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[2000] - Orks - Shooty orks - an attempt to demonstrate that orks are not the weakest dex.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Prophetic Blood Angel Librarian




Ork warboss
Bike, power klaw, lucky stikk

Painboy
Bike

10 Gretchin and runtherd

10 Gretchin and runtherd

6 grot tanks, kommander
7 grotzookas

6 grot tanks, kommander
7 grotzookas

6 grot tanks, kommander
7 Kustom mega blasters

5 warbuggies
5 tl rokkit launchers

5 warbuggies
5 tl rokkit launchers

10 warbikes
Nob with powerklaw

5 kannons
5 ammo runts, 5 extra gretchin

5 kannons
5 ammo runts, 10 extra gretchin

5 kannons
5 ammo runts, 10 extra gretchin

2000pts

That's 28 st6 ap5 blasts, 7 bs3 st8 ap2, 15 bs3 st8 ap3 (with 15 rerolls to hit), 10 tl bs2 st8 ap3 and 36 tl bs2 st5 ap5 shots. That's a lot of reliable firepower at 2k. The majority of it on fast platforms. Then the biker squad can assault if needed.

Not saying Orks are anywhere near top tier. But they definitely aren't the worst imo. Near the bottom of the pack though.

This message was edited 1 time. Last update was at 2015/04/08 23:31:15


 
   
Made in us
Food for a Giant Fenrisian Wolf




Somewhere in Middle America

That... I... Uh.

I would never have thought that Orks would pack that much punch. I've always viewed them as more comical than anything, but that actually looks like it would put a whompin' on someone.

I mean, I'm new--so my opinion is probably whatever, but yeah--I like the look of the attack rolls you put. I mean, I won't be playing Orks any time soon, but my brother might. This'll give him a starting place to work with!
   
Made in us
Stubborn Dark Angels Veteran Sergeant





codexes below orks-

Nids
Dark Angels
Blood Angels

 Wyzilla wrote:

Because Plague Marines have the evasion abilities of a drunk elephant.


Burn the Heretic
Kill the mutant
Purge the Unclean 
   
Made in us
Regular Dakkanaut






 raiden wrote:
codexes below orks-

Nids
Dark Angels
Blood Angels



blood angels? bold statement my friend....bold

2500  
   
Made in us
Stubborn Dark Angels Veteran Sergeant





 theemporerprotectsnone wrote:
 raiden wrote:
codexes below orks-

Nids
Dark Angels
Blood Angels



blood angels? bold statement my friend....bold


perhaps, I'd say they are indeed, close to the same tier. But orks win out usually if only due to open topped vehicles

 Wyzilla wrote:

Because Plague Marines have the evasion abilities of a drunk elephant.


Burn the Heretic
Kill the mutant
Purge the Unclean 
   
Made in us
Possessed Khorne Marine Covered in Spikes






 raiden wrote:
codexes below orks-

Nids
Dark Angels
Blood Angels


Nids are defiantly above orks, I agree with you with you on DAs and BA have WAAY more potential than orks.

It should go like this

BA

Nids

Orks

DA/CSM

Also, for the list bravo you found the way around terrible ork bs... Don't use orks... Now that is just funny

This message was edited 2 times. Last update was at 2015/04/09 04:26:12


[Khorne Daemonkin Warband] 4/4/0 
   
Made in gb
Prophetic Blood Angel Librarian




On the same tier as orks:
Dark Angels
CSM without IA:13
Militarum Tempestus
Khorne: Deamonkin (not played it or seen the dex but the threads have told me all I need to know).
Nids without FMCs (but that doesn't really count as they are part and parcel of the dex. Still I would say there are more better ork units generally than nid units.)

BA are definitely head and shoulders above orks. I would place BA on the same tier as AM, DE, SW, GK, Inquisition, CSM with IA:13 and Sisters (although I'm not hugely familiar with Sisters or DE). The new Sitarii may go here too.
   
Made in us
Possessed Khorne Marine Covered in Spikes






KDK are on the level of Blood Angels I believe after watching some batreps. This thread is really off topic lets get back on topic.

[Khorne Daemonkin Warband] 4/4/0 
   
Made in gb
Lead-Footed Trukkboy Driver





you guys arent here to answer the post are you.....?

Anyway, ill answer your question OP.

Yes, orks can be shoty and what you have is very shooty! LOTS of st8 AP 3 shots from the rokkits, and i can see the grot tanks pumping out A LOT of fire power! the warbikes will be good at this as well, and the painboy will help out.

only danger i can see is if your opponent has A LOT of assault or haywire. But even then, you have so many vehicles, I would be VERY interested to hear how this list turns out! the grot tanks with grot zookas sounds very powerful! how much is 1 squad of those with the commander and grot zookas?

let us know how the list gets on
   
Made in us
Stealthy Space Wolves Scout






Codexs worse than orks:
Nids
Dark Angels
Imperial Guard
Harlequins
CSM


DR:80-S++G+M-B---I+Pw40k#10++D+A++++/cWD-R+++T(T)DM+
(Grey Knights 4500+) (Eldar 4000+ Pts) (Tyranids 3000 Pts) (Tau 3000 Pts) (Imperial Guard 3500 Pts) (Doom Eagles 3000 Pts) (Orks 3000+ Pts) (Necrons 2500 Pts) (Daemons 2000) (Sisters of Battle 2000) (2 Imperial Knights) 
   
Made in gb
Prophetic Blood Angel Librarian




 Tiny_Titan wrote:
you guys arent here to answer the post are you.....?

Anyway, ill answer your question OP.

Yes, orks can be shoty and what you have is very shooty! LOTS of st8 AP 3 shots from the rokkits, and i can see the grot tanks pumping out A LOT of fire power! the warbikes will be good at this as well, and the painboy will help out.

only danger i can see is if your opponent has A LOT of assault or haywire. But even then, you have so many vehicles, I would be VERY interested to hear how this list turns out! the grot tanks with grot zookas sounds very powerful! how much is 1 squad of those with the commander and grot zookas?

let us know how the list gets on


I won't be running it, the few orks I have are buried in a wardrobe somewhere and most are monopose 2nd ed. It's entirely theoretical - I just really enjoy list building! Thanks for the feedback :-)! I would love to see an ork player run it though.
Grot tanks are 30pts each, +10 for a grotzooka, + 20 for a kusom mega blasta, +15 for a kommander and the kommander can take 2 weapons and increases movement. So 265pts for 6 grot tanks, kommander and 7 grotzookas. Interestingly they also get a 5++.
The kustom mega blasta squadron comes to 335pts - which I've been thinking probably isn't worth its points. Taking this unit away (and 2 more gretchin) and adding 5 bikers to the biker squad would take this list down to 1750pts and make it far more scary for its points.
   
Made in gb
Fully-charged Electropriest






Aren't Grot Tanks in Fast Attack? If so you're using too many FA slots for a CAD

This message was edited 1 time. Last update was at 2015/04/09 09:51:19


 
   
Made in gb
Battleship Captain




Bizzarely they become "Elites" in a normal ork army.
The only time Grots ever belong in that slot....

Massed Warbuggies are a nice unit which I don't see in many recent lists.

Yes, all right, they're made of tinfoil, but they're so damn cheap you can pack in a ridiculous amount of dakka and they are fast enough to get side armour shots with ease (outflank as a default ability helps too).

I'd possibly consider some Loota mobz as backfield firepower, but I can see the appeal of kannons too.


Termagants expended for the Hive Mind: ~2835
 
   
Made in ru
!!Goffik Rocker!!






If you want explictly shooty orks, make use of tankbustas, Sag meks, mek guns such as kmk, lobbas or other variants, flash gitz, shootaboyz and forgeworld vehicles such as gun wagons. Flash gitz could form a good firebase in a gunwagon or battlewagon. Especially formation gits with badrukk. And don't forget they can finish stuff off in mellee with a ton of s5 attacks. Shootaboyz are not bad at shooting and still capable of punching stuff to death in mellee when needed + the source of valuable PK and tarpits. Tankbustas in gun wagons are your heavy hitters. Mek gunz with SAG meks are the shooty backfield pointholders able to obliterate the enemy way over their own price tag.

Need double CAD, though.

This message was edited 3 times. Last update was at 2015/04/09 10:35:51


 
   
Made in gb
Prophetic Blood Angel Librarian




Yeh as Iocarno says - they are elites in a normal ork army.

Lootas maybe a good shout. Although it will give opponents small arms something worthwhile to shoot at.


Automatically Appended Next Post:
Yeh with double cad, tankbustas with wagons would be the next pick. Not sold on flash gitz though despite the nob profile. I don't know the gun waggonz rules. I guess they are in an IA rather than free download like deff dreads?

This message was edited 1 time. Last update was at 2015/04/09 10:37:37


 
   
Made in gb
Fully-charged Electropriest






My copy tells me they only become Elites if there's a Big Mek in the army, though I'm not sure of there is a more recent version that says otherwise
   
Made in gb
Waaagh! Warbiker




Moray, Scotland

Kannons are outclassed by Lootas, Lobbas and KMKs.

Warbuggies are also outclassed by Tankbusters and Warbikes. I would increase the number of Warbikes to 15 if your trying to run something like this.

Warbuggies are also outclassed by Deffkoptas on the basis that DKs are objective and back field grabbers. Though your list does have a lot of good mobility, so I'm not sure that's really required.

Tankbusters are key though. Not having them is to not use arguably one of the strongest units in the codex.

30 Orks by Foot.
17-20 in a Battlewagon.
12 in a Trukk.

I want offical rules for the Super-Ork that the Mad Dok is working on...  
   
 
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