Double Grinder DoS! Good stuff.
Few things:
*No Lore of Slaanesh on the Keeper? Way more interesting than the boring old Lore of Shadow, though I appreciate being able to reach out and kill somebody (plus mess with their movement) rather than hex-to-death or mindrazor-
ftw. I imagine that the jury's out about which is stronger.
*Of course you'd still keep Shadow on the heralds, at the least for Miasma
*I'd rather standard + musician on that second daemonette block. Is the champ there to protect a herald from solo-charging characters?
*How much do you get out of the grinders' bombardments? I could see two getting the lead out. They can move 8" + shoot, right? Whenever I think of giving my grinder bombardment I keep thinking that means it'll stand still, which always seems sad to me for such a fast beasty ...
If the bombardments go away then we'll have some points to work with, in which case I'd likely suggest some furies for chaff duty.
- Salvage