Mordred wrote:Also I just realized your list isn't valid. Skullcrushers and hellcanon won't fit in 1500 pt list.
Yep, Rares are still restricted to 25%, despite all the other categories going to at least 50%
If you're interested, GoC, here's a gentle tweaking of your list that keeps the models more or less the same:
GloryofChaos wrote:Chaos Lord
mark of khorne
sword of anti-heroes
talisman of preservation
dawnstone juggernaut mount
Jugger Lord! Really the only problem here is that the dawnstone is illegal - he can't have two talismans - so that's easily fixed by dropping it. I'd grab a charmed shield, for extra protection against cannon snipes, that 1+ armor, and to match the lovely jugger lord model
You have many options for the magic weapon, but I think SoAH is a solid one, as even one enemy character kicks it up drastically.
Exalted Hero
BSB
mark of tzeentch
War Banner
The Warbanner is of little use in 8E (thanks to Steadfast mostly), so I'd drop that on principle. More so, you want defense on this lad. A simple way to get there would be scaled skin + shield, and if you've got the points then the dawnstone here wouldn't be a bad idea. 2+ armor, 5+ parry save, and possibly rerolled failed armors makes him nice and solid.
Chaos Sorcerer
mark of tzeentch
dispel scroll
shrieking blade
I think you should keep some magic in the list, but a single spell will virtually never be cast, except on IF, and even then you can be hampered by spell selection. Thankfully Metal has a great signature that HARD counters much of the meta. I'd juice this guy up to level 2, select Metal magic, and probably drop the shrieking blade. Enchanted shield is a solid plan (for 2+ armor), or even talisman or protection if you have the points and/or don't want your sorcerer model having a shield.
20 Chaos Warriors
mark of tzeentch
shields
full command
My only comment is that 20+2 characters makes for an awkward unit size, but I'm guessing you're running 5-wide for full on Turtle Mode? If you have the points, keep the extra warriors around for wounds I suppose. Otherwise I'd consider trimming to 19 or 18.
Hellcannon
So yea, the hellcannon needs to go, replaced by ~200 points of a cool, smashy Special choice most likely. You have loads of options - gorebeast chariot, ogres, drogres, trolls, budget chimera, etc. It's up to your preference really, the unit is there to a) make the list legal (you need 3+ units); b) smash things, particularly against the warrior anvil; c) add delicious flavor. My vote is probably for 3x drogres (w/
gw if you can afford), partially because of the Swiftstride. If you go for something cheaper (4x trolls run 2-wide?), you could get some warhounds in the list, which would be appreciated.
- Salvage