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Made in us
Guard Heavy Weapon Crewman





Expecting space marines, tyranids, and some eldar.

HQ

CCS - 240
CCO w/ Plasma Pistol
3x Plasma
Medi-Pack
Astropath
Carapace
Chimera

Elites

Marbo - XX

Psyker Battle Squad - 165
9x Psyker
Chimera

Troops

PCS - 175
Al-Rahim
4x Flamer
Chimera (HF+ML)

Squad - 110
Grenade Launcher
Chimera

Squad - 110
Grenade Launcher
Chimera

Vets - 170
Seargent w/ Plasma Pistol
3x Plasma
Chimera

Vets - 140
Seargent w/ Plasma Pistol
(shotguns free)
3x Melta
Demolitions

Fast Attack

Vendetta - 1XX

Banewolf - 1XX
(hull HF, or leave it HB?)

Heavy Support

Leman Russ Executioner - 230
Plasma Sponsons

2x Hydra - 1XX

Medusa - 140
Breacher Shells

Total: 1975

Not sure if that's too much plasma, but my friend has a tendency to deep-strike his Carnifexes, and the thought of them running around my tank lines is a bad one. Figured I might as well come prepared.

This is only my second stab at a mech list, so go ahead; criticism welcomed!

Hm... I'm rethinking those three plasma pistols. What do you think?

EDIT: Medi-Pack replaces a Plasma in the CCS, Lascannon comes out of Vet-Chimera squad. I'm not convinced that the camo netting is such a bad idea, but I took it off for now. This leaves 25 pts.
I don't really want to drop the Banewolf, but if I do, it lets me stick Al-Rahem in another Vendetta, and leaves me 80 pts spare... so I could stick both the infantry squads in Valks? probably not, but I find the idea amusing...

I don't know: Banewolf? or another Vendetta?

This message was edited 1 time. Last update was at 2010/03/17 22:03:51


 
   
Made in gb
Tower of Power






Cannock

medi-kit would be better on the CCS instead full of plasmas. You will keep those suffering from gets hot! rolls alive longer than loosing more with mass plasma.

You don't want 2 heavy flamers on al rhem's chimera. You need to move to get into range to use them both. Just stick with multi laser for range and heavy flamer for when in close.

If you take plasma guns and a lascannon on your vets you cannot move and shoot out the chimera. Your ranges are also mixed up as the plasmas really work at 12" and the lascannons at 48"

Considering you've also got troops in a chimera wouldn't mass veterans be better?

Also try taking two vendettas or two bane wolves. You now have dual threat and unit redundnacy. Bane wolves are nasty but you need to get close to dish out the pain.

You don't really need camo netting on the tank as you will need to move to get it into range, and then if you leave it still assault units will auto hit.


warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Guard Heavy Weapon Crewman





Made some changes, see the list for details...
   
 
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