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1500 GK, Very New Please Help!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Been Around the Block




Here is what I have so far

HQ
Inq with power armor 33pts

Elite
Henchman Warband
3 servitors w/ HB amd 2 Plasma Cannons
2 Jokaero Weaponsmiths
2 warriors w/power armor and storm bolters
4 Psykers
Chimera w/hunter killer
Total 292pts

Elite
2 x Purifier Squads w/ 2 psycannons each
total 280 pts

Troops
4 x Strike Squads with psycannons
Total 440 pts

Heavy Support
2 x Psyrifle Dreadnought
Total 270 pts

This brings my total to 1282 points. My big question is, how should I spend my remaining 218 pts? I was thinking some form of transports? Maybe a terminator unit? What about a dreadknight? Essentially, what is this list desperately need in order to be as competitive as possible?

Please feel free to make any changes/suggestions, thank you!
   
Made in gb
Stealthy Grot Snipa




Your mixed, Drop the Inquisition or the GK. Your Inq with Power armour is dreadful. If your determined on mixed upgrade him.

Personally I would like to see an interceptor sqaud in all GK armies. Teleport shunt being a life saver.

Also could you be more precise on how many men and how many upgrades. 4 Strike squads with psycannon's is rather vague.
   
Made in us
Been Around the Block




4 strike squads of 5 PAGK each, with one psycannon per squad. The PA Inq is supposed to join the warband squad and help to avoid casualties with his 3+ save. The purpose of the warband is to bring more heavy firepower that can be both anti tank and anti horde
   
 
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