1500:
2000:
The idea in these lists is mostly the same:
Pask sits in the punisher, and grants
PE to the executioner, who doubles as anti-
TEQ and anti-armour. The Tank Commander takes the Vanquisher, and uses the exterminator as a wingman / anti-infantry.
The melta vets do what they do best, and the
LRBT's take out
MEQ's and anything else that looks tasty.
In the 2k list, Arethusa either goes on a rampage, or hides behind the
ADL (wait, would it even get a save? If not, I'm replacing the
ADL with an enginseer).
I'm trying to take out an Ultramarine mech list with three las-preds (Yes, I know tanks are a bad way to do this, but here we are), and also get a few other games out of it.
Any thoughts / useful methods of play?