common large models on the competitive scene so I don't see how that version of the list is even remotely viable.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
 
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