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Starting Orcs and Goblins 1000 pts, C&C welcome!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in no
Fresh-Faced New User




Hi, i have read several lists on dakka dakka and other forums for 1000 pts, and i have conjured up this list for my starter army of O&G, just starting the game and would love some tips and tricks and lets not forget tweaks of this list.
What i want is a semi competitive and friendly list to get into the community, and for it to be easy to expand from where i am.

So this is the list:

Night Goblin Shaman lvl 2 120pts
Dispell Scroll
Luckstone
Potion of foolhardiness

Savage Orc Big Boss BSB 114pts
Great Weapon
Banner of Eternal flame

Savage Orc Boyz x35 305pts
BSB goes here
Full command
Extra hand weapons

Night Goblins x40 261pts
Full Command
Spears and shield
Fanatics x 3
Netters

Forest spider riders x 5 65pts
Forest spider riders x 5 65pts

Goblin Spear Chukka 35pts
Goblin Spear Chukka 35pts

1000 Pts to the mark.

Any comments? Thank you in advance=)
   
Made in au
Stubborn White Lion





Can't really offer much advice on OnG's... But you've taken the luck stone and PoF on a character with no armour save who doesn't want to be in combat.

Warhammer is the right of all sentient nerds!
 
   
Made in us
Evasive Eshin Assassin





A few thoughts:

- as above; your Shaman has two useless items. If you're really looking for places to spend those 10pts, take the Dragonbane Gem and the Ironcurse Icon. Or three more goblins.

- also, your Shaman is your General. Which is...bad. Very bad. His Ld is abominable. Those Night Goblins will be heading for the hills first Ld test they make.

- even at 1000pts, I'd consider making those Savages Big 'Uns. They're just. So. Good.

- Fanatics are good. But three of them is a not-insubstantial investment. Consider dropping one or two for points.

- Spears are not as good as hand weapons on Night Goblins. I'd go for a Parry save or shortbows.

- Spider Riders are neat, but they're (a lot) slower and more expensive than Wolf Riders. I'd consider switching at least one unit. Give 'em short bows, maybe a musician. And be obnoxious.

- Spear Chukkas are good. I wish you could fit in a Doom Diver instead, though.

I'd do something like this:

1 Savage Orc Big Boss + battle standard + Fencer's Blades (135)

1 Night Goblin Big Boss + battle standard + great weapon+ Charmed Shield + Talisman of Endurance (94)
1 Night Goblin Shaman + level 2 + Dispel Scroll (110)

23 Savage Orc Big 'Uns + extra hand weapons + musician + standard (273)
31 Night Goblins + netters + full command + 1 Fanatic (193)
5 Goblin Wolf Riders + shortbows (55)
5 Forest Goblin Spider Riders + shortbows (70)

1 Spear Chukka (35)
1 Spear Chukka (35)

You lose 20-some models, but you gain a little versatility, much better Leadership, and a unit that can dish out 24 S5 attacks in the first round.

 
   
Made in no
Fresh-Faced New User




I see what you mean about the shaman, and your list might save me some money on the boxes of savage orcs! i will try this out as soon as i get these together
   
 
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