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Made in gb
Horrific Howling Banshee




Could it be that not only will 40K get the AoS treatment but will it also be made to interact directly with AoS? Stranger things have happened!
   
Made in us
Stealthy Sanctus Slipping in His Blade





I doubt it. With the current direction the company is going, I'm not getting on it.

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in us
Longtime Dakkanaut




No I don't see it.
   
Made in us
Loyal Necron Lychguard





Virginia

Nope.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Too risky given the golden goose status of 40k.

If they put some 40k AoS style rules in the new kits for young kids that would be a smart move.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Longtime Dakkanaut




Fantasy was fine to experiment with since it was stagnant sales wise and is a much smaller chunk of GWs pie. 40k as an IP is all that is keeping the company going. That includes the video games, minitures, books, and other IP. Nuking that to make something new would kill GW. AOS by most metrics including GWs own sales figures don't show that AOS is moving product.
   
Made in us
Fresh-Faced New User





They should never give 40k the full AoS treatment. But why not progress some of the story and bring awesome new models to the line? Like the 13th great company or dare I say some of the lost Primarchs? Whatever you may think about progressing the story, you have to think GW is sitting on a pile of gold with some of the mysteriously lost heros, legions, etc etc.
   
Made in us
Longtime Dakkanaut



Orlando

No, GWs purpose with AoS was to a: repair a game they were losing money on for every pound they put into it and maybe make it viable financially and b: have a newbie friendly game with easy to learn rules and cheap set up and then have them graduate on to a more advanced and expensive game (40k) after they whetted their appetite a bit. Gist of it is they were losing money hand over fist, were not recruiting new players from their target demographic and decided to fix both with one fell swoop. They are not doing as badly financially as naysayers would like you to believe and certainly are not going to kill off their cash cow.(40k)

Infantrymen do not die, they go to heaven and regroup. 
   
Made in ie
Norn Queen






Dublin, Ireland

Not going to happen imho.

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in gb
Horrific Howling Banshee




Did i get tarred with some kind of brush in here some where, i never put negative or positive cogitations in my original prose, also i never mentioned killing there cash cash cow, you must be playing Chinese whispers

This message was edited 1 time. Last update was at 2016/01/28 18:21:59


 
   
Made in us
Ultramarine Land Raider Pilot on Cruise Control





Silver Spring, MD

You asked a simple question: will GW do to 40k what they did to AoS, and would they merge the games? You got the obvious answer: not if they want to stay in business, that would be pants-on-head idiotic. I don't know what else you expected.

Battlefleet Gothic ships and markers at my store, GrimDarkBits:
 
   
Made in us
Bounding Assault Marine




East Bay, USA

Hettar wrote:
Did i get tarred with some kind of brush in here some where, i never put negative or positive cogitations in my original prose, also i never mentioned killing there cash cash cow, you must be playing Chinese whispers


Welcome to Dakka

 
   
Made in ca
Fixture of Dakka




I am curious, how would you do it Original Poster? I mean how is a warrior with a sword going to wound a Space Marine or a tank or an Imperial Knight? How is a warrior with a shield going to stop a plasma blast?

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in gb
Horrific Howling Banshee




plasma/melta etc mortal wounds, flamers D6 hits etc etc

marine has a 3+ armor save getswounded by a stormvermin at -1 rend, marine now saves on a 4+, its easy, marines would likely have 2 wounds, every thing would have a warscroll written out in AoS style, And they shall know no fear would likely be a command ability....they would be no conflicts.

Also this thread is a complete what if but on the other hand the amount of people that have Defended Age of sigmar in one sentence have recoiled horror in the very next when talking about it happening in the Age of the Emperor.
   
Made in us
Regular Dakkanaut




Hettar wrote:
Could it be that not only will 40K get the AoS treatment but will it also be made to interact directly with AoS? Stranger things have happened!


Not sure why at all they would do that other than perhaps some sort of death wish?

On the topic of "AoSing" the game though,I would say that the path the game is on now makes it inevitable that it will happen at some point.I don't see them rebooting any of the backround like they did with WHFB,no real need to do that.Creating a game of no more codexes,free dataslates for all models/units and going to the Battletomb system that AoS has,,yes that could happen,complete with no points.Reason I say this is that 40k is at a point now that the power levels between armies is just too vast.This leads to players having to wait for their army to get a sizable buff in a future hopefully soon release in order for them to bother with trying to run them again, and when armies sit on shelves at players homes,,they sit on shelves in the stores too.
In AoS army power levels are far closer to one another.Theres certainly room for cheese,but even the most basic comp system eliminates most all of that.

Does that mean the 40k would die a horrible death?...I don't think so.First off the lack of points has already been solved in AoS by fans with several viable and rather solid systems in place now.These point systems are all based on the stats from the Warscrolls so really,they are just translating that information in a few different ways but using the same base information.Its well over the half year mark and for the most part there is usually very few compaints about the comp point values,with most of the issues being players preference on how to deal with the house rules being set by events or comp systems.So its looking like right now that GW`s not having points in AoS has actually achieved what they intended to do,that being to have the players work it out in the end,thus releasing GW from what otherwise would be a sizable amount of scorn for setting unit values that are deemed bad.

As far as the game mechanically transferring over it would be a much easier transition that the change they had to make coming from WHFB.Some things I can see happening;

-Elite infantry going to 2 wounds each with an average 4+ save,pretty straight across change there.
-No more templates however in AoS there IS actually templates,just that they are usually a random radius size or just a flat random amount of hits or mortal hits.
-Rend will probably be transferred and renamed,,they could actually subdivide this effect into an Anti infantry and anti armor though,,that would make sense with the sci fi theme.
-Vehicles would probably still have hull points and facings,no biggie there.Then of course have their weapon loadouts.Assualt transports can charge in the turn they dismount,others cant,as it is now.I can see hull point values being boosted as well.Vehicles would probably have just a better armor save with the best being a base 2+,thus needing more rend or specialized hits to get through,,as in an AT source.
-Actually wounds across the board will be boosted as it adds to the "time to kill" effect that AoS makes use of instead of other more cumbersome mechanics other games use.
-Saves vs Mortal wounds would be invulns,,no brainer there.
-Cover rules would probably be maintained,possibly simplified a bit down to perhaps just 2 levels of cover,these rules really help to speed up the game.
-Cover ignoring effects still in,no problem there.

Just a few things I can see happening..

Anyhow,,its probably down the road a bit,but I don't see it killing the game at all
   
Made in us
Longtime Dakkanaut




Minijack wrote:
Hettar wrote:
Could it be that not only will 40K get the AoS treatment but will it also be made to interact directly with AoS? Stranger things have happened!


Not sure why at all they would do that other than perhaps some sort of death wish?

On the topic of "AoSing" the game though,I would say that the path the game is on now makes it inevitable that it will happen at some point.I don't see them rebooting any of the backround like they did with WHFB,no real need to do that.Creating a game of no more codexes,free dataslates for all models/units and going to the Battletomb system that AoS has,,yes that could happen,complete with no points.Reason I say this is that 40k is at a point now that the power levels between armies is just too vast.This leads to players having to wait for their army to get a sizable buff in a future hopefully soon release in order for them to bother with trying to run them again, and when armies sit on shelves at players homes,,they sit on shelves in the stores too.
In AoS army power levels are far closer to one another.Theres certainly room for cheese,but even the most basic comp system eliminates most all of that.

Does that mean the 40k would die a horrible death?...I don't think so.First off the lack of points has already been solved in AoS by fans with several viable and rather solid systems in place now.These point systems are all based on the stats from the Warscrolls so really,they are just translating that information in a few different ways but using the same base information.Its well over the half year mark and for the most part there is usually very few compaints about the comp point values,with most of the issues being players preference on how to deal with the house rules being set by events or comp systems.So its looking like right now that GW`s not having points in AoS has actually achieved what they intended to do,that being to have the players work it out in the end,thus releasing GW from what otherwise would be a sizable amount of scorn for setting unit values that are deemed bad.

As far as the game mechanically transferring over it would be a much easier transition that the change they had to make coming from WHFB.Some things I can see happening;

-Elite infantry going to 2 wounds each with an average 4+ save,pretty straight across change there.
-No more templates however in AoS there IS actually templates,just that they are usually a random radius size or just a flat random amount of hits or mortal hits.
-Rend will probably be transferred and renamed,,they could actually subdivide this effect into an Anti infantry and anti armor though,,that would make sense with the sci fi theme.
-Vehicles would probably still have hull points and facings,no biggie there.Then of course have their weapon loadouts.Assualt transports can charge in the turn they dismount,others cant,as it is now.I can see hull point values being boosted as well.Vehicles would probably have just a better armor save with the best being a base 2+,thus needing more rend or specialized hits to get through,,as in an AT source.
-Actually wounds across the board will be boosted as it adds to the "time to kill" effect that AoS makes use of instead of other more cumbersome mechanics other games use.
-Saves vs Mortal wounds would be invulns,,no brainer there.
-Cover rules would probably be maintained,possibly simplified a bit down to perhaps just 2 levels of cover,these rules really help to speed up the game.
-Cover ignoring effects still in,no problem there.

Just a few things I can see happening..

Anyhow,,its probably down the road a bit,but I don't see it killing the game at all


If we go by sales then yes it will kill the game. The last 6 months have been AOS heavy on model releases and GW missed every single sales projection.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

HoundsofDemos wrote:
Minijack wrote:
Hettar wrote:
Could it be that not only will 40K get the AoS treatment but will it also be made to interact directly with AoS? Stranger things have happened!


Not sure why at all they would do that other than perhaps some sort of death wish?

On the topic of "AoSing" the game though,I would say that the path the game is on now makes it inevitable that it will happen at some point.I don't see them rebooting any of the backround like they did with WHFB,no real need to do that.Creating a game of no more codexes,free dataslates for all models/units and going to the Battletomb system that AoS has,,yes that could happen,complete with no points.Reason I say this is that 40k is at a point now that the power levels between armies is just too vast.This leads to players having to wait for their army to get a sizable buff in a future hopefully soon release in order for them to bother with trying to run them again, and when armies sit on shelves at players homes,,they sit on shelves in the stores too.
In AoS army power levels are far closer to one another.Theres certainly room for cheese,but even the most basic comp system eliminates most all of that.

Does that mean the 40k would die a horrible death?...I don't think so.First off the lack of points has already been solved in AoS by fans with several viable and rather solid systems in place now.These point systems are all based on the stats from the Warscrolls so really,they are just translating that information in a few different ways but using the same base information.Its well over the half year mark and for the most part there is usually very few compaints about the comp point values,with most of the issues being players preference on how to deal with the house rules being set by events or comp systems.So its looking like right now that GW`s not having points in AoS has actually achieved what they intended to do,that being to have the players work it out in the end,thus releasing GW from what otherwise would be a sizable amount of scorn for setting unit values that are deemed bad.

As far as the game mechanically transferring over it would be a much easier transition that the change they had to make coming from WHFB.Some things I can see happening;

-Elite infantry going to 2 wounds each with an average 4+ save,pretty straight across change there.
-No more templates however in AoS there IS actually templates,just that they are usually a random radius size or just a flat random amount of hits or mortal hits.
-Rend will probably be transferred and renamed,,they could actually subdivide this effect into an Anti infantry and anti armor though,,that would make sense with the sci fi theme.
-Vehicles would probably still have hull points and facings,no biggie there.Then of course have their weapon loadouts.Assualt transports can charge in the turn they dismount,others cant,as it is now.I can see hull point values being boosted as well.Vehicles would probably have just a better armor save with the best being a base 2+,thus needing more rend or specialized hits to get through,,as in an AT source.
-Actually wounds across the board will be boosted as it adds to the "time to kill" effect that AoS makes use of instead of other more cumbersome mechanics other games use.
-Saves vs Mortal wounds would be invulns,,no brainer there.
-Cover rules would probably be maintained,possibly simplified a bit down to perhaps just 2 levels of cover,these rules really help to speed up the game.
-Cover ignoring effects still in,no problem there.

Just a few things I can see happening..

Anyhow,,its probably down the road a bit,but I don't see it killing the game at all



If we go by sales then yes it will kill the game. The last 6 months have been AOS heavy on model releases and GW missed every single sales projection.

Unless you have access to week by week sales data, that's speculation.
   
Made in us
Regular Dakkanaut






Fantasy was already dead when AoS released,not sure what you mean by killing the game it replaced.

   
Made in gb
Mighty Vampire Count






UK

Not sure why they have not jsut added AOS stats for 40 models.................try and sell more stuff.

I AM A MARINE PLAYER

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www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Cultist of Nurgle with Open Sores






Baton Rouge, La

I could see them opening a few AoS armies to be used in 40k, in the same way Daemons were able to be used in both games. I doubt they would change anything about 40k, but I could definitely see them allowing some armies to be used in both games.

I can clearly not choose the wine in front of you  
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

Davor wrote:
I am curious, how would you do it Original Poster? I mean how is a warrior with a sword going to wound a Space Marine or a tank or an Imperial Knight? How is a warrior with a shield going to stop a plasma blast?


Azyrite sword edge equals power weapon giving 4+ to wound.

Azyrite coated armour, etc,etc...

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

40k brings in less money each year profits have never been so low for so long why people insist things are fine I don't know GW are losing money in an area that grew 20% last year.

GW think army structure and points are putting people off from buying more of the bigger kits that have the highest profit margin that's why wfb got scrapped and it's why 40k will go the same way.

The management of GW is rubbish they are utterly incompetent and run the company like it's still the 90's.

They don't do customer surveys they don't care what customers want or think they are just throwing stuff at a wall and seeing what sticks.

They've done every army for 7th they need a new game as an excuse to pump out more codexes and campaign books.

Aosification is coming plugging your ears and repeating everything's fine over and over won't stop it.
   
Made in us
Dark Angels Librarian with Book of Secrets






Considering this is the 13th or so thread I've seen on it, no, doubtful. 40k makes too much money to mess with. Fantasy was dying so they tried to reinvent it. 40k is still doing well

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Made in ca
Fixture of Dakka




hobojebus wrote:
40k brings in less money each year profits have never been so low for so long why people insist things are fine I don't know GW are losing money in an area that grew 20% last year.

GW think army structure and points are putting people off from buying more of the bigger kits that have the highest profit margin that's why wfb got scrapped and it's why 40k will go the same way.

The management of GW is rubbish they are utterly incompetent and run the company like it's still the 90's.

They don't do customer surveys they don't care what customers want or think they are just throwing stuff at a wall and seeing what sticks.

They've done every army for 7th they need a new game as an excuse to pump out more codexes and campaign books.

Aosification is coming plugging your ears and repeating everything's fine over and over won't stop it.


GW is NOT LOOSING MONEY. Profits may not be as big as there were in the previous year but GW is still in the BLACK making PROFIT. So please show me how GW is loosing money?

And I don't want to read, profits are not as big as before, since that is still making money. Making ten million in profit and not 20 million in profit is not loosing money, it's just not making as much money as they did the year before, but it's still making money. Lots of it. Maybe not as much as they would like but they are still making money.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Stoic Grail Knight





Raleigh, NC

If GW got to the point where they were in the red, that would probably be the end of the company.

Actually, if they got anywhere close to that, they'd probably be gone.
   
Made in us
The Daemon Possessing Fulgrim's Body





Devon, UK

There's a distinction between "losing money" and "making a loss."

They're doing the former, they haven't yet done the latter.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

Davor wrote:
hobojebus wrote:
40k brings in less money each year profits have never been so low for so long why people insist things are fine I don't know GW are losing money in an area that grew 20% last year.

GW think army structure and points are putting people off from buying more of the bigger kits that have the highest profit margin that's why wfb got scrapped and it's why 40k will go the same way.

The management of GW is rubbish they are utterly incompetent and run the company like it's still the 90's.

They don't do customer surveys they don't care what customers want or think they are just throwing stuff at a wall and seeing what sticks.

They've done every army for 7th they need a new game as an excuse to pump out more codexes and campaign books.

Aosification is coming plugging your ears and repeating everything's fine over and over won't stop it.


GW is NOT LOOSING MONEY. Profits may not be as big as there were in the previous year but GW is still in the BLACK making PROFIT. So please show me how GW is loosing money?

And I don't want to read, profits are not as big as before, since that is still making money. Making ten million in profit and not 20 million in profit is not loosing money, it's just not making as much money as they did the year before, but it's still making money. Lots of it. Maybe not as much as they would like but they are still making money.


Only reason they are in the black is royalties from them giving their IP to anyone who wants to make a bad mobile game.

Their own efforts have seen sales down 15% a continual drop in profit year on year that's getting worse.

Their remaining customers simply can't keep them afloat and they can't attract new people as they've alienated veteran players and flgs alike.

They are going to AoS 40k in the next two years and then they are done.
   
Made in au
Crushing Black Templar Crusader Pilot





Australia

 Azreal13 wrote:
There's a distinction between "losing money" and "making a loss."


I really hope you realise those two phrases mean the same thing....

I thinking the term you're looking for is 'Diminishing Profits'.


Back to the OP's question: They would never (at least not now). It'd be one of the most stupid things they could do at this point. They may do it way, way down the line, but that's impossible to know. I never conceived that AoS would ever happen to fantasy, but the situation was there and GW made the choice to enact it, so maybe if the circumstances are right for it to happen some time in the not-so-close future, then it may happen to 40K.
   
Made in us
The Daemon Possessing Fulgrim's Body





Devon, UK

It would normally be referred to as "falling profits" rather than "diminishing" if you want to use common financial parlance.

I was simply making the point that while they're not posting a loss as yet, their revenue is in decline and they're certainly making decisions which seem to be counter productive in regard to generating growth, therefore "losing moe y without making a loss."

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in gb
Horrific Howling Banshee




LOL is that you nick or some body else from barny? this is a wind up thread what are you doing on here?
   
 
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