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![[Post New]](/s/i/i.gif) 2018/06/01 15:33:27
Subject: lord of change "count as" model
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Fresh-Faced New User
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hello my fellow users,
i plan on creating a thousand sons army, but when planing the force I found the Griffon Models frrom Age of Sigmar / Warhammer fantasy. I really like the model and i thought that it could easily be converted in a mount (possibly an deamon of tzeentch) for an exalted socerer.
I wanted to attach an disc of tzeentch to the back of the model with the socerer standing on top of it. I would also add some tzeentch bitz and some greenstuff to make it look more "Tzeentch-like".
Sadly I am not sure how to use this model. I thought of using it as a lord of change. As the griffon is smaller than the lord of change I would repose it to be a bit taller and i would also add a scenic base that would make it a bit bigger to solve this issue.
And there comes my Question: Could i use this conversion as a lord of change? Is it a fitting stand in? And would you play against an army where this model is included?
I would be really happy if somebody would help me out in this matter. Thank you in advance
I quickly edited a photo how I want the model to look like although it is only a very rough imagination.
I really need your help therefore it would be amazing if someone would leave his opinion ^^ Automatically Appended Next Post: So how so I have to understand the fact that nobody is replying? :(
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This message was edited 4 times. Last update was at 2018/06/01 23:42:11
all is dust |
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![[Post New]](/s/i/i.gif) 2018/06/02 05:39:30
Subject: lord of change "count as" model
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[MOD]
Otiose in a Niche
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Sounds fine to me, the Griffon is huge, the size of a tank easily. You'd have to boost the height but mass-wise it's really close.
And the 2 head option is sufficiently inhuman it should work.
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![[Post New]](/s/i/i.gif) 2018/06/02 07:22:52
Subject: lord of change "count as" model
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Crazy Marauder Horseman
Poland
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I think rule of cool will be main deal with this one
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![[Post New]](/s/i/i.gif) 2018/06/02 07:41:40
Subject: lord of change "count as" model
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Fresh-Faced New User
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Thank you both ^^
I already thought that the height would be to small but I guess that this can be fixed.
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all is dust |
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![[Post New]](/s/i/i.gif) 2018/06/02 07:44:16
Subject: lord of change "count as" model
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Longtime Dakkanaut
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I agree with Kid Kyoto that the 2-headed option seems most Tzeentchy and similar to the official Lord of Change.
The griffin is a mount for a sorcerer (or whoever), whereas a Lord of Change isn't a mount for anyone, so be sure to model it as not being a mount - although just possibly it might allow small servant demons to perch on its back? (I'm not clear from sprue pictures whether there's any saddle or harness to hide/remove.)
As you'll be rebasing anyway, you may also be able to attach it to the 100mm round base at an angle to give a more upright pose - so long as it doesn't look like it would tip over backwards.
Similarly, the breastplate will need Chaosifying or replacement somehow.
Luckily for you, Tzeentch greater demons are all about change and mutation, so you have every excuse to add weird stuff including bits from other creatures, so long as the result is cool.
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![[Post New]](/s/i/i.gif) 2018/06/02 12:48:54
Subject: lord of change "count as" model
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Fresh-Faced New User
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@Clang
I had in mind to attach a socerer to his back. I imagine that the socerer would would perform the psychic powers while the griffon would be the one to attack the enemys. therefore the two together would take the part of one "normal" lord of change. I hope that was understandable...
or do you belive that this would be to missleading?
I also thought about simply magneticing the socerer so that i can leave him of the model i my oponent wants it.
But thank you for your reply ^^
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all is dust |
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![[Post New]](/s/i/i.gif) 2018/06/03 07:52:05
Subject: lord of change "count as" model
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Longtime Dakkanaut
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So long as you explained that to all opponents pre-game, that should be ok. But personally I'd model it as one creature as opposed to one riding another one, just to avoid confusion.
Hmm, since this is Tzeentch, another option would be to model a legless rider literally growing out of the griffin's back? Fluff-wise, this would represent a chaos lord who once rode to battle on a mount (not necessarily a griffin), before being 'blessed'/rewarded by Tzeentch and mutated to both become a Lord of Change and forever combined into one joint creature
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![[Post New]](/s/i/i.gif) 2018/06/03 09:01:21
Subject: lord of change "count as" model
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Fresh-Faced New User
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I guess I will keep my design then. But the idea of someone being part if the mount is pretty cool too!
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all is dust |
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![[Post New]](/s/i/i.gif) 2018/06/03 09:04:37
Subject: Re:lord of change "count as" model
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Executing Exarch
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I think having a sorcerer on the back would be cool - there's no rules difference for "mounts" (unlike, say, Lord of the Rings or old WHFB monstrous mounts), so one model, one statline I think will be fine and makes more sense for the spellcasting aspect.
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![[Post New]](/s/i/i.gif) 2018/06/04 01:47:05
Subject: Re:lord of change "count as" model
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Regular Dakkanaut
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I don't get why so many people get into fits over model size. For decades, the LoC model was on a 60mm base, the world didn't end. Now just because GW puts a out a newer model at twice the size, you'll find people cry foul if your model is 5mm short. To hell with them. Anyone who'd refuse to play you over something so trivial isn't worth playing.
Same thing with your rider & mount idea. Does it really make any difference if it is modeled as a single character or two in tandem? Would putting a guardsman riding on the shoulder of a LoC change the game? No, of course not. Both cases can easily represent a large enemy wielding psychic powers.
My personal take is anything in the same general size category is fine. Going bigger or smaller is never all upside, there are always negatives too. I may be in the minority, but I prefer to enjoy making and playing with interesting models, not getting my panties in a twist over meaningless game minutiae.
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![[Post New]](/s/i/i.gif) 2018/06/04 03:34:56
Subject: lord of change "count as" model
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[MOD]
Otiose in a Niche
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Yeah I don’t see why a spellcaster on a bird thing would be more confusing than a bird thing that casts spells
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![[Post New]](/s/i/i.gif) 2018/06/04 10:57:08
Subject: lord of change "count as" model
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Insect-Infested Nurgle Chaos Lord
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Clang wrote:So long as you explained that to all opponents pre-game, that should be ok. But personally I'd model it as one creature as opposed to one riding another one, just to avoid confusion. Hmm, since this is Tzeentch, another option would be to model a legless rider literally growing out of the griffin's back? Fluff-wise, this would represent a chaos lord who once rode to battle on a mount (not necessarily a griffin), before being 'blessed'/rewarded by Tzeentch and mutated to both become a Lord of Change and forever combined into one joint creature  Oooohhh, this sounds like the right direction OP. Some kind of giant Tzeentchian version of a Nuckelavee is the way to go.
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This message was edited 1 time. Last update was at 2018/06/04 10:58:00
    
Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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![[Post New]](/s/i/i.gif) 2018/06/04 11:22:43
Subject: lord of change "count as" model
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Savage Khorne Berserker Biker
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Fantastic idea!
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![[Post New]](/s/i/i.gif) 2018/06/04 20:59:02
Subject: lord of change "count as" model
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Fresh-Faced New User
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Thank you all for your help! ^^
It convinced me to build the model although I still have to decide whether the socerer should be part of the monster or if he should just be riding it...
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all is dust |
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