So I've been playing around with GK in the new edition and have been happy in some areas and disappointed in others. My problem is I can't quite get them just right. I want to run pure GK if possible although some henchmen or allies may be ok if it really is required. I've tried several different HQs and I think 2 librarians ends up pretty fantastic. I've tried them both ML 2 and 3 and haven't decided which I like better. I've played around with powers and running both sanctic has proven the most valuable IMO although I'm open to suggestions. As for units, I've found psyflemen to be lack luster since they can't obliterate tanks like they used to. Purifiers are solid. I have mixed feelings about NDKs as sometimes they just don't do anything. I've been testing purgation out because they have free incinerators. The a rhino and it's 140 points all those flamers. Seems worth it maybe, still messing with them. I've been running MSU for maximum psychic powers.
Anyway, long story short, I'm not completely sure what to do. I'm willing to do literally anything at this point as long as I can get as close to pure GK as possible. If you guys could help me with what units are best to take, what go together, and what I can do to win with this book that'd be great. Thanks.
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