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2016/01/23 20:28:07
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
I have the originals and I much prefer them. The new ones suffer from "too much skull bling syndrome", and look too much (even at a limited glance) like a Khornate unit for Age of Sigmar.
Yeah, they do look like they have been AoS'd. Center guy even has an AoS "halo".
T
2016/01/23 20:36:38
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
Aeri wrote: wandering when Nids will be comming then.
Aren't theythe oldest codex out there?
Nope they are 7th IIRC - lot older than them..........but they missed the power jump to 7.5 ediiton.
But GW does not do codexes that need doing - it does different coloured marines with occassional other stuff - throwing in increasingly silly "themed" units......like sleds and murdering murder dreds with murder claws.
Ah a campaign book - I like their campaign books
Wait- so over the past year, we have seen Necrons, Eldar, Tau and Daemonkin- and you're blasting GW for just producing Marines? And which codexes are the strongest right now? Honestly, I'm tired of the all the releases for Tau, take already the strongest, most broken codex out there, and give them option after option... but yeah, dam GW for doing more marines.
Er Marines is one of the strongest................its a 7.5 Codex everyone knows that - or are you really saying that its the same as the ones that came before Necrons or 6th ed ones?
The Tau "Campaign" came with TWO new army lists for oh yeah Marines.
Eldar are at last as or more broken than Tau.
Standard Marines do have a decent list- if you take the double demi formation. If you toss formations out the window and play a straight codex, their units (specific to just the SM codex) don't compare to either Tau or Eldar, I would wager Necrons would be an uphill battle. As far as Eldar and Tau, 1 stormsurge with missiles and some pathfinders (with its 4 shots at BS5) has about a 50% chance on turn 1 of removing any model in the game- and people complain about the 2 d-shots the Wraithknight has.
However, we aren't talking about regular marines, or eldar and Tau, we are talking about SW that have one functional unit- Thunderwolves. While some other codexes might have been as supported as SW, we certainly haven't been blessed by GW's rules development team (that's actually kind of funny to say it that way)
Space Wolves have had exactly one average to slightly sub-par codex rules wise... Otherwise they've always been Marines +1!
You know who's had routinely terribad rules? Chaos. And Tyranids, and Guard, and Orks, and Dark Angels. (seriously, those poor guys had among the worst book of 3rd, 4th, missed 5th entirely and 6th editions!!)
Space Wolf players can cry a river all they want, but they've routinely been among the most blessed rules wise when it comes to the various MEQ armies.
Aeri wrote: didnt want to start a fight about what codex needs the update the most. (As we all know the right answer is: "the codex of the army I play")
Just thought since nids were roumored for early 2016 there might be a hint when they actually come?
It says something about GW's rapid release cycle when 'nids are one of the oldest armies... and they only came out 2 years ago in Jan 2014 I've only played a couple of games with that horrible codex, lol.
We're actually reaching the point where almost every codex is around 2 years old or newer, so it'll be interesting to see if GW start replacing codices that aren't even all that old (whether they need it or not is another matter!).
Yeah, except for Chaos because, screw Chaos - we don't deserve nice things!
Watch these new Wulfen gain rules that will literally make them into everything that Possessed should be for less than what basic unmarked Possessed cost, while overall SW's will continue to play the poor CSM's style of game about 100x better than the actual Chaos codex ever will.
2016/01/23 20:43:55
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
Aeri wrote: wandering when Nids will be comming then.
Aren't theythe oldest codex out there?
Nope they are 7th IIRC - lot older than them..........but they missed the power jump to 7.5 ediiton.
But GW does not do codexes that need doing - it does different coloured marines with occassional other stuff - throwing in increasingly silly "themed" units......like sleds and murdering murder dreds with murder claws.
Ah a campaign book - I like their campaign books
Wait- so over the past year, we have seen Necrons, Eldar, Tau and Daemonkin- and you're blasting GW for just producing Marines? And which codexes are the strongest right now? Honestly, I'm tired of the all the releases for Tau, take already the strongest, most broken codex out there, and give them option after option... but yeah, dam GW for doing more marines.
Er Marines is one of the strongest................its a 7.5 Codex everyone knows that - or are you really saying that its the same as the ones that came before Necrons or 6th ed ones?
The Tau "Campaign" came with TWO new army lists for oh yeah Marines.
Eldar are at last as or more broken than Tau.
Standard Marines do have a decent list- if you take the double demi formation. If you toss formations out the window and play a straight codex, their units (specific to just the SM codex) don't compare to either Tau or Eldar, I would wager Necrons would be an uphill battle. As far as Eldar and Tau, 1 stormsurge with missiles and some pathfinders (with its 4 shots at BS5) has about a 50% chance on turn 1 of removing any model in the game- and people complain about the 2 d-shots the Wraithknight has.
However, we aren't talking about regular marines, or eldar and Tau, we are talking about SW that have one functional unit- Thunderwolves. While some other codexes might have been as supported as SW, we certainly haven't been blessed by GW's rules development team (that's actually kind of funny to say it that way)
Space Wolves have had exactly one average to slightly sub-par codex rules wise... Otherwise they've always been Marines +1!
You know who's had routinely terribad rules? Chaos. And Tyranids, and Guard, and Orks, and Dark Angels. (seriously, those poor guys had among the worst book of 3rd, 4th, missed 5th entirely and 6th editions!!)
Space Wolf players can cry a river all they want, but they've routinely been among the most blessed rules wise when it comes to the various MEQ armies.
Aeri wrote: didnt want to start a fight about what codex needs the update the most. (As we all know the right answer is: "the codex of the army I play")
Just thought since nids were roumored for early 2016 there might be a hint when they actually come?
It says something about GW's rapid release cycle when 'nids are one of the oldest armies... and they only came out 2 years ago in Jan 2014 I've only played a couple of games with that horrible codex, lol.
We're actually reaching the point where almost every codex is around 2 years old or newer, so it'll be interesting to see if GW start replacing codices that aren't even all that old (whether they need it or not is another matter!).
Yeah, except for Chaos because, screw Chaos - we don't deserve nice things!
Watch these new Wulfen gain rules that will literally make them into everything that Possessed should be for less than what basic unmarked Possessed cost, while overall SW's will continue to play the poor CSM's style of game about 100x better than the actual Chaos codex ever will.
Sure, that's your opinion. Seems to me, my 4th edition codex was rubbish- oh wait, SW didn't get a 4th edition codex- that's right, that's the edition that Chaos had the one of the best codexes. So you are of course basing your opinion on one codex, 5th edition- because the 6th edition codex certainly wasnt good. And the codex Thunderwolves (Champions of Fenris) wasn't good either, it just took the one unit that was good in the SW dex and gave it a slight boost. Since I started playing 40k in the early 90's, Chaos has always had as good a Codex as SW , except for the brief 5,0 release. Man, I am getting tired of Chaos players whining about how bad their stuff is. Should they have gotten an update- yeah, is their codex any worse than SW currently- no. Helldrake, Bikes, Daemon Princes, Oblits are all still good. When you start adding KDK, and Belakor and of course daemon bombs, there are far more competitive choices for Chaos than SW single Thunderwolf unit.
2016/01/23 20:49:18
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
Aeri wrote: wandering when Nids will be comming then.
Aren't theythe oldest codex out there?
Nope they are 7th IIRC - lot older than them..........but they missed the power jump to 7.5 ediiton.
But GW does not do codexes that need doing - it does different coloured marines with occassional other stuff - throwing in increasingly silly "themed" units......like sleds and murdering murder dreds with murder claws.
Ah a campaign book - I like their campaign books
Wait- so over the past year, we have seen Necrons, Eldar, Tau and Daemonkin- and you're blasting GW for just producing Marines? And which codexes are the strongest right now? Honestly, I'm tired of the all the releases for Tau, take already the strongest, most broken codex out there, and give them option after option... but yeah, dam GW for doing more marines.
Er Marines is one of the strongest................its a 7.5 Codex everyone knows that - or are you really saying that its the same as the ones that came before Necrons or 6th ed ones?
The Tau "Campaign" came with TWO new army lists for oh yeah Marines.
Eldar are at last as or more broken than Tau.
Standard Marines do have a decent list- if you take the double demi formation. If you toss formations out the window and play a straight codex, their units (specific to just the SM codex) don't compare to either Tau or Eldar, I would wager Necrons would be an uphill battle. As far as Eldar and Tau, 1 stormsurge with missiles and some pathfinders (with its 4 shots at BS5) has about a 50% chance on turn 1 of removing any model in the game- and people complain about the 2 d-shots the Wraithknight has.
However, we aren't talking about regular marines, or eldar and Tau, we are talking about SW that have one functional unit- Thunderwolves. While some other codexes might have been as supported as SW, we certainly haven't been blessed by GW's rules development team (that's actually kind of funny to say it that way)
Space Wolves have had exactly one average to slightly sub-par codex rules wise... Otherwise they've always been Marines +1!
You know who's had routinely terribad rules? Chaos. And Tyranids, and Guard, and Orks, and Dark Angels. (seriously, those poor guys had among the worst book of 3rd, 4th, missed 5th entirely and 6th editions!!)
Space Wolf players can cry a river all they want, but they've routinely been among the most blessed rules wise when it comes to the various MEQ armies.
Aeri wrote: didnt want to start a fight about what codex needs the update the most. (As we all know the right answer is: "the codex of the army I play")
Just thought since nids were roumored for early 2016 there might be a hint when they actually come?
It says something about GW's rapid release cycle when 'nids are one of the oldest armies... and they only came out 2 years ago in Jan 2014 I've only played a couple of games with that horrible codex, lol.
We're actually reaching the point where almost every codex is around 2 years old or newer, so it'll be interesting to see if GW start replacing codices that aren't even all that old (whether they need it or not is another matter!).
Yeah, except for Chaos because, screw Chaos - we don't deserve nice things!
Watch these new Wulfen gain rules that will literally make them into everything that Possessed should be for less than what basic unmarked Possessed cost, while overall SW's will continue to play the poor CSM's style of game about 100x better than the actual Chaos codex ever will.
Can't we just have a sticky "NEW CHAOS AND SISTERS CODEXES NOT COMING SOON" where this could be ... isolated from the rest of us?
I'm gonna look forward to the new codex, maybe that'll sooth our angry Space Wolves player over him getting smashed by a DA/Knight list during the "40k presentation game" on our clubs Open Day. He certainly was not winning new players over for the game. The angry and loud rant was kinda funny though.
2016/01/23 20:57:55
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
RedFox wrote: Wow people will always find a way to bitch...why dont you wait for better pictures ? I think they look very interesting so far
There's a reason first impressions matter so much. If it doesn't grab you with a first impression a second, third, fourth or seventeenth impression is less likely to change your mind.
And those have made a poor first impression. You can clearly see the front of the one in the centre. You have a decent view of it. No amount of rotation will hide the daft pose or the silly walking wolf legs.
Now only a CSM player.
2016/01/23 21:20:16
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
Aeri wrote: wandering when Nids will be comming then.
Aren't theythe oldest codex out there?
Nope they are 7th IIRC - lot older than them..........but they missed the power jump to 7.5 ediiton.
But GW does not do codexes that need doing - it does different coloured marines with occassional other stuff - throwing in increasingly silly "themed" units......like sleds and murdering murder dreds with murder claws.
Ah a campaign book - I like their campaign books
Wait- so over the past year, we have seen Necrons, Eldar, Tau and Daemonkin- and you're blasting GW for just producing Marines? And which codexes are the strongest right now? Honestly, I'm tired of the all the releases for Tau, take already the strongest, most broken codex out there, and give them option after option... but yeah, dam GW for doing more marines.
Er Marines is one of the strongest................its a 7.5 Codex everyone knows that - or are you really saying that its the same as the ones that came before Necrons or 6th ed ones?
The Tau "Campaign" came with TWO new army lists for oh yeah Marines.
Eldar are at last as or more broken than Tau.
Standard Marines do have a decent list- if you take the double demi formation. If you toss formations out the window and play a straight codex, their units (specific to just the SM codex) don't compare to either Tau or Eldar, I would wager Necrons would be an uphill battle. As far as Eldar and Tau, 1 stormsurge with missiles and some pathfinders (with its 4 shots at BS5) has about a 50% chance on turn 1 of removing any model in the game- and people complain about the 2 d-shots the Wraithknight has.
However, we aren't talking about regular marines, or eldar and Tau, we are talking about SW that have one functional unit- Thunderwolves. While some other codexes might have been as supported as SW, we certainly haven't been blessed by GW's rules development team (that's actually kind of funny to say it that way)
Space Wolves have had exactly one average to slightly sub-par codex rules wise... Otherwise they've always been Marines +1!
You know who's had routinely terribad rules? Chaos. And Tyranids, and Guard, and Orks, and Dark Angels. (seriously, those poor guys had among the worst book of 3rd, 4th, missed 5th entirely and 6th editions!!)
Space Wolf players can cry a river all they want, but they've routinely been among the most blessed rules wise when it comes to the various MEQ armies.
Aeri wrote: didnt want to start a fight about what codex needs the update the most. (As we all know the right answer is: "the codex of the army I play")
Just thought since nids were roumored for early 2016 there might be a hint when they actually come?
It says something about GW's rapid release cycle when 'nids are one of the oldest armies... and they only came out 2 years ago in Jan 2014 I've only played a couple of games with that horrible codex, lol.
We're actually reaching the point where almost every codex is around 2 years old or newer, so it'll be interesting to see if GW start replacing codices that aren't even all that old (whether they need it or not is another matter!).
Yeah, except for Chaos because, screw Chaos - we don't deserve nice things!
Watch these new Wulfen gain rules that will literally make them into everything that Possessed should be for less than what basic unmarked Possessed cost, while overall SW's will continue to play the poor CSM's style of game about 100x better than the actual Chaos codex ever will.
Sure, that's your opinion. Seems to me, my 4th edition codex was rubbish- oh wait, SW didn't get a 4th edition codex- that's right, that's the edition that Chaos had the one of the best codexes. So you are of course basing your opinion on one codex, 5th edition- because the 6th edition codex certainly wasnt good. And the codex Thunderwolves (Champions of Fenris) wasn't good either, it just took the one unit that was good in the SW dex and gave it a slight boost. Since I started playing 40k in the early 90's, Chaos has always had as good a Codex as SW , except for the brief 5,0 release. Man, I am getting tired of Chaos players whining about how bad their stuff is. Should they have gotten an update- yeah, is their codex any worse than SW currently- no. Helldrake, Bikes, Daemon Princes, Oblits are all still good. When you start adding KDK, and Belakor and of course daemon bombs, there are far more competitive choices for Chaos than SW single Thunderwolf unit.
This is just wrong.
2nd wolves and chaos, the wolves were better, sure chaos had some cool things, but wolves had better.
3Rd, chaos Dex was awful, absolutely awful, and the wolf Dex was very very good, sure both were part of the thin book edition, but wolves had nearly everything marines had and better.
3.5 chaos wins hands down, not gonna argue that.
4th chaos was a total joke.
5th ed wolves were also very very good, but suffered from the meta of "tanks everywhere" so had to mono build, but had some of the best units to do so.
6th chaos continued the trend of being a total joke.
Basically chaos had 1 arguably equal book in 2nd, 1 better in 3.5 and have been significantly worse in every other edition.
2016/01/23 21:25:23
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
I'm all for 'dynamic' within reason. However, a good number of GW minis lately are overly dynamic in my opinion. These fall into that category, or at least the ice claw guy does.
I'm sure with some less garish/popping colors, and repositioning, these will look much better.
I'll put money that the "snowball" in the closer guys hand is actually a skull, you know, Yorick's. I mean, would GW really do that? Purely rhetorical.
I'm more curious as to whether I could assemble them to spell out YMCA!
"There is rational thought here. It's just swimming through a sea of stupid and is often concealed from view by the waves of irrational conclusions." - Railguns
2016/01/23 21:34:40
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
Plus I highly doubt they will be any less monopose than the originals, which ends up happening more as the models get more dynamic.
This message was edited 1 time. Last update was at 2016/01/23 21:36:06
"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."
2016/01/23 21:48:19
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
As someone who likes to convert, I am excited. I am not a fan of the baseline heads so I will have to see what will fit instead. Also, will see how it turns out sizewise. bet they are gonna be on 40mm
People who stopped buying GW but wont stop bitching about it are the vegans of warhammer
I think that the critics are a bit too harsh. Sure the guy whos combing his hair while looking at himself with a pocket mirror is terrible, but the rest of them seems pretty good.
lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039
2016/01/23 22:03:08
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
Accolade wrote: Space Wolves (as well as every other themed SM faction) seem to be suffering increasing levels of Flanderization over the last two codexes.
These guys look like they belong in AOS.
Agreed and I posted something similar (although with a more gastrointestinal comparison). They took the good design features of the 3rd edition wolfen that distinguished them and cranked it up to a ridiculous 11.
Automatically Appended Next Post:
streetsamurai wrote: I think that the critics are a bit too harsh. Sure the guy whos combing his hair while looking at himself with a pocket mirror is terrible, but the rest of them seems pretty good.
Even the Wolverssiah/Christanthrope\Murderfang Flatley Lord of the Wolfdance prominently in the center back?
This message was edited 2 times. Last update was at 2016/01/23 22:05:42
We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
2016/01/23 22:05:33
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
Accolade wrote: Space Wolves (as well as every other themed SM faction) seem to be suffering increasing levels of Flanderization over the last two codexes.
These guys look like they belong in AOS.
Pretty much this. I don't buy this "no judgement is permitted until we have full-HD pics!" line, and I don't think anything short of radical amputation is going to fix that character model, but I will reserve a wee smidge of judgement on the Wulfen themselves until we see the parts breakdown and whether the awful studio paintjob is doing them down. If they end up as monopose as they first appear though, like the recent AoS models, sorry but even passion for converting won't save them, because if I'm going to put that much work into a model I'm as well sculpting it myself.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal
2016/01/23 22:10:51
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
sturguard wrote: Sure, that's your opinion. Seems to me, my 4th edition codex was rubbish- oh wait, SW didn't get a 4th edition codex- that's right, that's the edition that Chaos had the one of the best codexes. So you are of course basing your opinion on one codex, 5th edition- because the 6th edition codex certainly wasnt good. And the codex Thunderwolves (Champions of Fenris) wasn't good either, it just took the one unit that was good in the SW dex and gave it a slight boost. Since I started playing 40k in the early 90's, Chaos has always had as good a Codex as SW , except for the brief 5,0 release. Man, I am getting tired of Chaos players whining about how bad their stuff is. Should they have gotten an update- yeah, is their codex any worse than SW currently- no. Helldrake, Bikes, Daemon Princes, Oblits are all still good. When you start adding KDK, and Belakor and of course daemon bombs, there are far more competitive choices for Chaos than SW single Thunderwolf unit.
Wrong. Chaos 4th ed. codex was rubbish. The second one from 3rd edition (usually referred as "3.5") was the good one.
Khorne Daemonkin is not part of the Chaos Space Marines codex.
Belakor is not part of the Chaos Space Marines codex (he's on a dataslate).
Daemon Bombs are not part of the Chaos Space Marines codex.
A Chaos player can get all of that via allies? Yeah, same as a Space Wolves player can ally to whatever imperial faction they want to.
From a competitive point of view, SW are currently way, way over CSM. In fact, they can play chaos marines' traditional own game way better than chaos marines themselves.
Progress is like a herd of pigs: everybody is interested in the produced benefits, but nobody wants to deal with all the resulting gak.
GW customers deserve every bit of outrageous princing they get.
2016/01/23 22:16:18
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
Can you guys please take the chaos player lamenting to it's own thread? Just because someone might get something isn't an excuse to derail every new release thread with whine for the whine god.
We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
2016/01/23 22:19:02
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
Those guys look awful. Detail is clear enough to see the main guy looks like a Doberman crapped him out (and tore up its insides doing so). Saying "wait for better pictures" is just denying the truth. HH: BaC models are amazing. But these suck massive donkey balls. They're worse than Logan-Claws.
Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.
2016/01/23 22:20:00
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
warboss wrote: Can you guys please take the chaos player lamenting to it's own thread? Just because someone might get something isn't an excuse to derail every new release thread with whine for the whine god.
Does the Space Wolf player whining have to go as well? Seems fair.................
So how much do we think these guys are goign to be sold for?
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
warboss wrote: Can you guys please take the chaos player lamenting to it's own thread? Just because someone might get something isn't an excuse to derail every new release thread with whine for the whine god.
Does the Space Wolf player whining have to go as well? Seems fair.................
If it were a chaos daemonkin rumor thread, or black legion supplement rumor thread, or crimson slaughter rumor thread, or a chaos marine codex thread... absolutely! Space Wolf complaining is on topic for a space wolf thread though.
We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
2016/01/23 22:39:39
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
timetowaste85 wrote: Those guys look awful. Detail is clear enough to see the main guy looks like a Doberman crapped him out (and tore up its insides doing so). Saying "wait for better pictures" is just denying the truth. HH: BaC models are amazing. But these suck massive donkey balls. They're worse than Logan-Claws.
And the very first pics we saw from HH: BaC were not bad at all. Further images just looked better. Sometimes crappy pics turn out to be the pics' fault and the models are fine. But usually terrible pics are because the models are terrible. A less shaky hand cannot make a crappy model look cool.
-C6
Edit: Is the guy in the front of the pic holding a rock in his right hand (paw?) and a... snowball? in his left?
This message was edited 1 time. Last update was at 2016/01/24 00:03:50
2016/01/24 00:06:28
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
timetowaste85 wrote: Those guys look awful. Detail is clear enough to see the main guy looks like a Doberman crapped him out (and tore up its insides doing so). Saying "wait for better pictures" is just denying the truth. HH: BaC models are amazing. But these suck massive donkey balls. They're worse than Logan-Claws.
And the very first pics we saw from HH: BaC were not bad at all. Further images just looked better. Sometimes crappy pics turn out to be the pics' fault and the models are fine. But usually terrible pics are because the models are terrible. A less shaky hand cannot make a crappy model look cool.
Tons of people hated the Calth models before they came out. It was everything from awful dreadnought to "all the space marines look like they're in the same pose". Other than the guy in the Karate Kid position, I don't have a problem with the poses. I like the heads and the claws, too. But, I'm not a fan of whatever they seem to have done with the legs.
Just wait... these guys will have the most amazing assault rules ever >.<
This message was edited 1 time. Last update was at 2016/01/24 00:44:12
2016/01/24 00:49:08
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
If the GW design team really want to show off their design superiority, how about some new, original poses, do you think we'll ever see a crouched marine ready to leap into action, or low down sprinting into cover?
There’s a difference between having a hobby and being a narcissist.
2016/01/24 00:50:11
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
warboss wrote: Can you guys please take the chaos player lamenting to it's own thread? Just because someone might get something isn't an excuse to derail every new release thread with whine for the whine god.
we whine for a reason! because our last codex is about 3 years old and in that time some factions have had multiple updates.
we deserve an update Gods dang it!
the models looks okay, cant see much though. hope they're not mono-pose tbh good to see Wulfen return
my chaos marine blog-http://www.dakkadakka.com/dakkaforum/posts/list/30/462647.page
Eating Michael Douglas to know what its like to get some action from Catherine Zeta Jones probably wouldn't work
2016/01/24 01:11:30
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
These models look really poor so far - I guess we were treated too much last year by Migsula at Ironsleet and his fantastic Vlka Fenryka project, and this pales in comparison really.
Well, the leaked images of models so far, anyway. I hope other releases still yet to be seen are much much better :-)
Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-)