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Got to host a 11 player RTT with my local gaming community last weekend to help us all get more reps in with 10th and grow our amazing scene.
Obviously I ran my Tyranids and was hoping to get a better feel for how they play with our index. I tried out some fairly common units but added in a few other units that I haven't used quite as much yet.
Overall I must say I'm happy with where Tyranids are as we need to fight hard to win games and really plan out our movement. Each unit needs to have such a specific role on the table and if/when you commit it to act on said role is an important step of the game.
I know the batrep portion is quicker than normal for my videos, but just had to be efficient with time while still being a TO/player in the event.