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Made in us
Screamin' Stormboy





USA

So I finally started working on the Grimskull model that I've been wanting to do for quite a while. I've only got the preliminary parts done but none the less I thought I'd share. He is going to be part kitbash part conversion.

I also revised his rules that I had posted before. I try to take into account his power and survivability throughout the original game (and the fact that he beat the gak out of bloodthirsters without a scratch) But also I think it is important to show that he is more tough than some special melee unit. He survives a lot of stuff largely because of his individual toughness and partially because of his combat skill.

Warboss Grimskull: 165pts

WS:5 BS:2 S:5 T:5 W:4 I:4 A:4 Ld:9 Sv: 4+

Wargear: Powerklaw, Stikkbombs, Bosspole, Waaagh! Banner, Twin Linked Dakkagun

Gifts of Gork and Mork: Da Mega Harness
(this is how they lists Badrukk's Goldtoof armor in the book)

Da Mega Harness: This unique set of armor gives Grimskull a 4+ save and a 6++ Invulnerable save

Special Rules: Ere We Go!, Furious Charge, Independent Character, Mob Rule, Waaagh!, Ain't So Easy Ta Kill...

Ain't So Easy Ta Kill: Warboss Grimskull Has IWND and FNP 4+

Warlord Trait: This one I cannot decide it could be Kunnin' but Brutal to denote his above average intelligence for orks or maybe Like a Thunderbolt! to highlight his headlong charges during his boss fight
or it could be Bellowing Tyrant because its just simple to use. Let me know what you guys think.


Options: may take up to 3 Bomb Squigs..... 5 pts/model



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This message was edited 2 times. Last update was at 2015/05/10 15:32:39


Ya Avarage Finkin Man-
"Boys before toys but all my boy's toys are boys holding toys so can the toys before the boys really be boys with toys?"
-raving lunatic
 
   
 
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