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Made in us
Fresh-Faced New User





So a couple of months ago me and my friend were talking about bretonians and their feudal style. then suddenly he started talking about
Black Templars and how cool it would've been if they could have horses. and since i play BT and loved his idea so i went ahead and created some.


so after a week i presented a set of rules for what i thought to be "balanced" horsemen for BT at first they were to weak, then to strong but now after a couple of monts of playtesting i think i've found a
points cost that works for them.

so lets start out with the first ones.

Initiate Cavalry men. unit size 2-20 20ppm ( i would like to have a better name for them please provide if you have an idea )

ws 4 bs 4 s 4 t 4 w 1 i 4 a 2 ld 9

wargear; chainsword, boltpistol, frag granades, power armour, warhorse

special rules; warhorse (''12inch'' movement)

may take furious charge for 10 ppm

one initiate may exchange his chainsword for a power sword for 10p

Sword brethren Cavalrymen ( same as number one i cant se to find a fitting name )


ws 5 bs 4 s 4 t 4 w 1 i 4 a 2 ld 9 unit size 5-15 40ppm

wargear; power swords, modefied stormshields, purebreed warhorse, crusader seal, frag granades, melta bombs

special rules, furious charge or counterattack (free)

modefied stormshield. this stormshield has been modefied to be used while riding confers a 4+ invunreble save
Purebreed warhorse; gives the rider move through cover and fleet. movement "12"


Thumvald The Cavalry master 280p

ws 6 bs 5 s 5 t 4 w 4 i 5 a 5 ld 10

Wargear; Artificer Armour, Frag grenades, Melta bombs, Mjolnfang, Rauge, master crafted powersword, modefied stormshield

Special rules; The Cavalrymaster, Eternal warrior

Mjolnfang:

The lance of thumwald, when it strikes the ground shake and his enemies tremble for their reckoning is at hand
confers 3+ strenght and d3 attacks on the charge ( may only be used on the charge )

Rauge;

Thumwald's pearless steed, confers movement "12" fleet, scout and move through cover

The cavalry master;

Thumwald is the master of the Cavalrymen he inspires true valour in those who follow him in battle.
Any failed leadership roles made by any cavalry men on the board are re rolled, and uses Thumwalds LD




im currently playtesting the Hq for these fine warriors. i've made models to match these stats to but i cant give you any pictures since i dont have a camera Happy wargaming

This message was edited 3 times. Last update was at 2012/01/14 21:50:32


There is no spoon

The Cavalrymen 3000p BT
The Corpus vitorium ig 8000p IG
The warhost of Brak 4000p WoC  
   
Made in au
Pulsating Possessed Chaos Marine





In Firenze kicking Templar arse.

Balanced rules but for the initiates you would think they weren't the best at riding and they would want to hold on with one hand. Warhorse shouldn't dictate how far they move but should make them cav. Would like to see the HQ. Maybe Imperial Knights and Knight initiates.

A Wise Ork once said a profound word: WAAAAAAAGH! Then he got trampled in the incoming stampede!
Current Army: Orks (2000+)
Fido198674 wrote:You know, O great dreadlord......who was that first ork to yell WAAGGHH? According to you sig, his name would now be Squishy, or Smooshed, but I wonder.....
 
   
Made in gb
Boosting Black Templar Biker





Forest of Dean

I have a unit of horsmen. Basically I just use the bike rules and say in my fluff that the horses are cybernetically advanced as they have to be to be able to carry an 8ft man in power armour.

I have neophytes as scout bikers and inititiates as normal bikers.

My horse all have armour on them (they're empire heavy cavalry horses) and im working on an attack charriot lol

10000+pts
2000pts
No pity! No remorse! No fear
 
   
Made in gb
Lord of the Fleet






London

Why on earth did you choose 5 different font colours? And what explains the fact that they have 2 wounds?

This message was edited 1 time. Last update was at 2012/01/14 16:13:29


 
   
Made in us
Fresh-Faced New User





Valkyrie wrote:Why on earth did you choose 5 different font colours? And what explains the fact that they have 2 wounds?


I love colours, so thats why i did 5 font colours, and i thought that two wounds would be resonable when the fact is that they have a horse and the Spacemarine itself



I have a unit of horsmen. Basically I just use the bike rules and say in my fluff that the horses are cybernetically advanced as they have to be to be able to carry an 8ft man in power armour.

I have neophytes as scout bikers and inititiates as normal bikers.

My horse all have armour on them (they're empire heavy cavalry horses) and im working on an attack charriot lol


I used the bretonian kit http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod780923 because i like they're style more. Then i used bikers, took them of their bikes modefied their legs and glued them to the horses
i switched the fantasy base for the bike bases, and used the swords that came with them to make powerswords. i would say for fluff that thei're horses are geneticly modefied or something so that they can carry that 8 foot behemoth.


Balanced rules but for the initiates you would think they weren't the best at riding and they would want to hold on with one hand. Warhorse shouldn't dictate how far they move but should make them cav. Would like to see the HQ. Maybe Imperial Knights and Knight initiates


il start typing on the Hq then if you want to se him

There is no spoon

The Cavalrymen 3000p BT
The Corpus vitorium ig 8000p IG
The warhost of Brak 4000p WoC  
   
Made in gb
Lord of the Fleet






London

Ezreal the crusader wrote:
Valkyrie wrote:Why on earth did you choose 5 different font colours? And what explains the fact that they have 2 wounds?


I love colours, so thats why i did 5 font colours, and i thought that two wounds would be resonable when the fact is that they have a horse and the Spacemarine itself


The font thing just looks silly and makes it bloody difficult to read. A Space Marine riding on a horse isn't really enough to justify two wounds. Attack Bikes have two wounds, because there's actually two Space Marines, but regular bikes don't and they're more likely to have two, seeing as it's a large admantium machine they're riding and not a small creature made of flesh.
   
Made in us
Fresh-Faced New User





The font thing just looks silly and makes it bloody difficult to read. A Space Marine riding on a horse isn't really enough to justify two wounds. Attack Bikes have two wounds, because there's actually two Space Marines, but regular bikes don't and they're more likely to have two, seeing as it's a large admantium machine they're riding and not a small creature made of flesh.


Indeed that makes sense, but i really think they should have 2 wounds. Even though theire not 2 space marines. I wouldent say that the caballus astartes ( the horses ) are that frail . I removed the font colours expet one, you can atleast let me have one :3.


There is no spoon

The Cavalrymen 3000p BT
The Corpus vitorium ig 8000p IG
The warhost of Brak 4000p WoC  
   
Made in au
Pulsating Possessed Chaos Marine





In Firenze kicking Templar arse.

Fine, you can have one. The Red maybe, or any other bright one (not hard to read). Like da HQ. Maybe 3 points cheaper per model -1 wound?

A Wise Ork once said a profound word: WAAAAAAAGH! Then he got trampled in the incoming stampede!
Current Army: Orks (2000+)
Fido198674 wrote:You know, O great dreadlord......who was that first ork to yell WAAGGHH? According to you sig, his name would now be Squishy, or Smooshed, but I wonder.....
 
   
Made in us
Fresh-Faced New User





DreadlordME! wrote:Fine, you can have one. The Red maybe, or any other bright one (not hard to read). Like da HQ. Maybe 3 points cheaper per model -1 wound?


okay that sounds resonable il change that :p

There is no spoon

The Cavalrymen 3000p BT
The Corpus vitorium ig 8000p IG
The warhost of Brak 4000p WoC  
   
Made in us
Fireknife Shas'el




All over the U.S.

About the names, maybe these will give you some ideas.

Initiates=Squires

Sword brethern=Knights Templar


Edit to add: Your screen name Crusader would fit with the squire and knight theme.

This message was edited 2 times. Last update was at 2012/01/19 17:47:22


Officially elevated by St. God of Yams to the rank of Scholar of the Church of the Children of the Eternal Turtle Pie at 11:42:36 PM 05/01/09

If they are too stupid to live, why make them?

In the immortal words of Socrates, I drank what??!

Tau-*****points(You really don't want to know)  
   
Made in au
Pulsating Possessed Chaos Marine





In Firenze kicking Templar arse.

Yes, they are good names focusedfire.

A Wise Ork once said a profound word: WAAAAAAAGH! Then he got trampled in the incoming stampede!
Current Army: Orks (2000+)
Fido198674 wrote:You know, O great dreadlord......who was that first ork to yell WAAGGHH? According to you sig, his name would now be Squishy, or Smooshed, but I wonder.....
 
   
Made in ie
Norn Queen






Dublin, Ireland

Just a couple of suggestions/observations.

The cavalry unit are allowed to upgrade to FC for +10 per model. But that makes a squad of 10 equal 300 points, a huge investment for what is effectively a tactical squad with 12 inch move.
Was that intentional?

I'd also change their movement to simply beasts, allowing them to move 6" and then really gear up for the charge, building up a big head of steam and going 12". Seems a bit more characterful.

The Cav Master on the charge could have 8 attacks, hitting with WS6 and str8? Thats pretty hardcore.
Assuming he rolls a one thats still 6 attacks on the charge, bettering things like Gaz, Swarmy etc?
Not necessarily way OP but do you want to have him in that category of character?

Interesting ideas though, good job.

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in au
Pulsating Possessed Chaos Marine





In Firenze kicking Templar arse.

Good Idea Ratius.

A Wise Ork once said a profound word: WAAAAAAAGH! Then he got trampled in the incoming stampede!
Current Army: Orks (2000+)
Fido198674 wrote:You know, O great dreadlord......who was that first ork to yell WAAGGHH? According to you sig, his name would now be Squishy, or Smooshed, but I wonder.....
 
   
 
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