Fellow Dakka users, I give you MatHammer 1.0, an Excel file that is the perfect solution to permanently fix your persistent math hammer obsession.
https://www.dropbox.com/sh/5ah2jcuch3e5sew/AABz77YOJ7dQyGt9rWUJl9Ina?dl=0
EDIT : I noticed some glitch that I corrected in a newer version. But I won't bother to upload it unless specifically asked for it since this topic, to say kindly, hasn't gone viral
lol.
It's still in its beta version, but as of now, it takes account of Initiative during close combat phase (i.e. takes into account that you may be killed before getting the chance to strike back), if you charged or not, unit size, if your susceptible to Insta Death or losing
FNP due to Strenght>=2*Toughness, Fear (and Fearless), and most of the
BRB special rules.
It doesn't work with vehicles yet, and some special rules are still not functional (they are included in the Excel Sheet but won't have any effect whether they are activated or not). Notably :
- Hammer of Wrath
- Rending
- Master Crafted
- Preferred Enemy
See the "What needs to be done" Worksheet for more details
It's really easy to use, you just need to add the Unit values in the appropriate cell.
For non-numerical values, 1=Yes and 0=No (for example, if your unit causes Fear, just put 1 in the appropriate cell).
E in bold means it's the expected value of what's between the ()
P in bold means it's the probability of what's between the ()
Any input would be appreciated, if you notice something doesn't work as intended (please do look in the "What needs to be done" worksheet to be sure it's not included), please notify me. I'd also be interested in someone who's really good in VBA so that we could combine units on each side and that it would work for subsequent rounds.
PM me for more info.
The only way I know how to share it is via dropbox. If someone knows of an easier way, please let me know.
Important : I've spent a lot of hours on this, if you want to share it, go for it, I just expect that no one takes credit for my work.
Yann-Alexandre Maalouf