Maybe its because I never played Warhammer Fantasy before AoS, but reading through these warscrolls, the synergies really excite me! not to mention I come from more of a hobbyist standpoint than a gamer so the fact that I can build an army any which way I feel is pretty cool..
I like the higher damage output from the Hangunners personally, and I like that I dont need to have a large unit to get abilities. If your friend has 20 crossbowmen all you need to do is kill one and that shoot twice rule is gone. if you have ranged units and get the first turn he may never get the chance to use that ability. so really he'd like to have 24 or so crossbowmen.
Thats one drawback I see from the abilities requiring larger units, the state troops for example; if we want the +2 hit bonus from having 30 or more models in the unit, that unit should likely start out with 35-40, that way we can get more use out of that ability throughout the duration of the game.
overall though, having generals, wagons, priests, wizards and using bonus's from maintaining unit cohesion to buff the army and make it stronger has a very "empire" theme to it. Again, im sure 8th had that vibe too but at least it seems we didnt lose it in the switch to AoS.
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